Holy
- Prayer of Healing is the change everyone noticed. Cast it on any player and it heals that player’s group, at 40 yards base instead of 30, so nobody shuffles raid groups for it.
- Prayer of MendingPrayer of Mending210 Mana | 40 yd range | Instant | 10 sec cooldownPlaces a spell on the target that heals them for 247 the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.Requires 30 points in Holy · Requires points in Spirit of RedemptionAll ranks read from demo footage. is the 31 point capstone and it is the Season of Discovery version, which means you can force it to bounce with a direct heal.
- Spirit of RedemptionSpirit of RedemptionUpon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.Requires 20 points in HolyAll ranks read from demo footage. sits on the path to it, so hardcore players have to spend a point on dying well.
- Lightwell and Circle of Healing are both out. Binding HealBinding Heal155 Mana | 40 yd range | 1.5 sec castHeals a friendly target and the caster for 346 to 403. Low threat.Requires 15 points in HolyAll ranks read from demo footage. is a level 25 talent and beats Flash Heal at rank 1.
- Spiritual GuidanceSpiritual GuidanceIncreases your spell healing by up to 5% of your total Spirit and your spell damage by up to 1% of your total Spirit.Requires 20 points in HolyMax rank not read from footage; showing rank 1 text. lost its damage half. It converts 1% of Spirit to spell damage per point now, against 25% in vanilla, while the healing conversion stayed at 25%.
- The channel’s read since the demo is that deep Holy is weaker than deep Discipline. The counter-argument has not gone away. All of this is pre-launch.
Which build should I use?
- If you want Prayer of MendingPrayer of Mending210 Mana | 40 yd range | Instant | 10 sec cooldownPlaces a spell on the target that heals them for 247 the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.Requires 30 points in Holy · Requires points in Spirit of RedemptionAll ranks read from demo footage.: 19/32, healing almost entirely off the global cooldown with Improved RenewImproved RenewIncreases the amount healed by your Renew spell by 15%.All ranks read from demo footage. 3/3 and Litany of LightLitany of LightWhen you cast a healing spell, gain Mana equal to 5% of the base cost of the spell if your previous heal was a different spell.Requires 20 points in HolyMax rank not read from footage; showing rank 1 text.. One person
- If you want PenancePenance100 Mana | Enemy: 36 yd range / Friendly: 40 yd range | Channeled | 12 sec cooldownLaunches a volley of holy light at the target, causing 96 Holy damage to an enemy, or 233 healing to an ally. Instantly and every 1 sec for 2 sec.Requires 20 points in DisciplineAll ranks read from demo footage. instead: go Discipline. You cannot have both. Confirmed
- Hybrid: 27/24, which takes Twin DisciplinesTwin DisciplinesIncreases the damage and healing of your instant cast spells by 1%.Max rank not read from footage; showing rank 1 text. and MeditationMeditationAllows 17% of your Mana regeneration to continue while casting.Requires 10 points in DisciplineMax rank not read from footage; showing rank 1 text. and stops short of the Holy capstone. One person
Every posted list is on the builds page.
