⚔️ WoW Forever Dailywhat the class Discords worked out yesterday, every morning

Builds

Last updated 2026-09-18. Pre-launch reading of the beta and the BlizzCon demo. Nothing is confirmed.
  • To heal raids take the Discipline healer (1); if mana is the thing that kills you, take the Litany variant (2).
  • To deal damage take the Shadow endgame list (5). Every shadow build in circulation is a small edit of it.
  • To play Smite take PenancePenanceDiscipline · Max rank 1 · New in Forever100 Mana | Enemy: 36 yd range / Friendly: 40 yd range | Channeled | 12 sec cooldownLaunches a volley of holy light at the target, causing 96 Holy damage to an enemy, or 233 healing to an ally. Instantly and every 1 sec for 2 sec.Requires 20 points in DisciplineAll ranks read from demo footage. into Power InfusionPower InfusionDiscipline · Max rank 1 · Changed from Classic173 Mana | 30 yd range | Instant | 3 min cooldownInfuses the target with power, increasing their spell damage and healing done by 20% for 15 sec.Requires 30 points in Discipline · Requires points in PenanceAll ranks read from demo footage. (13). The spirit-stacking version lost its argument when Spiritual GuidanceSpiritual GuidanceHoly · Max rank 5 · Changed from ClassicIncreases your spell healing by up to 5% of your total Spirit and your spell damage by up to 1% of your total Spirit.Requires 20 points in HolyMax rank not read from footage; showing rank 1 text. was cut.
  • To level take the 27/19/5 (14) or the Holy-heavy questing split (15). Both lean on Spirit TapSpirit TapShadow Magic · Max rank 5 · Changed from ClassicGives you a 20% chance to gain a 100% bonus to your Spirit for 15 sec after killing a non-trivial target. For the duration, your Mana will regenerate at a 50% of normal rate while casting.Max rank not read from footage; showing rank 1 text. and a wand.
  • All of this is pre-launch. Nobody has played a priest above level 20, Blizzard has said some talents will be reworked during the beta, and the demo these lists came from was not Blizzard’s newest build.
  • Every link here passed the 51-point and prerequisite check. Two were converted from other calculators; the rest were posted as talentsforever links.

Pick one

RoleBuildSplitLink
Heal raids1. Discipline healer33/18/0open
Heal, mana first2. Litany variant29/22/0open
Heal with Prayer of MendingPrayer of MendingHoly · Max rank 1 · New in Forever210 Mana | 40 yd range | Instant | 10 sec cooldownPlaces a spell on the target that heals them for 247 the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.Requires 30 points in Holy · Requires points in Spirit of RedemptionAll ranks read from demo footage.4. Pure instants Holy19/32/0open
Damage5. Shadow endgame14/3/34open
Damage, holy school13. PenancePenanceDiscipline · Max rank 1 · New in Forever100 Mana | Enemy: 36 yd range / Friendly: 40 yd range | Channeled | 12 sec cooldownLaunches a volley of holy light at the target, causing 96 Holy damage to an enemy, or 233 healing to an ally. Instantly and every 1 sec for 2 sec.Requires 20 points in DisciplineAll ranks read from demo footage. into Power InfusionPower InfusionDiscipline · Max rank 1 · Changed from Classic173 Mana | 30 yd range | Instant | 3 min cooldownInfuses the target with power, increasing their spell damage and healing done by 20% for 15 sec.Requires 30 points in Discipline · Requires points in PenanceAll ranks read from demo footage.32/19/0open
PvP8. Shadow PvP17/3/31open
Leveling14. Leveling27/19/5open

Read the trees, not the tooltips. The talentsforever calculator has shown a wrong tooltip for PenancePenanceDiscipline · Max rank 1 · New in Forever100 Mana | Enemy: 36 yd range / Friendly: 40 yd range | Channeled | 12 sec cooldownLaunches a volley of holy light at the target, causing 96 Holy damage to an enemy, or 233 healing to an ally. Instantly and every 1 sec for 2 sec.Requires 20 points in DisciplineAll ranks read from demo footage. and Mental StrengthMental StrengthDiscipline · Max rank 5 · Changed from ClassicIncreases your total Intellect by 3%.Requires 15 points in DisciplineMax rank not read from footage; showing rank 1 text., and one person found stray profession buffs in it carried over from Ascension. Wowhead now hosts a Forever priest calculator built from beta data, and nikftw’s calculator is the other one people use.

The picks as trees

Hover any talent for its tooltip. Green outlines are partial ranks, gold is a maxed talent.

Discipline healer Consensus

Discipline 33
PIL2/5Power in LightDiscipline · Rank 2/5 · New in ForeverYour Smite and Penance spells deal 2% increased damage to targets afflicted with your Holy Fire.Rank 2 not read from footage; showing rank 1 text.
WS0/2Wand SpecializationDiscipline · Max rank 2 · Changed from ClassicIncreases your damage with Wands by 13%.Max rank not read from footage; showing rank 1 text.
TD5/5Twin DisciplinesDiscipline · Rank 5/5 · New in ForeverIncreases the damage and healing of your instant cast spells by 1%.Rank 5 not read from footage; showing rank 1 text.
SR0/3Silent ResolveDiscipline · Max rank 3 · Changed from ClassicReduces the threat generated by your Holy spells by 10% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 5%.Requires 5 points in DisciplineMax rank not read from footage; showing rank 1 text.
HP0/3Holy PrecisionDiscipline · Max rank 3 · New in ForeverIncreases your chance to hit with Holy spells by 6%.Requires 5 points in DisciplineMax rank not read from footage; showing rank 1 text.
IPW3/3Improved Power Word: ShieldDiscipline · Rank 3/3 · Changed from ClassicIncreases the damage absorbed by your Power Word: Shield by 14%.Requires 5 points in DisciplineRank 3 not read from footage; showing rank 2 text.
M0/2MartyrdomDiscipline · Max rank 2 · Changed from ClassicGives you a 50% chance to gain Focused Casting for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases your resistance to Interrupt effects by 20%.Requires 5 points in DisciplineMax rank not read from footage; showing rank 1 text.
MA3/3Mental AgilityDiscipline · Rank 3/3 · Changed from ClassicReduces the mana cost of your Smite, Holy Fire, and Instant cast spells by 3%.Requires 10 points in DisciplineRank 3 not read from footage; showing rank 1 text.
IF1/1Inner FocusDiscipline · Rank 1/1 · Same as ClassicInstant | 3 min cooldownWhen activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.Requires 10 points in DisciplineAll ranks read from demo footage.
M3/3MeditationDiscipline · Rank 3/3 · Changed from ClassicAllows 17% of your Mana regeneration to continue while casting.Requires 10 points in DisciplineRank 3 not read from footage; showing rank 1 text.
IIF0/3Improved Inner FireDiscipline · Max rank 3 · Changed from ClassicIncreases the Armor bonus of your Inner Fire spell by 45% and increases its total charges by 12.Requires 15 points in DisciplineThis rank read from footage; other ranks estimated.
MS5/5Mental StrengthDiscipline · Rank 5/5 · Changed from ClassicIncreases your total Intellect by 3%.Requires 15 points in DisciplineRank 5 not read from footage; showing rank 1 text.
SW1/1Soul WardingDiscipline · Rank 1/1 · New in ForeverReduces the cooldown on your Power Word: Shield spell by 4 sec and reduces its mana cost by 15%.Requires 15 points in Discipline · Requires points in Improved Power Word: ShieldAll ranks read from demo footage.
IMB0/2Improved Mana BurnDiscipline · Max rank 2 · Changed from ClassicReduces the casting time of your Mana Burn spell by 0.5 sec.Requires 15 points in DisciplineMax rank not read from footage; showing rank 1 text.
P1/1PenanceDiscipline · Rank 1/1 · New in Forever100 Mana | Enemy: 36 yd range / Friendly: 40 yd range | Channeled | 12 sec cooldownLaunches a volley of holy light at the target, causing 96 Holy damage to an enemy, or 233 healing to an ally. Instantly and every 1 sec for 2 sec.Requires 20 points in DisciplineAll ranks read from demo footage.
RH5/5Renewed HopeDiscipline · Rank 5/5 · New in ForeverYour heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 10% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 5 sec.Requires 20 points in Discipline · Requires points in Soul WardingThis rank read from footage; other ranks estimated.
DA3/3Divine AegisDiscipline · Rank 3/3 · New in ForeverYour critical heals create a protective shield on the target, absorbing 5% of the amount healed. Lasts 12 sec.Requires 25 points in DisciplineRank 3 not read from footage; showing rank 1 text.
PI1/1Power InfusionDiscipline · Rank 1/1 · Changed from Classic173 Mana | 30 yd range | Instant | 3 min cooldownInfuses the target with power, increasing their spell damage and healing done by 20% for 15 sec.Requires 30 points in Discipline · Requires points in PenanceAll ranks read from demo footage.
Holy 18
TF0/3Twilight FocusHoly · Max rank 3 · Changed from ClassicGives you a 23% chance to avoid interruption caused by damage while casting any spell.Max rank not read from footage; showing rank 1 text.
IR2/3Improved RenewHoly · Rank 2/3 · Same as ClassicIncreases the amount healed by your Renew spell by 10%.All ranks read from demo footage.
HS5/5Holy SpecializationHoly · Rank 5/5 · Same as ClassicIncreases the critical effect chance of your Holy spells by 5%.All ranks read from demo footage.
SW0/5Spell WardingHoly · Max rank 5 · Same as ClassicReduces all spell damage taken by 10%.Requires 5 points in HolyAll ranks read from demo footage.
DF5/5Divine FuryHoly · Rank 5/5 · Same as ClassicReduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.5 sec.Requires 5 points in HolyAll ranks read from demo footage.
HN0/1Holy NovaHoly · Max rank 1 · Changed from Classic185 Mana | InstantCauses an explosion of holy light around the caster, causing 31 to 36 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 68 to 77. These effects cause no threat.Requires 10 points in HolyAll ranks read from demo footage.
BR0/3Blessed RecoveryHoly · Max rank 3 · Changed from ClassicAfter being struck by a melee or ranged critical hit, or suffering more than 30% of your maximum Health from a single attack, heal 8% of the damage taken over 6 sec. Refreshing this effect carries over any remaining healing.Requires 10 points in HolyMax rank not read from footage; showing rank 1 text.
I3/3InspirationHoly · Rank 3/3 · Changed from ClassicYour non-periodic critical heals increase your target's Armor by 8% for 15 sec.Requires 10 points in HolyRank 3 not read from footage; showing rank 1 text.
HR0/2Holy ReachHoly · Max rank 2 · Same as ClassicIncreases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 20%.Requires 15 points in HolyAll ranks read from demo footage.
IH3/3Improved HealingHoly · Rank 3/3 · Changed from ClassicReduces the Mana cost of your Lesser Heal, Heal, Greater Heal, Penance, and Prayer of Mending spells by 5%.Requires 15 points in HolyRank 3 not read from footage; showing rank 1 text.
SL0/2Searing LightHoly · Max rank 2 · Changed from ClassicIncreases your Holy damage done by 2%, and gives a 5% chance each time your Holy Fire spell deals periodic damage for your next Holy Nova to cost no Mana.Requires 15 points in Holy · Requires points in Divine FuryMax rank not read from footage; showing rank 1 text.
BH0/1Binding HealHoly · Max rank 1 · New in Forever155 Mana | 40 yd range | 1.5 sec castHeals a friendly target and the caster for 346 to 403. Low threat.Requires 15 points in HolyAll ranks read from demo footage.
LL0/2Litany of LightHoly · Max rank 2 · New in ForeverWhen you cast a healing spell, gain Mana equal to 5% of the base cost of the spell if your previous heal was a different spell.Requires 20 points in HolyMax rank not read from footage; showing rank 1 text.
SR0/1Spirit of RedemptionHoly · Max rank 1 · Changed from ClassicUpon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.Requires 20 points in HolyAll ranks read from demo footage.
SG0/5Spiritual GuidanceHoly · Max rank 5 · Changed from ClassicIncreases your spell healing by up to 5% of your total Spirit and your spell damage by up to 1% of your total Spirit.Requires 20 points in HolyMax rank not read from footage; showing rank 1 text.
SH0/3Spiritual HealingHoly · Max rank 3 · Changed from ClassicIncreases the amount healed by your spells by 3%.Requires 25 points in HolyMax rank not read from footage; showing rank 1 text.
PM0/1Prayer of MendingHoly · Max rank 1 · New in Forever210 Mana | 40 yd range | Instant | 10 sec cooldownPlaces a spell on the target that heals them for 247 the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.Requires 30 points in Holy · Requires points in Spirit of RedemptionAll ranks read from demo footage.
Shadow Magic 0
SF0/5Shadow FocusShadow Magic · Max rank 5 · Changed from ClassicIncreases your chance to hit with your Shadow spells by 1%.Max rank not read from footage; showing rank 1 text.
B0/5BlackoutShadow Magic · Max rank 5 · Same as ClassicGives your Shadow damage spells a 10% chance to stun the target for 3 sec.All ranks read from demo footage.
ST0/5Spirit TapShadow Magic · Max rank 5 · Changed from ClassicGives you a 20% chance to gain a 100% bonus to your Spirit for 15 sec after killing a non-trivial target. For the duration, your Mana will regenerate at a 50% of normal rate while casting.Max rank not read from footage; showing rank 1 text.
SA0/3Shadow AffinityShadow Magic · Max rank 3 · Changed from ClassicReduces the threat generated by your Shadow spells by 10%.Requires 5 points in Shadow MagicMax rank not read from footage; showing rank 1 text.
ISW0/2Improved Shadow Word: PainShadow Magic · Max rank 2 · Same as ClassicIncreases the duration of your Shadow Word: Pain spell by 6 sec.Requires 5 points in Shadow MagicAll ranks read from demo footage.
SR0/2Shadow ReachShadow Magic · Max rank 2 · Changed from ClassicIncreases the range of your offensive Shadow spells by 10%.Requires 5 points in Shadow MagicMax rank not read from footage; showing rank 1 text.
IMB0/5Improved Mind BlastShadow Magic · Max rank 5 · Same as ClassicReduces the cooldown of your Mind Blast spell by 2.5 sec.Requires 10 points in Shadow MagicAll ranks read from demo footage.
IPS0/2Improved Psychic ScreamShadow Magic · Max rank 2 · Same as ClassicReduces the cooldown of your Psychic Scream spell by 4 sec.Requires 10 points in Shadow Magic · Requires points in BlackoutAll ranks read from demo footage.
MF0/1Mind FlayShadow Magic · Max rank 1 · Changed from Classic45 Mana | 20 yd range | ChanneledAssault the target's mind with Shadow energy, causing 104 Shadow damage over 3 sec and slowing their movement speed by 50%.Requires 10 points in Shadow MagicAll ranks read from demo footage.
IMF0/2Improved Mind FlayShadow Magic · Max rank 2 · New in ForeverYour Mind Flay now deals 20% more damage, gains 10 yards increased range, but slows the target's movement speed by 20%.Requires 10 points in Shadow Magic · Requires points in Mind FlayAll ranks read from demo footage.
IF0/2Improved FadeShadow Magic · Max rank 2 · Same as ClassicDecreases the cooldown of your Fade ability by 6 sec.Requires 15 points in Shadow MagicAll ranks read from demo footage.
VE0/1Vampiric EmbraceShadow Magic · Max rank 1 · Changed from Classic40 Mana | 30 yd range | Instant | 1 min cooldownAfflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 30 sec. Vampiric Embrace also grants a chance for your Spirit Tap talent to trigger when enemies afflicted by it die.Requires 15 points in Shadow MagicAll ranks read from demo footage.
SW0/3Shadow WeavingShadow Magic · Max rank 3 · Changed from ClassicYour Shadow damage spells have a 33% chance to increase the Shadow damage you deal by 2% for 15 sec, stacking up to 5 times.Requires 15 points in Shadow MagicMax rank not read from footage; showing rank 1 text.
S0/1SilenceShadow Magic · Max rank 1 · Changed from Classic225 Mana | 20 yd range | Instant | 45 sec cooldownSilences the target, preventing them from casting spells for 5 sec and interrupting their spellcasts for 3 sec.Requires 20 points in Shadow MagicAll ranks read from demo footage.
DC0/2Devouring ContagionShadow Magic · Max rank 2 · New in ForeverReduces the mana cost of your Devouring Plague by 50%. Targets that die while Devouring Plague it is active spreads it, jumping to a nearby enemy within 10 yards for the remaining duration.Requires 20 points in Shadow MagicAll ranks read from demo footage.
ED0/2Early DemiseShadow Magic · Max rank 2 · New in ForeverIncreases Shadow Word: Death's critical strike chance on targets at or below 20% health by 15%.Requires 25 points in Shadow MagicMax rank not read from footage; showing rank 1 text.
D0/5DarknessShadow Magic · Max rank 5 · Changed from ClassicIncreases your Shadow damage done by 2%.Requires 25 points in Shadow MagicMax rank not read from footage; showing rank 1 text.
S0/1ShadowformShadow Magic · Max rank 1 · Changed from Classic345 Mana | Instant | 1.5 sec cooldownAssume Shadowform, increasing your Shadow damage by 10%, reducing the Mana cost of all Shadow spells by 50%, increasing the critical strike damage bonus of your Shadow spells by 100%, and reducing Physical damage taken by you by 15%. However, you may not cast healing spells while in this form.Requires 30 points in Shadow Magic · Requires points in Vampiric EmbraceAll ranks read from demo footage.

Shadow endgame One person

Discipline 14
PIL0/5Power in LightDiscipline · Max rank 5 · New in ForeverYour Smite and Penance spells deal 2% increased damage to targets afflicted with your Holy Fire.Max rank not read from footage; showing rank 1 text.
WS2/2Wand SpecializationDiscipline · Rank 2/2 · Changed from ClassicIncreases your damage with Wands by 13%.Rank 2 not read from footage; showing rank 1 text.
TD5/5Twin DisciplinesDiscipline · Rank 5/5 · New in ForeverIncreases the damage and healing of your instant cast spells by 1%.Rank 5 not read from footage; showing rank 1 text.
SR0/3Silent ResolveDiscipline · Max rank 3 · Changed from ClassicReduces the threat generated by your Holy spells by 10% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 5%.Requires 5 points in DisciplineMax rank not read from footage; showing rank 1 text.
HP0/3Holy PrecisionDiscipline · Max rank 3 · New in ForeverIncreases your chance to hit with Holy spells by 6%.Requires 5 points in DisciplineMax rank not read from footage; showing rank 1 text.
IPW3/3Improved Power Word: ShieldDiscipline · Rank 3/3 · Changed from ClassicIncreases the damage absorbed by your Power Word: Shield by 14%.Requires 5 points in DisciplineRank 3 not read from footage; showing rank 2 text.
M0/2MartyrdomDiscipline · Max rank 2 · Changed from ClassicGives you a 50% chance to gain Focused Casting for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases your resistance to Interrupt effects by 20%.Requires 5 points in DisciplineMax rank not read from footage; showing rank 1 text.
MA0/3Mental AgilityDiscipline · Max rank 3 · Changed from ClassicReduces the mana cost of your Smite, Holy Fire, and Instant cast spells by 3%.Requires 10 points in DisciplineMax rank not read from footage; showing rank 1 text.
IF1/1Inner FocusDiscipline · Rank 1/1 · Same as ClassicInstant | 3 min cooldownWhen activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.Requires 10 points in DisciplineAll ranks read from demo footage.
M3/3MeditationDiscipline · Rank 3/3 · Changed from ClassicAllows 17% of your Mana regeneration to continue while casting.Requires 10 points in DisciplineRank 3 not read from footage; showing rank 1 text.
IIF0/3Improved Inner FireDiscipline · Max rank 3 · Changed from ClassicIncreases the Armor bonus of your Inner Fire spell by 45% and increases its total charges by 12.Requires 15 points in DisciplineThis rank read from footage; other ranks estimated.
MS0/5Mental StrengthDiscipline · Max rank 5 · Changed from ClassicIncreases your total Intellect by 3%.Requires 15 points in DisciplineMax rank not read from footage; showing rank 1 text.
SW0/1Soul WardingDiscipline · Max rank 1 · New in ForeverReduces the cooldown on your Power Word: Shield spell by 4 sec and reduces its mana cost by 15%.Requires 15 points in Discipline · Requires points in Improved Power Word: ShieldAll ranks read from demo footage.
IMB0/2Improved Mana BurnDiscipline · Max rank 2 · Changed from ClassicReduces the casting time of your Mana Burn spell by 0.5 sec.Requires 15 points in DisciplineMax rank not read from footage; showing rank 1 text.
P0/1PenanceDiscipline · Max rank 1 · New in Forever100 Mana | Enemy: 36 yd range / Friendly: 40 yd range | Channeled | 12 sec cooldownLaunches a volley of holy light at the target, causing 96 Holy damage to an enemy, or 233 healing to an ally. Instantly and every 1 sec for 2 sec.Requires 20 points in DisciplineAll ranks read from demo footage.
RH0/5Renewed HopeDiscipline · Max rank 5 · New in ForeverYour heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 10% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 5 sec.Requires 20 points in Discipline · Requires points in Soul WardingThis rank read from footage; other ranks estimated.
DA0/3Divine AegisDiscipline · Max rank 3 · New in ForeverYour critical heals create a protective shield on the target, absorbing 5% of the amount healed. Lasts 12 sec.Requires 25 points in DisciplineMax rank not read from footage; showing rank 1 text.
PI0/1Power InfusionDiscipline · Max rank 1 · Changed from Classic173 Mana | 30 yd range | Instant | 3 min cooldownInfuses the target with power, increasing their spell damage and healing done by 20% for 15 sec.Requires 30 points in Discipline · Requires points in PenanceAll ranks read from demo footage.
Holy 3
TF3/3Twilight FocusHoly · Rank 3/3 · Changed from ClassicGives you a 23% chance to avoid interruption caused by damage while casting any spell.Rank 3 not read from footage; showing rank 1 text.
IR0/3Improved RenewHoly · Max rank 3 · Same as ClassicIncreases the amount healed by your Renew spell by 15%.All ranks read from demo footage.
HS0/5Holy SpecializationHoly · Max rank 5 · Same as ClassicIncreases the critical effect chance of your Holy spells by 5%.All ranks read from demo footage.
SW0/5Spell WardingHoly · Max rank 5 · Same as ClassicReduces all spell damage taken by 10%.Requires 5 points in HolyAll ranks read from demo footage.
DF0/5Divine FuryHoly · Max rank 5 · Same as ClassicReduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.5 sec.Requires 5 points in HolyAll ranks read from demo footage.
HN0/1Holy NovaHoly · Max rank 1 · Changed from Classic185 Mana | InstantCauses an explosion of holy light around the caster, causing 31 to 36 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 68 to 77. These effects cause no threat.Requires 10 points in HolyAll ranks read from demo footage.
BR0/3Blessed RecoveryHoly · Max rank 3 · Changed from ClassicAfter being struck by a melee or ranged critical hit, or suffering more than 30% of your maximum Health from a single attack, heal 8% of the damage taken over 6 sec. Refreshing this effect carries over any remaining healing.Requires 10 points in HolyMax rank not read from footage; showing rank 1 text.
I0/3InspirationHoly · Max rank 3 · Changed from ClassicYour non-periodic critical heals increase your target's Armor by 8% for 15 sec.Requires 10 points in HolyMax rank not read from footage; showing rank 1 text.
HR0/2Holy ReachHoly · Max rank 2 · Same as ClassicIncreases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 20%.Requires 15 points in HolyAll ranks read from demo footage.
IH0/3Improved HealingHoly · Max rank 3 · Changed from ClassicReduces the Mana cost of your Lesser Heal, Heal, Greater Heal, Penance, and Prayer of Mending spells by 5%.Requires 15 points in HolyMax rank not read from footage; showing rank 1 text.
SL0/2Searing LightHoly · Max rank 2 · Changed from ClassicIncreases your Holy damage done by 2%, and gives a 5% chance each time your Holy Fire spell deals periodic damage for your next Holy Nova to cost no Mana.Requires 15 points in Holy · Requires points in Divine FuryMax rank not read from footage; showing rank 1 text.
BH0/1Binding HealHoly · Max rank 1 · New in Forever155 Mana | 40 yd range | 1.5 sec castHeals a friendly target and the caster for 346 to 403. Low threat.Requires 15 points in HolyAll ranks read from demo footage.
LL0/2Litany of LightHoly · Max rank 2 · New in ForeverWhen you cast a healing spell, gain Mana equal to 5% of the base cost of the spell if your previous heal was a different spell.Requires 20 points in HolyMax rank not read from footage; showing rank 1 text.
SR0/1Spirit of RedemptionHoly · Max rank 1 · Changed from ClassicUpon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.Requires 20 points in HolyAll ranks read from demo footage.
SG0/5Spiritual GuidanceHoly · Max rank 5 · Changed from ClassicIncreases your spell healing by up to 5% of your total Spirit and your spell damage by up to 1% of your total Spirit.Requires 20 points in HolyMax rank not read from footage; showing rank 1 text.
SH0/3Spiritual HealingHoly · Max rank 3 · Changed from ClassicIncreases the amount healed by your spells by 3%.Requires 25 points in HolyMax rank not read from footage; showing rank 1 text.
PM0/1Prayer of MendingHoly · Max rank 1 · New in Forever210 Mana | 40 yd range | Instant | 10 sec cooldownPlaces a spell on the target that heals them for 247 the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.Requires 30 points in Holy · Requires points in Spirit of RedemptionAll ranks read from demo footage.
Shadow Magic 34
SF5/5Shadow FocusShadow Magic · Rank 5/5 · Changed from ClassicIncreases your chance to hit with your Shadow spells by 1%.Rank 5 not read from footage; showing rank 1 text.
B0/5BlackoutShadow Magic · Max rank 5 · Same as ClassicGives your Shadow damage spells a 10% chance to stun the target for 3 sec.All ranks read from demo footage.
ST0/5Spirit TapShadow Magic · Max rank 5 · Changed from ClassicGives you a 20% chance to gain a 100% bonus to your Spirit for 15 sec after killing a non-trivial target. For the duration, your Mana will regenerate at a 50% of normal rate while casting.Max rank not read from footage; showing rank 1 text.
SA3/3Shadow AffinityShadow Magic · Rank 3/3 · Changed from ClassicReduces the threat generated by your Shadow spells by 10%.Requires 5 points in Shadow MagicRank 3 not read from footage; showing rank 1 text.
ISW2/2Improved Shadow Word: PainShadow Magic · Rank 2/2 · Same as ClassicIncreases the duration of your Shadow Word: Pain spell by 6 sec.Requires 5 points in Shadow MagicAll ranks read from demo footage.
SR2/2Shadow ReachShadow Magic · Rank 2/2 · Changed from ClassicIncreases the range of your offensive Shadow spells by 10%.Requires 5 points in Shadow MagicRank 2 not read from footage; showing rank 1 text.
IMB5/5Improved Mind BlastShadow Magic · Rank 5/5 · Same as ClassicReduces the cooldown of your Mind Blast spell by 2.5 sec.Requires 10 points in Shadow MagicAll ranks read from demo footage.
IPS0/2Improved Psychic ScreamShadow Magic · Max rank 2 · Same as ClassicReduces the cooldown of your Psychic Scream spell by 4 sec.Requires 10 points in Shadow Magic · Requires points in BlackoutAll ranks read from demo footage.
MF1/1Mind FlayShadow Magic · Rank 1/1 · Changed from Classic45 Mana | 20 yd range | ChanneledAssault the target's mind with Shadow energy, causing 104 Shadow damage over 3 sec and slowing their movement speed by 50%.Requires 10 points in Shadow MagicAll ranks read from demo footage.
IMF2/2Improved Mind FlayShadow Magic · Rank 2/2 · New in ForeverYour Mind Flay now deals 20% more damage, gains 10 yards increased range, but slows the target's movement speed by 20%.Requires 10 points in Shadow Magic · Requires points in Mind FlayAll ranks read from demo footage.
IF0/2Improved FadeShadow Magic · Max rank 2 · Same as ClassicDecreases the cooldown of your Fade ability by 6 sec.Requires 15 points in Shadow MagicAll ranks read from demo footage.
VE1/1Vampiric EmbraceShadow Magic · Rank 1/1 · Changed from Classic40 Mana | 30 yd range | Instant | 1 min cooldownAfflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 30 sec. Vampiric Embrace also grants a chance for your Spirit Tap talent to trigger when enemies afflicted by it die.Requires 15 points in Shadow MagicAll ranks read from demo footage.
SW3/3Shadow WeavingShadow Magic · Rank 3/3 · Changed from ClassicYour Shadow damage spells have a 33% chance to increase the Shadow damage you deal by 2% for 15 sec, stacking up to 5 times.Requires 15 points in Shadow MagicRank 3 not read from footage; showing rank 1 text.
S0/1SilenceShadow Magic · Max rank 1 · Changed from Classic225 Mana | 20 yd range | Instant | 45 sec cooldownSilences the target, preventing them from casting spells for 5 sec and interrupting their spellcasts for 3 sec.Requires 20 points in Shadow MagicAll ranks read from demo footage.
DC2/2Devouring ContagionShadow Magic · Rank 2/2 · New in ForeverReduces the mana cost of your Devouring Plague by 50%. Targets that die while Devouring Plague it is active spreads it, jumping to a nearby enemy within 10 yards for the remaining duration.Requires 20 points in Shadow MagicAll ranks read from demo footage.
ED2/2Early DemiseShadow Magic · Rank 2/2 · New in ForeverIncreases Shadow Word: Death's critical strike chance on targets at or below 20% health by 15%.Requires 25 points in Shadow MagicRank 2 not read from footage; showing rank 1 text.
D5/5DarknessShadow Magic · Rank 5/5 · Changed from ClassicIncreases your Shadow damage done by 2%.Requires 25 points in Shadow MagicRank 5 not read from footage; showing rank 1 text.
S1/1ShadowformShadow Magic · Rank 1/1 · Changed from Classic345 Mana | Instant | 1.5 sec cooldownAssume Shadowform, increasing your Shadow damage by 10%, reducing the Mana cost of all Shadow spells by 50%, increasing the critical strike damage bonus of your Shadow spells by 100%, and reducing Physical damage taken by you by 15%. However, you may not cast healing spells while in this form.Requires 30 points in Shadow Magic · Requires points in Vampiric EmbraceAll ranks read from demo footage.