How it plays
Blanket Renew, keep Prayer of MendingPrayer of Mending210 Mana | 40 yd range | Instant | 10 sec cooldownPlaces a spell on the target that heals them for 247 the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.Requires 30 points in Holy · Requires points in Spirit of RedemptionAll ranks read from demo footage. moving, and use Prayer of Healing on whichever group is taking damage rather than on your own. Holy has no Circle of Healing, and the reworked Prayer of Healing is what the channel expects to cover that hole. Consensus
Holy can still reach Improved Power Word: ShieldImproved Power Word: ShieldIncreases the damage absorbed by your Power Word: Shield by 14%.Requires 5 points in DisciplineMax rank not read from footage; showing rank 2 text. and Soul WardingSoul WardingReduces the cooldown on your Power Word: Shield spell by 4 sec and reduces its mana cost by 15%.Requires 15 points in Discipline · Requires points in Improved Power Word: ShieldAll ranks read from demo footage. in the Discipline tree, so the cooldown-free shield is not a Discipline exclusive. The absorb value is the same for both specs. What Discipline gets on top is the crit from Weakened Soul and Divine AegisDivine AegisYour critical heals create a protective shield on the target, absorbing 5% of the amount healed. Lasts 12 sec.Requires 25 points in DisciplineMax rank not read from footage; showing rank 1 text.. Consensus
Talents and how they are valued
- Prayer of Healing can be cast on any player and heals that player’s subgroup, which removes the raid-group shuffling. The tooltip someone caught on stream shows a 40 yard group radius at 1/2 Holy ReachHoly ReachIncreases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 20%.Requires 15 points in HolyAll ranks read from demo footage. and 48 at 2/2, against 30 in Classic, which one person worked out as roughly 80% more area. Base healing sits a little under Classic’s numbers, around 5 health per mana and about 7 with the holy healing talent. The cast is 3 seconds. Confirmed
- Prayer of MendingPrayer of Mending210 Mana | 40 yd range | Instant | 10 sec cooldownPlaces a spell on the target that heals them for 247 the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.Requires 30 points in Holy · Requires points in Spirit of RedemptionAll ranks read from demo footage. is the 31 point capstone and it is the Season of Discovery version: a direct heal bounces it, periodic heals do not, and Shadow Word: Death does. It is smart healing, going to whoever has the biggest health deficit including pets, and you can force it back onto the tank when nothing else is hurt. The tooltip implies the old multi-priest munching bug is fixed. One demo healer says Prayer of MendingPrayer of Mending210 Mana | 40 yd range | Instant | 10 sec cooldownPlaces a spell on the target that heals them for 247 the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.Requires 30 points in Holy · Requires points in Spirit of RedemptionAll ranks read from demo footage. plus Renew carried a dungeon well enough that they mostly wanded between heals. Consensus
- Holy NovaHoly Nova185 Mana | InstantCauses an explosion of holy light around the caster, causing 31 to 36 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 68 to 77. These effects cause no threat.Requires 10 points in HolyAll ranks read from demo footage. heals more than the Classic version and is still party only, so you cannot run around a raid with it. It is also the cleanest way to force Prayer of MendingPrayer of Mending210 Mana | 40 yd range | Instant | 10 sec cooldownPlaces a spell on the target that heals them for 247 the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.Requires 30 points in Holy · Requires points in Spirit of RedemptionAll ranks read from demo footage. to bounce, which gives the target three uninterruptible heals with no cast bar. Consensus
- Binding HealBinding Heal155 Mana | 40 yd range | 1.5 sec castHeals a friendly target and the caster for 346 to 403. Low threat.Requires 15 points in HolyAll ranks read from demo footage. is a level 25 talent. One person put its rank 1 against the level 26 Flash Heal: cheaper, about 31% more base healing (a 90 health difference), and it heals the caster too. Heal keeps the better spell coefficient, which will matter as spell power climbs. Confirmed