All 15 builds with links and verdicts
#BuildSplitLinkVerdict
1Discipline healer Consensus33/18/0openTwin DisciplinesTwin DisciplinesDiscipline · Max rank 5 · New in ForeverIncreases the damage and healing of your instant cast spells by 1%.Max rank not read from footage; showing rank 1 text., Improved Power Word: ShieldImproved Power Word: ShieldDiscipline · Max rank 3 · Changed from ClassicIncreases the damage absorbed by your Power Word: Shield by 14%.Requires 5 points in DisciplineMax rank not read from footage; showing rank 2 text., Mental AgilityMental AgilityDiscipline · Max rank 3 · Changed from ClassicReduces the mana cost of your Smite, Holy Fire, and Instant cast spells by 3%.Requires 10 points in DisciplineMax rank not read from footage; showing rank 1 text. and Inner FocusInner FocusDiscipline · Max rank 1 · Same as ClassicInstant | 3 min cooldownWhen activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.Requires 10 points in DisciplineAll ranks read from demo footage., keeping Power InfusionPower InfusionDiscipline · Max rank 1 · Changed from Classic173 Mana | 30 yd range | Instant | 3 min cooldownInfuses the target with power, increasing their spell damage and healing done by 20% for 15 sec.Requires 30 points in Discipline · Requires points in PenanceAll ranks read from demo footage.. The default raid build as of September 18.
2Litany variant One person29/22/0openGives up Power InfusionPower InfusionDiscipline · Max rank 1 · Changed from Classic173 Mana | 30 yd range | Instant | 3 min cooldownInfuses the target with power, increasing their spell damage and healing done by 20% for 15 sec.Requires 30 points in Discipline · Requires points in PenanceAll ranks read from demo footage. for Litany of LightLitany of LightHoly · Max rank 2 · New in ForeverWhen you cast a healing spell, gain Mana equal to 5% of the base cost of the spell if your previous heal was a different spell.Requires 20 points in HolyMax rank not read from footage; showing rank 1 text.’s mana return. Its author frames it as a straight choice between the two.
3Disc/Holy hybrid One person27/24/0openTwin DisciplinesTwin DisciplinesDiscipline · Max rank 5 · New in ForeverIncreases the damage and healing of your instant cast spells by 1%.Max rank not read from footage; showing rank 1 text., Improved Power Word: ShieldImproved Power Word: ShieldDiscipline · Max rank 3 · Changed from ClassicIncreases the damage absorbed by your Power Word: Shield by 14%.Requires 5 points in DisciplineMax rank not read from footage; showing rank 2 text., Inner FocusInner FocusDiscipline · Max rank 1 · Same as ClassicInstant | 3 min cooldownWhen activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.Requires 10 points in DisciplineAll ranks read from demo footage. and MeditationMeditationDiscipline · Max rank 3 · Changed from ClassicAllows 17% of your Mana regeneration to continue while casting.Requires 10 points in DisciplineMax rank not read from footage; showing rank 1 text.. The feedback it got was to take Litany of LightLitany of LightHoly · Max rank 2 · New in ForeverWhen you cast a healing spell, gain Mana equal to 5% of the base cost of the spell if your previous heal was a different spell.Requires 20 points in HolyMax rank not read from footage; showing rank 1 text. over Spiritual GuidanceSpiritual GuidanceHoly · Max rank 5 · Changed from ClassicIncreases your spell healing by up to 5% of your total Spirit and your spell damage by up to 1% of your total Spirit.Requires 20 points in HolyMax rank not read from footage; showing rank 1 text..
4Pure instants Holy One person19/32/0openPrayer of MendingPrayer of MendingHoly · Max rank 1 · New in Forever210 Mana | 40 yd range | Instant | 10 sec cooldownPlaces a spell on the target that heals them for 247 the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.Requires 30 points in Holy · Requires points in Spirit of RedemptionAll ranks read from demo footage., Improved RenewImproved RenewHoly · Max rank 3 · Same as ClassicIncreases the amount healed by your Renew spell by 15%.All ranks read from demo footage. 3/3, Litany of LightLitany of LightHoly · Max rank 2 · New in ForeverWhen you cast a healing spell, gain Mana equal to 5% of the base cost of the spell if your previous heal was a different spell.Requires 20 points in HolyMax rank not read from footage; showing rank 1 text. and Soul WardingSoul WardingDiscipline · Max rank 1 · New in ForeverReduces the cooldown on your Power Word: Shield spell by 4 sec and reduces its mana cost by 15%.Requires 15 points in Discipline · Requires points in Improved Power Word: ShieldAll ranks read from demo footage., healing entirely off the global cooldown. Converted from forevertalents.
5Shadow endgame One person14/3/34openWand SpecializationWand SpecializationDiscipline · Max rank 2 · Changed from ClassicIncreases your damage with Wands by 13%.Max rank not read from footage; showing rank 1 text., Twin DisciplinesTwin DisciplinesDiscipline · Max rank 5 · New in ForeverIncreases the damage and healing of your instant cast spells by 1%.Max rank not read from footage; showing rank 1 text., Improved Power Word: ShieldImproved Power Word: ShieldDiscipline · Max rank 3 · Changed from ClassicIncreases the damage absorbed by your Power Word: Shield by 14%.Requires 5 points in DisciplineMax rank not read from footage; showing rank 2 text. and Inner FocusInner FocusDiscipline · Max rank 1 · Same as ClassicInstant | 3 min cooldownWhen activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.Requires 10 points in DisciplineAll ranks read from demo footage., skipping SilenceSilenceShadow Magic · Max rank 1 · Changed from Classic225 Mana | 20 yd range | Instant | 45 sec cooldownSilences the target, preventing them from casting spells for 5 sec and interrupting their spellcasts for 3 sec.Requires 20 points in Shadow MagicAll ranks read from demo footage.. The most-posted shadow list by a wide margin.
6Shadow Magic One person12/3/36openDeeper in shadow, taking MartyrdomMartyrdomDiscipline · Max rank 2 · Changed from ClassicGives you a 50% chance to gain Focused Casting for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases your resistance to Interrupt effects by 20%.Requires 5 points in DisciplineMax rank not read from footage; showing rank 1 text. over Wand SpecializationWand SpecializationDiscipline · Max rank 2 · Changed from ClassicIncreases your damage with Wands by 13%.Max rank not read from footage; showing rank 1 text..
7Shadow, no Discipline dip One person0/14/37openSpends the spare points in Holy for Twilight FocusTwilight FocusHoly · Max rank 3 · Changed from ClassicGives you a 23% chance to avoid interruption caused by damage while casting any spell.Max rank not read from footage; showing rank 1 text. and Divine FuryDivine FuryHoly · Max rank 5 · Same as ClassicReduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.5 sec.Requires 5 points in HolyAll ranks read from demo footage. instead.
8Shadow PvP One person17/3/31openPushback protection and MartyrdomMartyrdomDiscipline · Max rank 2 · Changed from ClassicGives you a 50% chance to gain Focused Casting for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases your resistance to Interrupt effects by 20%.Requires 5 points in DisciplineMax rank not read from footage; showing rank 1 text.. The argument for MartyrdomMartyrdomDiscipline · Max rank 2 · Changed from ClassicGives you a 50% chance to gain Focused Casting for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases your resistance to Interrupt effects by 20%.Requires 5 points in DisciplineMax rank not read from footage; showing rank 1 text. is that there is no resilience, so people will crit you often.
9Discipline PvP One person32/19/0openMostly damage. One person would rather play 33/13/5 for Silent ResolveSilent ResolveDiscipline · Max rank 3 · Changed from ClassicReduces the threat generated by your Holy spells by 10% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 5%.Requires 5 points in DisciplineMax rank not read from footage; showing rank 1 text. and shadow hit, so Fear and Mind Control do not get resisted.
10Smite, Power in LightPower in LightDiscipline · Max rank 5 · New in ForeverYour Smite and Penance spells deal 2% increased damage to targets afflicted with your Holy Fire.Max rank not read from footage; showing rank 1 text. One person31/20/0openPower in LightPower in LightDiscipline · Max rank 5 · New in ForeverYour Smite and Penance spells deal 2% increased damage to targets afflicted with your Holy Fire.Max rank not read from footage; showing rank 1 text., Wand SpecializationWand SpecializationDiscipline · Max rank 2 · Changed from ClassicIncreases your damage with Wands by 13%.Max rank not read from footage; showing rank 1 text., Twin DisciplinesTwin DisciplinesDiscipline · Max rank 5 · New in ForeverIncreases the damage and healing of your instant cast spells by 1%.Max rank not read from footage; showing rank 1 text. and Silent ResolveSilent ResolveDiscipline · Max rank 3 · Changed from ClassicReduces the threat generated by your Holy spells by 10% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 5%.Requires 5 points in DisciplineMax rank not read from footage; showing rank 1 text.. No anti-pushback, which is the main complaint against it.
11Smite, anti-pushback One person31/20/0openThe same idea with Holy PrecisionHoly PrecisionDiscipline · Max rank 3 · New in ForeverIncreases your chance to hit with Holy spells by 6%.Requires 5 points in DisciplineMax rank not read from footage; showing rank 1 text. and Twilight FocusTwilight FocusHoly · Max rank 3 · Changed from ClassicGives you a 23% chance to avoid interruption caused by damage while casting any spell.Max rank not read from footage; showing rank 1 text. in it. Takes a third point in MeditationMeditationDiscipline · Max rank 3 · Changed from ClassicAllows 17% of your Mana regeneration to continue while casting.Requires 10 points in DisciplineMax rank not read from footage; showing rank 1 text. for one less in Silent ResolveSilent ResolveDiscipline · Max rank 3 · Changed from ClassicReduces the threat generated by your Holy spells by 10% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 5%.Requires 5 points in DisciplineMax rank not read from footage; showing rank 1 text..
12Smite, deeper Discipline One person32/19/0openThe earliest smite list, posted for critique on September 13.
13PenancePenanceDiscipline · Max rank 1 · New in Forever100 Mana | Enemy: 36 yd range / Friendly: 40 yd range | Channeled | 12 sec cooldownLaunches a volley of holy light at the target, causing 96 Holy damage to an enemy, or 233 healing to an ally. Instantly and every 1 sec for 2 sec.Requires 20 points in DisciplineAll ranks read from demo footage. into Power InfusionPower InfusionDiscipline · Max rank 1 · Changed from Classic173 Mana | 30 yd range | Instant | 3 min cooldownInfuses the target with power, increasing their spell damage and healing done by 20% for 15 sec.Requires 30 points in Discipline · Requires points in PenanceAll ranks read from demo footage. One person32/19/0openPower in LightPower in LightDiscipline · Max rank 5 · New in ForeverYour Smite and Penance spells deal 2% increased damage to targets afflicted with your Holy Fire.Max rank not read from footage; showing rank 1 text. 5/5, Holy PrecisionHoly PrecisionDiscipline · Max rank 3 · New in ForeverIncreases your chance to hit with Holy spells by 6%.Requires 5 points in DisciplineMax rank not read from footage; showing rank 1 text. 3/3, MartyrdomMartyrdomDiscipline · Max rank 2 · Changed from ClassicGives you a 50% chance to gain Focused Casting for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases your resistance to Interrupt effects by 20%.Requires 5 points in DisciplineMax rank not read from footage; showing rank 1 text. and Twilight FocusTwilight FocusHoly · Max rank 3 · Changed from ClassicGives you a 23% chance to avoid interruption caused by damage while casting any spell.Max rank not read from footage; showing rank 1 text.. The smite channel’s current pick. Converted from forevertalents.
14Leveling One person27/19/5openPosted for critique as a leveling plan, and nobody has argued with it yet. Spirit TapSpirit TapShadow Magic · Max rank 5 · Changed from ClassicGives you a 20% chance to gain a 100% bonus to your Spirit for 15 sec after killing a non-trivial target. For the duration, your Mana will regenerate at a 50% of normal rate while casting.Max rank not read from footage; showing rank 1 text. 5/5 with the holy damage talents.
15Questing and 5-mans One person15/31/5openSpiritual GuidanceSpiritual GuidanceHoly · Max rank 5 · Changed from ClassicIncreases your spell healing by up to 5% of your total Spirit and your spell damage by up to 1% of your total Spirit.Requires 20 points in HolyMax rank not read from footage; showing rank 1 text. 5/5 and Spirit TapSpirit TapShadow Magic · Max rank 5 · Changed from ClassicGives you a 20% chance to gain a 100% bonus to your Spirit for 15 sec after killing a non-trivial target. For the duration, your Mana will regenerate at a 50% of normal rate while casting.Max rank not read from footage; showing rank 1 text. 5/5, built before the Spiritual GuidanceSpiritual GuidanceHoly · Max rank 5 · Changed from ClassicIncreases your spell healing by up to 5% of your total Spirit and your spell damage by up to 1% of your total Spirit.Requires 20 points in HolyMax rank not read from footage; showing rank 1 text. nerf was read. Converted from wowforevertalents.

Two more splits get argued about without a link anyone has published: a 26/25 PenancePenanceDiscipline · Max rank 1 · New in Forever100 Mana | Enemy: 36 yd range / Friendly: 40 yd range | Channeled | 12 sec cooldownLaunches a volley of holy light at the target, causing 96 Holy damage to an enemy, or 233 healing to an ally. Instantly and every 1 sec for 2 sec.Requires 20 points in DisciplineAll ranks read from demo footage. and Smite hybrid that stacks Spirit gear for 5-mans, and a 21/30 that takes PenancePenanceDiscipline · Max rank 1 · New in Forever100 Mana | Enemy: 36 yd range / Friendly: 40 yd range | Channeled | 12 sec cooldownLaunches a volley of holy light at the target, causing 96 Holy damage to an enemy, or 233 healing to an ally. Instantly and every 1 sec for 2 sec.Requires 20 points in DisciplineAll ranks read from demo footage. and stops. The 26/25 camp lost most of its case when Spiritual GuidanceSpiritual GuidanceHoly · Max rank 5 · Changed from ClassicIncreases your spell healing by up to 5% of your total Spirit and your spell damage by up to 1% of your total Spirit.Requires 20 points in HolyMax rank not read from footage; showing rank 1 text.’s damage half was cut.

A leveling point order also circulates (Wand SpecializationWand SpecializationDiscipline · Max rank 2 · Changed from ClassicIncreases your damage with Wands by 13%.Max rank not read from footage; showing rank 1 text. 2, Spirit TapSpirit TapShadow Magic · Max rank 5 · Changed from ClassicGives you a 20% chance to gain a 100% bonus to your Spirit for 15 sec after killing a non-trivial target. For the duration, your Mana will regenerate at a 50% of normal rate while casting.Max rank not read from footage; showing rank 1 text. 5, Twin DisciplinesTwin DisciplinesDiscipline · Max rank 5 · New in ForeverIncreases the damage and healing of your instant cast spells by 1%.Max rank not read from footage; showing rank 1 text. 3, Silent ResolveSilent ResolveDiscipline · Max rank 3 · Changed from ClassicReduces the threat generated by your Holy spells by 10% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 5%.Requires 5 points in DisciplineMax rank not read from footage; showing rank 1 text., Improved Power Word: ShieldImproved Power Word: ShieldDiscipline · Max rank 3 · Changed from ClassicIncreases the damage absorbed by your Power Word: Shield by 14%.Requires 5 points in DisciplineMax rank not read from footage; showing rank 2 text., MeditationMeditationDiscipline · Max rank 3 · Changed from ClassicAllows 17% of your Mana regeneration to continue while casting.Requires 10 points in DisciplineMax rank not read from footage; showing rank 1 text., Inner FocusInner FocusDiscipline · Max rank 1 · Same as ClassicInstant | 3 min cooldownWhen activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.Requires 10 points in DisciplineAll ranks read from demo footage., Mental StrengthMental StrengthDiscipline · Max rank 5 · Changed from ClassicIncreases your total Intellect by 3%.Requires 15 points in DisciplineMax rank not read from footage; showing rank 1 text., PenancePenanceDiscipline · Max rank 1 · New in Forever100 Mana | Enemy: 36 yd range / Friendly: 40 yd range | Channeled | 12 sec cooldownLaunches a volley of holy light at the target, causing 96 Holy damage to an enemy, or 233 healing to an ally. Instantly and every 1 sec for 2 sec.Requires 20 points in DisciplineAll ranks read from demo footage., Soul WardingSoul WardingDiscipline · Max rank 1 · New in ForeverReduces the cooldown on your Power Word: Shield spell by 4 sec and reduces its mana cost by 15%.Requires 15 points in Discipline · Requires points in Improved Power Word: ShieldAll ranks read from demo footage., Mental AgilityMental AgilityDiscipline · Max rank 3 · Changed from ClassicReduces the mana cost of your Smite, Holy Fire, and Instant cast spells by 3%.Requires 10 points in DisciplineMax rank not read from footage; showing rank 1 text., Renewed HopeRenewed HopeDiscipline · Max rank 5 · New in ForeverYour heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 10% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 5 sec.Requires 20 points in Discipline · Requires points in Soul WardingThis rank read from footage; other ranks estimated., Power InfusionPower InfusionDiscipline · Max rank 1 · Changed from Classic173 Mana | 30 yd range | Instant | 3 min cooldownInfuses the target with power, increasing their spell damage and healing done by 20% for 15 sec.Requires 30 points in Discipline · Requires points in PenanceAll ranks read from demo footage., Divine AegisDivine AegisDiscipline · Max rank 3 · New in ForeverYour critical heals create a protective shield on the target, absorbing 5% of the amount healed. Lasts 12 sec.Requires 25 points in DisciplineMax rank not read from footage; showing rank 1 text., then Holy SpecializationHoly SpecializationHoly · Max rank 5 · Same as ClassicIncreases the critical effect chance of your Holy spells by 5%.All ranks read from demo footage., Twilight FocusTwilight FocusHoly · Max rank 3 · Changed from ClassicGives you a 23% chance to avoid interruption caused by damage while casting any spell.Max rank not read from footage; showing rank 1 text., InspirationInspirationHoly · Max rank 3 · Changed from ClassicYour non-periodic critical heals increase your target's Armor by 8% for 15 sec.Requires 10 points in HolyMax rank not read from footage; showing rank 1 text. and Holy NovaHoly NovaHoly · Max rank 1 · Changed from Classic185 Mana | InstantCauses an explosion of holy light around the caster, causing 31 to 36 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 68 to 77. These effects cause no threat.Requires 10 points in HolyAll ranks read from demo footage.). It does not build: Holy NovaHoly NovaHoly · Max rank 1 · Changed from Classic185 Mana | InstantCauses an explosion of holy light around the caster, causing 31 to 36 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 68 to 77. These effects cause no threat.Requires 10 points in HolyAll ranks read from demo footage. and InspirationInspirationHoly · Max rank 3 · Changed from ClassicYour non-periodic critical heals increase your target's Armor by 8% for 15 sec.Requires 10 points in HolyMax rank not read from footage; showing rank 1 text. sit on row 3 of Holy and the list never puts 10 points in the tree beneath them, so there is no link for it.

The rest of the trees

Litany variant, shown against the Discipline healer. Each cell shows current points and what they become.