- Improved RenewImproved RenewIncreases the amount healed by your Renew spell by 15%.All ranks read from demo footage. is expected to work off total spell power. One person’s estimate has a Prayer of MendingPrayer of Mending210 Mana | 40 yd range | Instant | 10 sec cooldownPlaces a spell on the target that heals them for 247 the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.Requires 30 points in Holy · Requires points in Spirit of RedemptionAll ranks read from demo footage. priest at around 20% crit pushing Renew’s effective healing coefficient near 145%, crit included. One person
- Litany of LightLitany of LightWhen you cast a healing spell, gain Mana equal to 5% of the base cost of the spell if your previous heal was a different spell.Requires 20 points in HolyMax rank not read from footage; showing rank 1 text. is Holy-only and gives mana back when you rotate healing spells rather than repeating one. Improved Prayer of Healing is gone and Litany covers part of what it did, at the cost of weaving another spell in. One person read it at 10%, the datamine says 20%, and the same datamine has it cutting the heal that follows Holy NovaHoly Nova185 Mana | InstantCauses an explosion of holy light around the caster, causing 31 to 36 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 68 to 77. These effects cause no threat.Requires 10 points in HolyAll ranks read from demo footage. by 20%. One person
- Spirit of RedemptionSpirit of RedemptionUpon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.Requires 20 points in HolyAll ranks read from demo footage. is 15 seconds now, up from 10, and sits on the path to Prayer of MendingPrayer of Mending210 Mana | 40 yd range | Instant | 10 sec cooldownPlaces a spell on the target that heals them for 247 the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.Requires 30 points in Holy · Requires points in Spirit of RedemptionAll ranks read from demo footage.. “Forced Spirit of RedemptionSpirit of RedemptionUpon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.Requires 20 points in HolyAll ranks read from demo footage. makes Prayer of MendingPrayer of Mending210 Mana | 40 yd range | Instant | 10 sec cooldownPlaces a spell on the target that heals them for 247 the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.Requires 30 points in Holy · Requires points in Spirit of RedemptionAll ranks read from demo footage. unviable for me. PenancePenance100 Mana | Enemy: 36 yd range / Friendly: 40 yd range | Channeled | 12 sec cooldownLaunches a volley of holy light at the target, causing 96 Holy damage to an enemy, or 233 healing to an ally. Instantly and every 1 sec for 2 sec.Requires 20 points in DisciplineAll ranks read from demo footage. forever” is one reaction; hardcore players say the same thing less politely. Consensus
- Spiritual GuidanceSpiritual GuidanceIncreases your spell healing by up to 5% of your total Spirit and your spell damage by up to 1% of your total Spirit.Requires 20 points in HolyMax rank not read from footage; showing rank 1 text. converts 1% of Spirit to spell damage per point, 5% at 5/5, against 25% in vanilla. The 25% healing conversion stayed. The channel’s explanation is that healing gear now carries spell damage on its own and a full conversion on top would be too much. Consensus
- Spiritual HealingSpiritual HealingIncreases the amount healed by your spells by 3%.Requires 25 points in HolyMax rank not read from footage; showing rank 1 text. gives around 9% more healing, which is the number people point at when they say the Holy capstone is not worth 31 points. Consensus
- Twilight FocusTwilight FocusGives you a 23% chance to avoid interruption caused by damage while casting any spell.Max rank not read from footage; showing rank 1 text. now reduces pushback on any spell rather than only healing spells, and 3/3 is 70% passive. Healing Focus costs 3 points now. Consensus
- What is missing: Lightwell and Circle of Healing. Lightwell turned up on one trainer list at level 50 and then did not survive a beta check. “Is Lightwell being removed a bug?” got the reply “That’s the great thing. You don’t.” Confirmed
Crits, coefficients and how Holy compares to a druid
- Heals over time can crit. InspirationInspirationYour non-periodic critical heals increase your target's Armor by 8% for 15 sec.Requires 10 points in HolyMax rank not read from footage; showing rank 1 text.’s tooltip specifies non-periodic critical heals, which is what first tipped people off, and someone caught a heal-over-time tick in a stream video landing for 71 and then critting for 106, half again as large. Whether Prayer of MendingPrayer of Mending210 Mana | 40 yd range | Instant | 10 sec cooldownPlaces a spell on the target that heals them for 247 the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.Requires 30 points in Holy · Requires points in Spirit of RedemptionAll ranks read from demo footage. itself can crit is unknown; it could not in TBC and could in Season of Discovery. Read from demo