33/18/0 vs 29/22/0 · open in calculator · open second build
Discipline 33→29
PIL2→0Power in LightDiscipline · Rank 2/5 · New in ForeverYour Smite and Penance spells deal 2% increased damage to targets afflicted with your Holy Fire.Rank 2 not read from footage; showing rank 1 text.
WS0/2Wand SpecializationDiscipline · Max rank 2 · Changed from ClassicIncreases your damage with Wands by 13%.Max rank not read from footage; showing rank 1 text.
TD5/5Twin DisciplinesDiscipline · Rank 5/5 · New in ForeverIncreases the damage and healing of your instant cast spells by 1%.Rank 5 not read from footage; showing rank 1 text.
SR0→2Silent ResolveDiscipline · Max rank 3 · Changed from ClassicReduces the threat generated by your Holy spells by 10% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 5%.Requires 5 points in DisciplineMax rank not read from footage; showing rank 1 text.
HP0/3Holy PrecisionDiscipline · Max rank 3 · New in ForeverIncreases your chance to hit with Holy spells by 6%.Requires 5 points in DisciplineMax rank not read from footage; showing rank 1 text.
IPW3/3Improved Power Word: ShieldDiscipline · Rank 3/3 · Changed from ClassicIncreases the damage absorbed by your Power Word: Shield by 14%.Requires 5 points in DisciplineRank 3 not read from footage; showing rank 2 text.
M0/2MartyrdomDiscipline · Max rank 2 · Changed from ClassicGives you a 50% chance to gain Focused Casting for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases your resistance to Interrupt effects by 20%.Requires 5 points in DisciplineMax rank not read from footage; showing rank 1 text.
MA3/3Mental AgilityDiscipline · Rank 3/3 · Changed from ClassicReduces the mana cost of your Smite, Holy Fire, and Instant cast spells by 3%.Requires 10 points in DisciplineRank 3 not read from footage; showing rank 1 text.
IF1/1Inner FocusDiscipline · Rank 1/1 · Same as ClassicInstant | 3 min cooldownWhen activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.Requires 10 points in DisciplineAll ranks read from demo footage.
M3/3MeditationDiscipline · Rank 3/3 · Changed from ClassicAllows 17% of your Mana regeneration to continue while casting.Requires 10 points in DisciplineRank 3 not read from footage; showing rank 1 text.
IIF0/3Improved Inner FireDiscipline · Max rank 3 · Changed from ClassicIncreases the Armor bonus of your Inner Fire spell by 45% and increases its total charges by 12.Requires 15 points in DisciplineThis rank read from footage; other ranks estimated.
MS5→2Mental StrengthDiscipline · Rank 5/5 · Changed from ClassicIncreases your total Intellect by 3%.Requires 15 points in DisciplineRank 5 not read from footage; showing rank 1 text.
SW1/1Soul WardingDiscipline · Rank 1/1 · New in ForeverReduces the cooldown on your Power Word: Shield spell by 4 sec and reduces its mana cost by 15%.Requires 15 points in Discipline · Requires points in Improved Power Word: ShieldAll ranks read from demo footage.
IMB0/2Improved Mana BurnDiscipline · Max rank 2 · Changed from ClassicReduces the casting time of your Mana Burn spell by 0.5 sec.Requires 15 points in DisciplineMax rank not read from footage; showing rank 1 text.
P1/1PenanceDiscipline · Rank 1/1 · New in Forever100 Mana | Enemy: 36 yd range / Friendly: 40 yd range | Channeled | 12 sec cooldownLaunches a volley of holy light at the target, causing 96 Holy damage to an enemy, or 233 healing to an ally. Instantly and every 1 sec for 2 sec.Requires 20 points in DisciplineAll ranks read from demo footage.
RH5/5Renewed HopeDiscipline · Rank 5/5 · New in ForeverYour heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 10% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 5 sec.Requires 20 points in Discipline · Requires points in Soul WardingThis rank read from footage; other ranks estimated.
DA3/3Divine AegisDiscipline · Rank 3/3 · New in ForeverYour critical heals create a protective shield on the target, absorbing 5% of the amount healed. Lasts 12 sec.Requires 25 points in DisciplineRank 3 not read from footage; showing rank 1 text.
PI1→0Power InfusionDiscipline · Rank 1/1 · Changed from Classic173 Mana | 30 yd range | Instant | 3 min cooldownInfuses the target with power, increasing their spell damage and healing done by 20% for 15 sec.Requires 30 points in Discipline · Requires points in PenanceAll ranks read from demo footage.
Holy 18→22
TF0→1Twilight FocusHoly · Max rank 3 · Changed from ClassicGives you a 23% chance to avoid interruption caused by damage while casting any spell.Max rank not read from footage; showing rank 1 text.
IR2→3Improved RenewHoly · Rank 2/3 · Same as ClassicIncreases the amount healed by your Renew spell by 10%.All ranks read from demo footage.
HS5→3Holy SpecializationHoly · Rank 5/5 · Same as ClassicIncreases the critical effect chance of your Holy spells by 5%.All ranks read from demo footage.
SW0/5Spell WardingHoly · Max rank 5 · Same as ClassicReduces all spell damage taken by 10%.Requires 5 points in HolyAll ranks read from demo footage.
DF5/5Divine FuryHoly · Rank 5/5 · Same as ClassicReduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.5 sec.Requires 5 points in HolyAll ranks read from demo footage.
HN0→1Holy NovaHoly · Max rank 1 · Changed from Classic185 Mana | InstantCauses an explosion of holy light around the caster, causing 31 to 36 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 68 to 77. These effects cause no threat.Requires 10 points in HolyAll ranks read from demo footage.
BR0/3Blessed RecoveryHoly · Max rank 3 · Changed from ClassicAfter being struck by a melee or ranged critical hit, or suffering more than 30% of your maximum Health from a single attack, heal 8% of the damage taken over 6 sec. Refreshing this effect carries over any remaining healing.Requires 10 points in HolyMax rank not read from footage; showing rank 1 text.
I3/3InspirationHoly · Rank 3/3 · Changed from ClassicYour non-periodic critical heals increase your target's Armor by 8% for 15 sec.Requires 10 points in HolyRank 3 not read from footage; showing rank 1 text.
HR0/2Holy ReachHoly · Max rank 2 · Same as ClassicIncreases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 20%.Requires 15 points in HolyAll ranks read from demo footage.
IH3/3Improved HealingHoly · Rank 3/3 · Changed from ClassicReduces the Mana cost of your Lesser Heal, Heal, Greater Heal, Penance, and Prayer of Mending spells by 5%.Requires 15 points in HolyRank 3 not read from footage; showing rank 1 text.
SL0/2Searing LightHoly · Max rank 2 · Changed from ClassicIncreases your Holy damage done by 2%, and gives a 5% chance each time your Holy Fire spell deals periodic damage for your next Holy Nova to cost no Mana.Requires 15 points in Holy · Requires points in Divine FuryMax rank not read from footage; showing rank 1 text.
BH0→1Binding HealHoly · Max rank 1 · New in Forever155 Mana | 40 yd range | 1.5 sec castHeals a friendly target and the caster for 346 to 403. Low threat.Requires 15 points in HolyAll ranks read from demo footage.
LL0→2Litany of LightHoly · Max rank 2 · New in ForeverWhen you cast a healing spell, gain Mana equal to 5% of the base cost of the spell if your previous heal was a different spell.Requires 20 points in HolyMax rank not read from footage; showing rank 1 text.
SR0/1Spirit of RedemptionHoly · Max rank 1 · Changed from ClassicUpon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.Requires 20 points in HolyAll ranks read from demo footage.
SG0/5Spiritual GuidanceHoly · Max rank 5 · Changed from ClassicIncreases your spell healing by up to 5% of your total Spirit and your spell damage by up to 1% of your total Spirit.Requires 20 points in HolyMax rank not read from footage; showing rank 1 text.
SH0/3Spiritual HealingHoly · Max rank 3 · Changed from ClassicIncreases the amount healed by your spells by 3%.Requires 25 points in HolyMax rank not read from footage; showing rank 1 text.
PM0/1Prayer of MendingHoly · Max rank 1 · New in Forever210 Mana | 40 yd range | Instant | 10 sec cooldownPlaces a spell on the target that heals them for 247 the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.Requires 30 points in Holy · Requires points in Spirit of RedemptionAll ranks read from demo footage.
Shadow Magic 0→0
SF0/5Shadow FocusShadow Magic · Max rank 5 · Changed from ClassicIncreases your chance to hit with your Shadow spells by 1%.Max rank not read from footage; showing rank 1 text.
B0/5BlackoutShadow Magic · Max rank 5 · Same as ClassicGives your Shadow damage spells a 10% chance to stun the target for 3 sec.All ranks read from demo footage.
ST0/5Spirit TapShadow Magic · Max rank 5 · Changed from ClassicGives you a 20% chance to gain a 100% bonus to your Spirit for 15 sec after killing a non-trivial target. For the duration, your Mana will regenerate at a 50% of normal rate while casting.Max rank not read from footage; showing rank 1 text.
SA0/3Shadow AffinityShadow Magic · Max rank 3 · Changed from ClassicReduces the threat generated by your Shadow spells by 10%.Requires 5 points in Shadow MagicMax rank not read from footage; showing rank 1 text.
ISW0/2Improved Shadow Word: PainShadow Magic · Max rank 2 · Same as ClassicIncreases the duration of your Shadow Word: Pain spell by 6 sec.Requires 5 points in Shadow MagicAll ranks read from demo footage.
SR0/2Shadow ReachShadow Magic · Max rank 2 · Changed from ClassicIncreases the range of your offensive Shadow spells by 10%.Requires 5 points in Shadow MagicMax rank not read from footage; showing rank 1 text.
IMB0/5Improved Mind BlastShadow Magic · Max rank 5 · Same as ClassicReduces the cooldown of your Mind Blast spell by 2.5 sec.Requires 10 points in Shadow MagicAll ranks read from demo footage.
IPS0/2Improved Psychic ScreamShadow Magic · Max rank 2 · Same as ClassicReduces the cooldown of your Psychic Scream spell by 4 sec.Requires 10 points in Shadow Magic · Requires points in BlackoutAll ranks read from demo footage.
MF0/1Mind FlayShadow Magic · Max rank 1 · Changed from Classic45 Mana | 20 yd range | ChanneledAssault the target's mind with Shadow energy, causing 104 Shadow damage over 3 sec and slowing their movement speed by 50%.Requires 10 points in Shadow MagicAll ranks read from demo footage.
IMF0/2Improved Mind FlayShadow Magic · Max rank 2 · New in ForeverYour Mind Flay now deals 20% more damage, gains 10 yards increased range, but slows the target's movement speed by 20%.Requires 10 points in Shadow Magic · Requires points in Mind FlayAll ranks read from demo footage.
IF0/2Improved FadeShadow Magic · Max rank 2 · Same as ClassicDecreases the cooldown of your Fade ability by 6 sec.Requires 15 points in Shadow MagicAll ranks read from demo footage.
VE0/1Vampiric EmbraceShadow Magic · Max rank 1 · Changed from Classic40 Mana | 30 yd range | Instant | 1 min cooldownAfflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 30 sec. Vampiric Embrace also grants a chance for your Spirit Tap talent to trigger when enemies afflicted by it die.Requires 15 points in Shadow MagicAll ranks read from demo footage.
SW0/3Shadow WeavingShadow Magic · Max rank 3 · Changed from ClassicYour Shadow damage spells have a 33% chance to increase the Shadow damage you deal by 2% for 15 sec, stacking up to 5 times.Requires 15 points in Shadow MagicMax rank not read from footage; showing rank 1 text.
S0/1SilenceShadow Magic · Max rank 1 · Changed from Classic225 Mana | 20 yd range | Instant | 45 sec cooldownSilences the target, preventing them from casting spells for 5 sec and interrupting their spellcasts for 3 sec.Requires 20 points in Shadow MagicAll ranks read from demo footage.
DC0/2Devouring ContagionShadow Magic · Max rank 2 · New in ForeverReduces the mana cost of your Devouring Plague by 50%. Targets that die while Devouring Plague it is active spreads it, jumping to a nearby enemy within 10 yards for the remaining duration.Requires 20 points in Shadow MagicAll ranks read from demo footage.
ED0/2Early DemiseShadow Magic · Max rank 2 · New in ForeverIncreases Shadow Word: Death's critical strike chance on targets at or below 20% health by 15%.Requires 25 points in Shadow MagicMax rank not read from footage; showing rank 1 text.
D0/5DarknessShadow Magic · Max rank 5 · Changed from ClassicIncreases your Shadow damage done by 2%.Requires 25 points in Shadow MagicMax rank not read from footage; showing rank 1 text.
S0/1ShadowformShadow Magic · Max rank 1 · Changed from Classic345 Mana | Instant | 1.5 sec cooldownAssume Shadowform, increasing your Shadow damage by 10%, reducing the Mana cost of all Shadow spells by 50%, increasing the critical strike damage bonus of your Shadow spells by 100%, and reducing Physical damage taken by you by 15%. However, you may not cast healing spells while in this form.Requires 30 points in Shadow Magic · Requires points in Vampiric EmbraceAll ranks read from demo footage.

Pure instants Holy

Discipline 19
PIL0/5Power in LightDiscipline · Max rank 5 · New in ForeverYour Smite and Penance spells deal 2% increased damage to targets afflicted with your Holy Fire.Max rank not read from footage; showing rank 1 text.
WS0/2Wand SpecializationDiscipline · Max rank 2 · Changed from ClassicIncreases your damage with Wands by 13%.Max rank not read from footage; showing rank 1 text.
TD5/5Twin DisciplinesDiscipline · Rank 5/5 · New in ForeverIncreases the damage and healing of your instant cast spells by 1%.Rank 5 not read from footage; showing rank 1 text.
SR2/3Silent ResolveDiscipline · Rank 2/3 · Changed from ClassicReduces the threat generated by your Holy spells by 10% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 5%.Requires 5 points in DisciplineRank 2 not read from footage; showing rank 1 text.
HP0/3Holy PrecisionDiscipline · Max rank 3 · New in ForeverIncreases your chance to hit with Holy spells by 6%.Requires 5 points in DisciplineMax rank not read from footage; showing rank 1 text.
IPW3/3Improved Power Word: ShieldDiscipline · Rank 3/3 · Changed from ClassicIncreases the damage absorbed by your Power Word: Shield by 14%.Requires 5 points in DisciplineRank 3 not read from footage; showing rank 2 text.
M0/2MartyrdomDiscipline · Max rank 2 · Changed from ClassicGives you a 50% chance to gain Focused Casting for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases your resistance to Interrupt effects by 20%.Requires 5 points in DisciplineMax rank not read from footage; showing rank 1 text.
MA3/3Mental AgilityDiscipline · Rank 3/3 · Changed from ClassicReduces the mana cost of your Smite, Holy Fire, and Instant cast spells by 3%.Requires 10 points in DisciplineRank 3 not read from footage; showing rank 1 text.
IF1/1Inner FocusDiscipline · Rank 1/1 · Same as ClassicInstant | 3 min cooldownWhen activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.Requires 10 points in DisciplineAll ranks read from demo footage.
M3/3MeditationDiscipline · Rank 3/3 · Changed from ClassicAllows 17% of your Mana regeneration to continue while casting.Requires 10 points in DisciplineRank 3 not read from footage; showing rank 1 text.
IIF0/3Improved Inner FireDiscipline · Max rank 3 · Changed from ClassicIncreases the Armor bonus of your Inner Fire spell by 45% and increases its total charges by 12.Requires 15 points in DisciplineThis rank read from footage; other ranks estimated.
MS1/5Mental StrengthDiscipline · Rank 1/5 · Changed from ClassicIncreases your total Intellect by 3%.Requires 15 points in DisciplineThis rank read from footage; other ranks estimated.
SW1/1Soul WardingDiscipline · Rank 1/1 · New in ForeverReduces the cooldown on your Power Word: Shield spell by 4 sec and reduces its mana cost by 15%.Requires 15 points in Discipline · Requires points in Improved Power Word: ShieldAll ranks read from demo footage.
IMB0/2Improved Mana BurnDiscipline · Max rank 2 · Changed from ClassicReduces the casting time of your Mana Burn spell by 0.5 sec.Requires 15 points in DisciplineMax rank not read from footage; showing rank 1 text.
P0/1PenanceDiscipline · Max rank 1 · New in Forever100 Mana | Enemy: 36 yd range / Friendly: 40 yd range | Channeled | 12 sec cooldownLaunches a volley of holy light at the target, causing 96 Holy damage to an enemy, or 233 healing to an ally. Instantly and every 1 sec for 2 sec.Requires 20 points in DisciplineAll ranks read from demo footage.
RH0/5Renewed HopeDiscipline · Max rank 5 · New in ForeverYour heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 10% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 5 sec.Requires 20 points in Discipline · Requires points in Soul WardingThis rank read from footage; other ranks estimated.
DA0/3Divine AegisDiscipline · Max rank 3 · New in ForeverYour critical heals create a protective shield on the target, absorbing 5% of the amount healed. Lasts 12 sec.Requires 25 points in DisciplineMax rank not read from footage; showing rank 1 text.
PI0/1Power InfusionDiscipline · Max rank 1 · Changed from Classic173 Mana | 30 yd range | Instant | 3 min cooldownInfuses the target with power, increasing their spell damage and healing done by 20% for 15 sec.Requires 30 points in Discipline · Requires points in PenanceAll ranks read from demo footage.
Holy 32
TF0/3Twilight FocusHoly · Max rank 3 · Changed from ClassicGives you a 23% chance to avoid interruption caused by damage while casting any spell.Max rank not read from footage; showing rank 1 text.
IR3/3Improved RenewHoly · Rank 3/3 · Same as ClassicIncreases the amount healed by your Renew spell by 15%.All ranks read from demo footage.
HS5/5Holy SpecializationHoly · Rank 5/5 · Same as ClassicIncreases the critical effect chance of your Holy spells by 5%.All ranks read from demo footage.
SW5/5Spell WardingHoly · Rank 5/5 · Same as ClassicReduces all spell damage taken by 10%.Requires 5 points in HolyAll ranks read from demo footage.
DF0/5Divine FuryHoly · Max rank 5 · Same as ClassicReduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.5 sec.Requires 5 points in HolyAll ranks read from demo footage.
HN1/1Holy NovaHoly · Rank 1/1 · Changed from Classic185 Mana | InstantCauses an explosion of holy light around the caster, causing 31 to 36 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 68 to 77. These effects cause no threat.Requires 10 points in HolyAll ranks read from demo footage.
BR0/3Blessed RecoveryHoly · Max rank 3 · Changed from ClassicAfter being struck by a melee or ranged critical hit, or suffering more than 30% of your maximum Health from a single attack, heal 8% of the damage taken over 6 sec. Refreshing this effect carries over any remaining healing.Requires 10 points in HolyMax rank not read from footage; showing rank 1 text.
I3/3InspirationHoly · Rank 3/3 · Changed from ClassicYour non-periodic critical heals increase your target's Armor by 8% for 15 sec.Requires 10 points in HolyRank 3 not read from footage; showing rank 1 text.
HR0/2Holy ReachHoly · Max rank 2 · Same as ClassicIncreases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 20%.Requires 15 points in HolyAll ranks read from demo footage.
IH3/3Improved HealingHoly · Rank 3/3 · Changed from ClassicReduces the Mana cost of your Lesser Heal, Heal, Greater Heal, Penance, and Prayer of Mending spells by 5%.Requires 15 points in HolyRank 3 not read from footage; showing rank 1 text.
SL0/2Searing LightHoly · Max rank 2 · Changed from ClassicIncreases your Holy damage done by 2%, and gives a 5% chance each time your Holy Fire spell deals periodic damage for your next Holy Nova to cost no Mana.Requires 15 points in Holy · Requires points in Divine FuryMax rank not read from footage; showing rank 1 text.
BH0/1Binding HealHoly · Max rank 1 · New in Forever155 Mana | 40 yd range | 1.5 sec castHeals a friendly target and the caster for 346 to 403. Low threat.Requires 15 points in HolyAll ranks read from demo footage.
LL2/2Litany of LightHoly · Rank 2/2 · New in ForeverWhen you cast a healing spell, gain Mana equal to 5% of the base cost of the spell if your previous heal was a different spell.Requires 20 points in HolyRank 2 not read from footage; showing rank 1 text.
SR1/1Spirit of RedemptionHoly · Rank 1/1 · Changed from ClassicUpon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.Requires 20 points in HolyAll ranks read from demo footage.
SG5/5Spiritual GuidanceHoly · Rank 5/5 · Changed from ClassicIncreases your spell healing by up to 5% of your total Spirit and your spell damage by up to 1% of your total Spirit.Requires 20 points in HolyRank 5 not read from footage; showing rank 1 text.
SH3/3Spiritual HealingHoly · Rank 3/3 · Changed from ClassicIncreases the amount healed by your spells by 3%.Requires 25 points in HolyRank 3 not read from footage; showing rank 1 text.
PM1/1Prayer of MendingHoly · Rank 1/1 · New in Forever210 Mana | 40 yd range | Instant | 10 sec cooldownPlaces a spell on the target that heals them for 247 the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.Requires 30 points in Holy · Requires points in Spirit of RedemptionAll ranks read from demo footage.
Shadow Magic 0
SF0/5Shadow FocusShadow Magic · Max rank 5 · Changed from ClassicIncreases your chance to hit with your Shadow spells by 1%.Max rank not read from footage; showing rank 1 text.
B0/5BlackoutShadow Magic · Max rank 5 · Same as ClassicGives your Shadow damage spells a 10% chance to stun the target for 3 sec.All ranks read from demo footage.
ST0/5Spirit TapShadow Magic · Max rank 5 · Changed from ClassicGives you a 20% chance to gain a 100% bonus to your Spirit for 15 sec after killing a non-trivial target. For the duration, your Mana will regenerate at a 50% of normal rate while casting.Max rank not read from footage; showing rank 1 text.
SA0/3Shadow AffinityShadow Magic · Max rank 3 · Changed from ClassicReduces the threat generated by your Shadow spells by 10%.Requires 5 points in Shadow MagicMax rank not read from footage; showing rank 1 text.
ISW0/2Improved Shadow Word: PainShadow Magic · Max rank 2 · Same as ClassicIncreases the duration of your Shadow Word: Pain spell by 6 sec.Requires 5 points in Shadow MagicAll ranks read from demo footage.
SR0/2Shadow ReachShadow Magic · Max rank 2 · Changed from ClassicIncreases the range of your offensive Shadow spells by 10%.Requires 5 points in Shadow MagicMax rank not read from footage; showing rank 1 text.
IMB0/5Improved Mind BlastShadow Magic · Max rank 5 · Same as ClassicReduces the cooldown of your Mind Blast spell by 2.5 sec.Requires 10 points in Shadow MagicAll ranks read from demo footage.
IPS0/2Improved Psychic ScreamShadow Magic · Max rank 2 · Same as ClassicReduces the cooldown of your Psychic Scream spell by 4 sec.Requires 10 points in Shadow Magic · Requires points in BlackoutAll ranks read from demo footage.
MF0/1Mind FlayShadow Magic · Max rank 1 · Changed from Classic45 Mana | 20 yd range | ChanneledAssault the target's mind with Shadow energy, causing 104 Shadow damage over 3 sec and slowing their movement speed by 50%.Requires 10 points in Shadow MagicAll ranks read from demo footage.
IMF0/2Improved Mind FlayShadow Magic · Max rank 2 · New in ForeverYour Mind Flay now deals 20% more damage, gains 10 yards increased range, but slows the target's movement speed by 20%.Requires 10 points in Shadow Magic · Requires points in Mind FlayAll ranks read from demo footage.
IF0/2Improved FadeShadow Magic · Max rank 2 · Same as ClassicDecreases the cooldown of your Fade ability by 6 sec.Requires 15 points in Shadow MagicAll ranks read from demo footage.
VE0/1Vampiric EmbraceShadow Magic · Max rank 1 · Changed from Classic40 Mana | 30 yd range | Instant | 1 min cooldownAfflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 30 sec. Vampiric Embrace also grants a chance for your Spirit Tap talent to trigger when enemies afflicted by it die.Requires 15 points in Shadow MagicAll ranks read from demo footage.
SW0/3Shadow WeavingShadow Magic · Max rank 3 · Changed from ClassicYour Shadow damage spells have a 33% chance to increase the Shadow damage you deal by 2% for 15 sec, stacking up to 5 times.Requires 15 points in Shadow MagicMax rank not read from footage; showing rank 1 text.
S0/1SilenceShadow Magic · Max rank 1 · Changed from Classic225 Mana | 20 yd range | Instant | 45 sec cooldownSilences the target, preventing them from casting spells for 5 sec and interrupting their spellcasts for 3 sec.Requires 20 points in Shadow MagicAll ranks read from demo footage.
DC0/2Devouring ContagionShadow Magic · Max rank 2 · New in ForeverReduces the mana cost of your Devouring Plague by 50%. Targets that die while Devouring Plague it is active spreads it, jumping to a nearby enemy within 10 yards for the remaining duration.Requires 20 points in Shadow MagicAll ranks read from demo footage.
ED0/2Early DemiseShadow Magic · Max rank 2 · New in ForeverIncreases Shadow Word: Death's critical strike chance on targets at or below 20% health by 15%.Requires 25 points in Shadow MagicMax rank not read from footage; showing rank 1 text.
D0/5DarknessShadow Magic · Max rank 5 · Changed from ClassicIncreases your Shadow damage done by 2%.Requires 25 points in Shadow MagicMax rank not read from footage; showing rank 1 text.
S0/1ShadowformShadow Magic · Max rank 1 · Changed from Classic345 Mana | Instant | 1.5 sec cooldownAssume Shadowform, increasing your Shadow damage by 10%, reducing the Mana cost of all Shadow spells by 50%, increasing the critical strike damage bonus of your Shadow spells by 100%, and reducing Physical damage taken by you by 15%. However, you may not cast healing spells while in this form.Requires 30 points in Shadow Magic · Requires points in Vampiric EmbraceAll ranks read from demo footage.

PenancePenanceDiscipline · Max rank 1 · New in Forever100 Mana | Enemy: 36 yd range / Friendly: 40 yd range | Channeled | 12 sec cooldownLaunches a volley of holy light at the target, causing 96 Holy damage to an enemy, or 233 healing to an ally. Instantly and every 1 sec for 2 sec.Requires 20 points in DisciplineAll ranks read from demo footage. into Power InfusionPower InfusionDiscipline · Max rank 1 · Changed from Classic173 Mana | 30 yd range | Instant | 3 min cooldownInfuses the target with power, increasing their spell damage and healing done by 20% for 15 sec.Requires 30 points in Discipline · Requires points in PenanceAll ranks read from demo footage.