- Spell crit and melee crit are one stat in Forever. Power Word: Shield cannot crit. Consensus
- Coefficients being passed around: Renew is 1.0, Prayer of Healing 0.286, and the druid Wild Growth 0.54 total at 0.03 per tick over 18 ticks. One person
- On raw numbers a druid’s Wild Growth heals 285 over 7 seconds on a 6 second cooldown at 43 yards, against roughly 450 from Prayer of Healing. “43 yards for wild growth is still busted though” was the reply to that comparison. One person
- Resto druids also get Heart of the Wild and Moonglow together, with Omen of Clarity and Wild Growth baseline, which is the comparison priests keep making when they complain about Spiritual GuidanceSpiritual GuidanceIncreases your spell healing by up to 5% of your total Spirit and your spell damage by up to 1% of your total Spirit.Requires 20 points in HolyMax rank not read from footage; showing rank 1 text.. Consensus
- Datamined priest tier bonuses so far: mana equal to 20% of a healing spell’s base cost when your previous heal was a different spell, and a 5 piece taking a second off Prayer of MendingPrayer of Mending210 Mana | 40 yd range | Instant | 10 sec cooldownPlaces a spell on the target that heals them for 247 the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.Requires 30 points in Holy · Requires points in Spirit of RedemptionAll ranks read from demo footage. and PenancePenance100 Mana | Enemy: 36 yd range / Friendly: 40 yd range | Channeled | 12 sec cooldownLaunches a volley of holy light at the target, causing 96 Holy damage to an enemy, or 233 healing to an ally. Instantly and every 1 sec for 2 sec.Requires 20 points in DisciplineAll ranks read from demo footage.. One person
Holy against Discipline
The read since the demo is that deep Holy is weak. Spiritual HealingSpiritual HealingIncreases the amount healed by your spells by 3%.Requires 25 points in HolyMax rank not read from footage; showing rank 1 text. is around 9% more healing, Divine AegisDivine AegisYour critical heals create a protective shield on the target, absorbing 5% of the amount healed. Lasts 12 sec.Requires 25 points in DisciplineMax rank not read from footage; showing rank 1 text. is out of reach because it sits deep in Discipline, and Prayer of MendingPrayer of Mending210 Mana | 40 yd range | Instant | 10 sec cooldownPlaces a spell on the target that heals them for 247 the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.Requires 30 points in Holy · Requires points in Spirit of RedemptionAll ranks read from demo footage. on its own is thought not to pay for 31 points against PenancePenance100 Mana | Enemy: 36 yd range / Friendly: 40 yd range | Channeled | 12 sec cooldownLaunches a volley of holy light at the target, causing 96 Holy damage to an enemy, or 233 healing to an ally. Instantly and every 1 sec for 2 sec.Requires 20 points in DisciplineAll ranks read from demo footage., a cooldown-free shield and Power InfusionPower Infusion173 Mana | 30 yd range | Instant | 3 min cooldownInfuses the target with power, increasing their spell damage and healing done by 20% for 15 sec.Requires 30 points in Discipline · Requires points in PenanceAll ranks read from demo footage.. Discipline is also the only healing spec with a damage cooldown, which several people read as a guaranteed raid spot in 10 and 20 man where one player’s damage counts for proportionally more. Consensus
The counter-argument is short and has not been answered. Holy can take Improved Power Word: ShieldImproved Power Word: ShieldIncreases the damage absorbed by your Power Word: Shield by 14%.Requires 5 points in DisciplineMax rank not read from footage; showing rank 2 text. and Soul WardingSoul WardingReduces the cooldown on your Power Word: Shield spell by 4 sec and reduces its mana cost by 15%.Requires 15 points in Discipline · Requires points in Improved Power Word: ShieldAll ranks read from demo footage. anyway, it carries more healing power so its shields land bigger, you cannot stack two shields on one target so a second shielder adds less than it looks, and Prayer of MendingPrayer of Mending210 Mana | 40 yd range | Instant | 10 sec cooldownPlaces a spell on the target that heals them for 247 the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.Requires 30 points in Holy · Requires points in Spirit of RedemptionAll ranks read from demo footage. historically has one of the strongest spell coefficients in the game. If Forever keeps that coefficient, it scales into the top healing spell rather than staying a 31 point novelty. One person