Discipline 32
PIL5/5Power in LightDiscipline · Rank 5/5 · New in ForeverYour Smite and Penance spells deal 2% increased damage to targets afflicted with your Holy Fire.Rank 5 not read from footage; showing rank 1 text.
WS0/2Wand SpecializationDiscipline · Max rank 2 · Changed from ClassicIncreases your damage with Wands by 13%.Max rank not read from footage; showing rank 1 text.
TD5/5Twin DisciplinesDiscipline · Rank 5/5 · New in ForeverIncreases the damage and healing of your instant cast spells by 1%.Rank 5 not read from footage; showing rank 1 text.
SR3/3Silent ResolveDiscipline · Rank 3/3 · Changed from ClassicReduces the threat generated by your Holy spells by 10% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 5%.Requires 5 points in DisciplineRank 3 not read from footage; showing rank 1 text.
HP3/3Holy PrecisionDiscipline · Rank 3/3 · New in ForeverIncreases your chance to hit with Holy spells by 6%.Requires 5 points in DisciplineRank 3 not read from footage; showing rank 1 text.
IPW0/3Improved Power Word: ShieldDiscipline · Max rank 3 · Changed from ClassicIncreases the damage absorbed by your Power Word: Shield by 14%.Requires 5 points in DisciplineMax rank not read from footage; showing rank 2 text.
M2/2MartyrdomDiscipline · Rank 2/2 · Changed from ClassicGives you a 50% chance to gain Focused Casting for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases your resistance to Interrupt effects by 20%.Requires 5 points in DisciplineRank 2 not read from footage; showing rank 1 text.
MA3/3Mental AgilityDiscipline · Rank 3/3 · Changed from ClassicReduces the mana cost of your Smite, Holy Fire, and Instant cast spells by 3%.Requires 10 points in DisciplineRank 3 not read from footage; showing rank 1 text.
IF1/1Inner FocusDiscipline · Rank 1/1 · Same as ClassicInstant | 3 min cooldownWhen activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.Requires 10 points in DisciplineAll ranks read from demo footage.
M3/3MeditationDiscipline · Rank 3/3 · Changed from ClassicAllows 17% of your Mana regeneration to continue while casting.Requires 10 points in DisciplineRank 3 not read from footage; showing rank 1 text.
IIF0/3Improved Inner FireDiscipline · Max rank 3 · Changed from ClassicIncreases the Armor bonus of your Inner Fire spell by 45% and increases its total charges by 12.Requires 15 points in DisciplineThis rank read from footage; other ranks estimated.
MS5/5Mental StrengthDiscipline · Rank 5/5 · Changed from ClassicIncreases your total Intellect by 3%.Requires 15 points in DisciplineRank 5 not read from footage; showing rank 1 text.
SW0/1Soul WardingDiscipline · Max rank 1 · New in ForeverReduces the cooldown on your Power Word: Shield spell by 4 sec and reduces its mana cost by 15%.Requires 15 points in Discipline · Requires points in Improved Power Word: ShieldAll ranks read from demo footage.
IMB0/2Improved Mana BurnDiscipline · Max rank 2 · Changed from ClassicReduces the casting time of your Mana Burn spell by 0.5 sec.Requires 15 points in DisciplineMax rank not read from footage; showing rank 1 text.
P1/1PenanceDiscipline · Rank 1/1 · New in Forever100 Mana | Enemy: 36 yd range / Friendly: 40 yd range | Channeled | 12 sec cooldownLaunches a volley of holy light at the target, causing 96 Holy damage to an enemy, or 233 healing to an ally. Instantly and every 1 sec for 2 sec.Requires 20 points in DisciplineAll ranks read from demo footage.
RH0/5Renewed HopeDiscipline · Max rank 5 · New in ForeverYour heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 10% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 5 sec.Requires 20 points in Discipline · Requires points in Soul WardingThis rank read from footage; other ranks estimated.
DA0/3Divine AegisDiscipline · Max rank 3 · New in ForeverYour critical heals create a protective shield on the target, absorbing 5% of the amount healed. Lasts 12 sec.Requires 25 points in DisciplineMax rank not read from footage; showing rank 1 text.
PI1/1Power InfusionDiscipline · Rank 1/1 · Changed from Classic173 Mana | 30 yd range | Instant | 3 min cooldownInfuses the target with power, increasing their spell damage and healing done by 20% for 15 sec.Requires 30 points in Discipline · Requires points in PenanceAll ranks read from demo footage.
Holy 19
TF3/3Twilight FocusHoly · Rank 3/3 · Changed from ClassicGives you a 23% chance to avoid interruption caused by damage while casting any spell.Rank 3 not read from footage; showing rank 1 text.
IR1/3Improved RenewHoly · Rank 1/3 · Same as ClassicIncreases the amount healed by your Renew spell by 5%.All ranks read from demo footage.
HS5/5Holy SpecializationHoly · Rank 5/5 · Same as ClassicIncreases the critical effect chance of your Holy spells by 5%.All ranks read from demo footage.
SW0/5Spell WardingHoly · Max rank 5 · Same as ClassicReduces all spell damage taken by 10%.Requires 5 points in HolyAll ranks read from demo footage.
DF5/5Divine FuryHoly · Rank 5/5 · Same as ClassicReduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.5 sec.Requires 5 points in HolyAll ranks read from demo footage.
HN1/1Holy NovaHoly · Rank 1/1 · Changed from Classic185 Mana | InstantCauses an explosion of holy light around the caster, causing 31 to 36 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 68 to 77. These effects cause no threat.Requires 10 points in HolyAll ranks read from demo footage.
BR0/3Blessed RecoveryHoly · Max rank 3 · Changed from ClassicAfter being struck by a melee or ranged critical hit, or suffering more than 30% of your maximum Health from a single attack, heal 8% of the damage taken over 6 sec. Refreshing this effect carries over any remaining healing.Requires 10 points in HolyMax rank not read from footage; showing rank 1 text.
I0/3InspirationHoly · Max rank 3 · Changed from ClassicYour non-periodic critical heals increase your target's Armor by 8% for 15 sec.Requires 10 points in HolyMax rank not read from footage; showing rank 1 text.
HR2/2Holy ReachHoly · Rank 2/2 · Same as ClassicIncreases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 20%.Requires 15 points in HolyAll ranks read from demo footage.
IH0/3Improved HealingHoly · Max rank 3 · Changed from ClassicReduces the Mana cost of your Lesser Heal, Heal, Greater Heal, Penance, and Prayer of Mending spells by 5%.Requires 15 points in HolyMax rank not read from footage; showing rank 1 text.
SL2/2Searing LightHoly · Rank 2/2 · Changed from ClassicIncreases your Holy damage done by 2%, and gives a 5% chance each time your Holy Fire spell deals periodic damage for your next Holy Nova to cost no Mana.Requires 15 points in Holy · Requires points in Divine FuryRank 2 not read from footage; showing rank 1 text.
BH0/1Binding HealHoly · Max rank 1 · New in Forever155 Mana | 40 yd range | 1.5 sec castHeals a friendly target and the caster for 346 to 403. Low threat.Requires 15 points in HolyAll ranks read from demo footage.
LL0/2Litany of LightHoly · Max rank 2 · New in ForeverWhen you cast a healing spell, gain Mana equal to 5% of the base cost of the spell if your previous heal was a different spell.Requires 20 points in HolyMax rank not read from footage; showing rank 1 text.
SR0/1Spirit of RedemptionHoly · Max rank 1 · Changed from ClassicUpon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.Requires 20 points in HolyAll ranks read from demo footage.
SG0/5Spiritual GuidanceHoly · Max rank 5 · Changed from ClassicIncreases your spell healing by up to 5% of your total Spirit and your spell damage by up to 1% of your total Spirit.Requires 20 points in HolyMax rank not read from footage; showing rank 1 text.
SH0/3Spiritual HealingHoly · Max rank 3 · Changed from ClassicIncreases the amount healed by your spells by 3%.Requires 25 points in HolyMax rank not read from footage; showing rank 1 text.
PM0/1Prayer of MendingHoly · Max rank 1 · New in Forever210 Mana | 40 yd range | Instant | 10 sec cooldownPlaces a spell on the target that heals them for 247 the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.Requires 30 points in Holy · Requires points in Spirit of RedemptionAll ranks read from demo footage.
Shadow Magic 0
SF0/5Shadow FocusShadow Magic · Max rank 5 · Changed from ClassicIncreases your chance to hit with your Shadow spells by 1%.Max rank not read from footage; showing rank 1 text.
B0/5BlackoutShadow Magic · Max rank 5 · Same as ClassicGives your Shadow damage spells a 10% chance to stun the target for 3 sec.All ranks read from demo footage.
ST0/5Spirit TapShadow Magic · Max rank 5 · Changed from ClassicGives you a 20% chance to gain a 100% bonus to your Spirit for 15 sec after killing a non-trivial target. For the duration, your Mana will regenerate at a 50% of normal rate while casting.Max rank not read from footage; showing rank 1 text.
SA0/3Shadow AffinityShadow Magic · Max rank 3 · Changed from ClassicReduces the threat generated by your Shadow spells by 10%.Requires 5 points in Shadow MagicMax rank not read from footage; showing rank 1 text.
ISW0/2Improved Shadow Word: PainShadow Magic · Max rank 2 · Same as ClassicIncreases the duration of your Shadow Word: Pain spell by 6 sec.Requires 5 points in Shadow MagicAll ranks read from demo footage.
SR0/2Shadow ReachShadow Magic · Max rank 2 · Changed from ClassicIncreases the range of your offensive Shadow spells by 10%.Requires 5 points in Shadow MagicMax rank not read from footage; showing rank 1 text.
IMB0/5Improved Mind BlastShadow Magic · Max rank 5 · Same as ClassicReduces the cooldown of your Mind Blast spell by 2.5 sec.Requires 10 points in Shadow MagicAll ranks read from demo footage.
IPS0/2Improved Psychic ScreamShadow Magic · Max rank 2 · Same as ClassicReduces the cooldown of your Psychic Scream spell by 4 sec.Requires 10 points in Shadow Magic · Requires points in BlackoutAll ranks read from demo footage.
MF0/1Mind FlayShadow Magic · Max rank 1 · Changed from Classic45 Mana | 20 yd range | ChanneledAssault the target's mind with Shadow energy, causing 104 Shadow damage over 3 sec and slowing their movement speed by 50%.Requires 10 points in Shadow MagicAll ranks read from demo footage.
IMF0/2Improved Mind FlayShadow Magic · Max rank 2 · New in ForeverYour Mind Flay now deals 20% more damage, gains 10 yards increased range, but slows the target's movement speed by 20%.Requires 10 points in Shadow Magic · Requires points in Mind FlayAll ranks read from demo footage.
IF0/2Improved FadeShadow Magic · Max rank 2 · Same as ClassicDecreases the cooldown of your Fade ability by 6 sec.Requires 15 points in Shadow MagicAll ranks read from demo footage.
VE0/1Vampiric EmbraceShadow Magic · Max rank 1 · Changed from Classic40 Mana | 30 yd range | Instant | 1 min cooldownAfflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 30 sec. Vampiric Embrace also grants a chance for your Spirit Tap talent to trigger when enemies afflicted by it die.Requires 15 points in Shadow MagicAll ranks read from demo footage.
SW0/3Shadow WeavingShadow Magic · Max rank 3 · Changed from ClassicYour Shadow damage spells have a 33% chance to increase the Shadow damage you deal by 2% for 15 sec, stacking up to 5 times.Requires 15 points in Shadow MagicMax rank not read from footage; showing rank 1 text.
S0/1SilenceShadow Magic · Max rank 1 · Changed from Classic225 Mana | 20 yd range | Instant | 45 sec cooldownSilences the target, preventing them from casting spells for 5 sec and interrupting their spellcasts for 3 sec.Requires 20 points in Shadow MagicAll ranks read from demo footage.
DC0/2Devouring ContagionShadow Magic · Max rank 2 · New in ForeverReduces the mana cost of your Devouring Plague by 50%. Targets that die while Devouring Plague it is active spreads it, jumping to a nearby enemy within 10 yards for the remaining duration.Requires 20 points in Shadow MagicAll ranks read from demo footage.
ED0/2Early DemiseShadow Magic · Max rank 2 · New in ForeverIncreases Shadow Word: Death's critical strike chance on targets at or below 20% health by 15%.Requires 25 points in Shadow MagicMax rank not read from footage; showing rank 1 text.
D0/5DarknessShadow Magic · Max rank 5 · Changed from ClassicIncreases your Shadow damage done by 2%.Requires 25 points in Shadow MagicMax rank not read from footage; showing rank 1 text.
S0/1ShadowformShadow Magic · Max rank 1 · Changed from Classic345 Mana | Instant | 1.5 sec cooldownAssume Shadowform, increasing your Shadow damage by 10%, reducing the Mana cost of all Shadow spells by 50%, increasing the critical strike damage bonus of your Shadow spells by 100%, and reducing Physical damage taken by you by 15%. However, you may not cast healing spells while in this form.Requires 30 points in Shadow Magic · Requires points in Vampiric EmbraceAll ranks read from demo footage.

Shadow PvP

Discipline 17
PIL0/5Power in LightDiscipline · Max rank 5 · New in ForeverYour Smite and Penance spells deal 2% increased damage to targets afflicted with your Holy Fire.Max rank not read from footage; showing rank 1 text.
WS0/2Wand SpecializationDiscipline · Max rank 2 · Changed from ClassicIncreases your damage with Wands by 13%.Max rank not read from footage; showing rank 1 text.
TD5/5Twin DisciplinesDiscipline · Rank 5/5 · New in ForeverIncreases the damage and healing of your instant cast spells by 1%.Rank 5 not read from footage; showing rank 1 text.
SR3/3Silent ResolveDiscipline · Rank 3/3 · Changed from ClassicReduces the threat generated by your Holy spells by 10% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 5%.Requires 5 points in DisciplineRank 3 not read from footage; showing rank 1 text.
HP0/3Holy PrecisionDiscipline · Max rank 3 · New in ForeverIncreases your chance to hit with Holy spells by 6%.Requires 5 points in DisciplineMax rank not read from footage; showing rank 1 text.
IPW3/3Improved Power Word: ShieldDiscipline · Rank 3/3 · Changed from ClassicIncreases the damage absorbed by your Power Word: Shield by 14%.Requires 5 points in DisciplineRank 3 not read from footage; showing rank 2 text.
M1/2MartyrdomDiscipline · Rank 1/2 · Changed from ClassicGives you a 50% chance to gain Focused Casting for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases your resistance to Interrupt effects by 20%.Requires 5 points in DisciplineThis rank read from footage; other ranks estimated.
MA0/3Mental AgilityDiscipline · Max rank 3 · Changed from ClassicReduces the mana cost of your Smite, Holy Fire, and Instant cast spells by 3%.Requires 10 points in DisciplineMax rank not read from footage; showing rank 1 text.
IF1/1Inner FocusDiscipline · Rank 1/1 · Same as ClassicInstant | 3 min cooldownWhen activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.Requires 10 points in DisciplineAll ranks read from demo footage.
M3/3MeditationDiscipline · Rank 3/3 · Changed from ClassicAllows 17% of your Mana regeneration to continue while casting.Requires 10 points in DisciplineRank 3 not read from footage; showing rank 1 text.
IIF0/3Improved Inner FireDiscipline · Max rank 3 · Changed from ClassicIncreases the Armor bonus of your Inner Fire spell by 45% and increases its total charges by 12.Requires 15 points in DisciplineThis rank read from footage; other ranks estimated.
MS0/5Mental StrengthDiscipline · Max rank 5 · Changed from ClassicIncreases your total Intellect by 3%.Requires 15 points in DisciplineMax rank not read from footage; showing rank 1 text.
SW1/1Soul WardingDiscipline · Rank 1/1 · New in ForeverReduces the cooldown on your Power Word: Shield spell by 4 sec and reduces its mana cost by 15%.Requires 15 points in Discipline · Requires points in Improved Power Word: ShieldAll ranks read from demo footage.
IMB0/2Improved Mana BurnDiscipline · Max rank 2 · Changed from ClassicReduces the casting time of your Mana Burn spell by 0.5 sec.Requires 15 points in DisciplineMax rank not read from footage; showing rank 1 text.
P0/1PenanceDiscipline · Max rank 1 · New in Forever100 Mana | Enemy: 36 yd range / Friendly: 40 yd range | Channeled | 12 sec cooldownLaunches a volley of holy light at the target, causing 96 Holy damage to an enemy, or 233 healing to an ally. Instantly and every 1 sec for 2 sec.Requires 20 points in DisciplineAll ranks read from demo footage.
RH0/5Renewed HopeDiscipline · Max rank 5 · New in ForeverYour heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 10% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 5 sec.Requires 20 points in Discipline · Requires points in Soul WardingThis rank read from footage; other ranks estimated.
DA0/3Divine AegisDiscipline · Max rank 3 · New in ForeverYour critical heals create a protective shield on the target, absorbing 5% of the amount healed. Lasts 12 sec.Requires 25 points in DisciplineMax rank not read from footage; showing rank 1 text.
PI0/1Power InfusionDiscipline · Max rank 1 · Changed from Classic173 Mana | 30 yd range | Instant | 3 min cooldownInfuses the target with power, increasing their spell damage and healing done by 20% for 15 sec.Requires 30 points in Discipline · Requires points in PenanceAll ranks read from demo footage.
Holy 3
TF3/3Twilight FocusHoly · Rank 3/3 · Changed from ClassicGives you a 23% chance to avoid interruption caused by damage while casting any spell.Rank 3 not read from footage; showing rank 1 text.
IR0/3Improved RenewHoly · Max rank 3 · Same as ClassicIncreases the amount healed by your Renew spell by 15%.All ranks read from demo footage.
HS0/5Holy SpecializationHoly · Max rank 5 · Same as ClassicIncreases the critical effect chance of your Holy spells by 5%.All ranks read from demo footage.
SW0/5Spell WardingHoly · Max rank 5 · Same as ClassicReduces all spell damage taken by 10%.Requires 5 points in HolyAll ranks read from demo footage.
DF0/5Divine FuryHoly · Max rank 5 · Same as ClassicReduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.5 sec.Requires 5 points in HolyAll ranks read from demo footage.
HN0/1Holy NovaHoly · Max rank 1 · Changed from Classic185 Mana | InstantCauses an explosion of holy light around the caster, causing 31 to 36 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 68 to 77. These effects cause no threat.Requires 10 points in HolyAll ranks read from demo footage.
BR0/3Blessed RecoveryHoly · Max rank 3 · Changed from ClassicAfter being struck by a melee or ranged critical hit, or suffering more than 30% of your maximum Health from a single attack, heal 8% of the damage taken over 6 sec. Refreshing this effect carries over any remaining healing.Requires 10 points in HolyMax rank not read from footage; showing rank 1 text.
I0/3InspirationHoly · Max rank 3 · Changed from ClassicYour non-periodic critical heals increase your target's Armor by 8% for 15 sec.Requires 10 points in HolyMax rank not read from footage; showing rank 1 text.
HR0/2Holy ReachHoly · Max rank 2 · Same as ClassicIncreases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 20%.Requires 15 points in HolyAll ranks read from demo footage.
IH0/3Improved HealingHoly · Max rank 3 · Changed from ClassicReduces the Mana cost of your Lesser Heal, Heal, Greater Heal, Penance, and Prayer of Mending spells by 5%.Requires 15 points in HolyMax rank not read from footage; showing rank 1 text.
SL0/2Searing LightHoly · Max rank 2 · Changed from ClassicIncreases your Holy damage done by 2%, and gives a 5% chance each time your Holy Fire spell deals periodic damage for your next Holy Nova to cost no Mana.Requires 15 points in Holy · Requires points in Divine FuryMax rank not read from footage; showing rank 1 text.
BH0/1Binding HealHoly · Max rank 1 · New in Forever155 Mana | 40 yd range | 1.5 sec castHeals a friendly target and the caster for 346 to 403. Low threat.Requires 15 points in HolyAll ranks read from demo footage.
LL0/2Litany of LightHoly · Max rank 2 · New in ForeverWhen you cast a healing spell, gain Mana equal to 5% of the base cost of the spell if your previous heal was a different spell.Requires 20 points in HolyMax rank not read from footage; showing rank 1 text.
SR0/1Spirit of RedemptionHoly · Max rank 1 · Changed from ClassicUpon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.Requires 20 points in HolyAll ranks read from demo footage.
SG0/5Spiritual GuidanceHoly · Max rank 5 · Changed from ClassicIncreases your spell healing by up to 5% of your total Spirit and your spell damage by up to 1% of your total Spirit.Requires 20 points in HolyMax rank not read from footage; showing rank 1 text.
SH0/3Spiritual HealingHoly · Max rank 3 · Changed from ClassicIncreases the amount healed by your spells by 3%.Requires 25 points in HolyMax rank not read from footage; showing rank 1 text.
PM0/1Prayer of MendingHoly · Max rank 1 · New in Forever210 Mana | 40 yd range | Instant | 10 sec cooldownPlaces a spell on the target that heals them for 247 the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.Requires 30 points in Holy · Requires points in Spirit of RedemptionAll ranks read from demo footage.
Shadow Magic 31
SF3/5Shadow FocusShadow Magic · Rank 3/5 · Changed from ClassicIncreases your chance to hit with your Shadow spells by 1%.Rank 3 not read from footage; showing rank 1 text.
B5/5BlackoutShadow Magic · Rank 5/5 · Same as ClassicGives your Shadow damage spells a 10% chance to stun the target for 3 sec.All ranks read from demo footage.
ST0/5Spirit TapShadow Magic · Max rank 5 · Changed from ClassicGives you a 20% chance to gain a 100% bonus to your Spirit for 15 sec after killing a non-trivial target. For the duration, your Mana will regenerate at a 50% of normal rate while casting.Max rank not read from footage; showing rank 1 text.
SA0/3Shadow AffinityShadow Magic · Max rank 3 · Changed from ClassicReduces the threat generated by your Shadow spells by 10%.Requires 5 points in Shadow MagicMax rank not read from footage; showing rank 1 text.
ISW2/2Improved Shadow Word: PainShadow Magic · Rank 2/2 · Same as ClassicIncreases the duration of your Shadow Word: Pain spell by 6 sec.Requires 5 points in Shadow MagicAll ranks read from demo footage.
SR2/2Shadow ReachShadow Magic · Rank 2/2 · Changed from ClassicIncreases the range of your offensive Shadow spells by 10%.Requires 5 points in Shadow MagicRank 2 not read from footage; showing rank 1 text.
IMB3/5Improved Mind BlastShadow Magic · Rank 3/5 · Same as ClassicReduces the cooldown of your Mind Blast spell by 1.5 sec.Requires 10 points in Shadow MagicAll ranks read from demo footage.
IPS2/2Improved Psychic ScreamShadow Magic · Rank 2/2 · Same as ClassicReduces the cooldown of your Psychic Scream spell by 4 sec.Requires 10 points in Shadow Magic · Requires points in BlackoutAll ranks read from demo footage.
MF1/1Mind FlayShadow Magic · Rank 1/1 · Changed from Classic45 Mana | 20 yd range | ChanneledAssault the target's mind with Shadow energy, causing 104 Shadow damage over 3 sec and slowing their movement speed by 50%.Requires 10 points in Shadow MagicAll ranks read from demo footage.
IMF2/2Improved Mind FlayShadow Magic · Rank 2/2 · New in ForeverYour Mind Flay now deals 20% more damage, gains 10 yards increased range, but slows the target's movement speed by 20%.Requires 10 points in Shadow Magic · Requires points in Mind FlayAll ranks read from demo footage.
IF0/2Improved FadeShadow Magic · Max rank 2 · Same as ClassicDecreases the cooldown of your Fade ability by 6 sec.Requires 15 points in Shadow MagicAll ranks read from demo footage.
VE1/1Vampiric EmbraceShadow Magic · Rank 1/1 · Changed from Classic40 Mana | 30 yd range | Instant | 1 min cooldownAfflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 30 sec. Vampiric Embrace also grants a chance for your Spirit Tap talent to trigger when enemies afflicted by it die.Requires 15 points in Shadow MagicAll ranks read from demo footage.
SW3/3Shadow WeavingShadow Magic · Rank 3/3 · Changed from ClassicYour Shadow damage spells have a 33% chance to increase the Shadow damage you deal by 2% for 15 sec, stacking up to 5 times.Requires 15 points in Shadow MagicRank 3 not read from footage; showing rank 1 text.
S1/1SilenceShadow Magic · Rank 1/1 · Changed from Classic225 Mana | 20 yd range | Instant | 45 sec cooldownSilences the target, preventing them from casting spells for 5 sec and interrupting their spellcasts for 3 sec.Requires 20 points in Shadow MagicAll ranks read from demo footage.
DC0/2Devouring ContagionShadow Magic · Max rank 2 · New in ForeverReduces the mana cost of your Devouring Plague by 50%. Targets that die while Devouring Plague it is active spreads it, jumping to a nearby enemy within 10 yards for the remaining duration.Requires 20 points in Shadow MagicAll ranks read from demo footage.
ED0/2Early DemiseShadow Magic · Max rank 2 · New in ForeverIncreases Shadow Word: Death's critical strike chance on targets at or below 20% health by 15%.Requires 25 points in Shadow MagicMax rank not read from footage; showing rank 1 text.
D5/5DarknessShadow Magic · Rank 5/5 · Changed from ClassicIncreases your Shadow damage done by 2%.Requires 25 points in Shadow MagicRank 5 not read from footage; showing rank 1 text.
S1/1ShadowformShadow Magic · Rank 1/1 · Changed from Classic345 Mana | Instant | 1.5 sec cooldownAssume Shadowform, increasing your Shadow damage by 10%, reducing the Mana cost of all Shadow spells by 50%, increasing the critical strike damage bonus of your Shadow spells by 100%, and reducing Physical damage taken by you by 15%. However, you may not cast healing spells while in this form.Requires 30 points in Shadow Magic · Requires points in Vampiric EmbraceAll ranks read from demo footage.

Leveling

Discipline 27
PIL5/5Power in LightDiscipline · Rank 5/5 · New in ForeverYour Smite and Penance spells deal 2% increased damage to targets afflicted with your Holy Fire.Rank 5 not read from footage; showing rank 1 text.
WS2/2Wand SpecializationDiscipline · Rank 2/2 · Changed from ClassicIncreases your damage with Wands by 13%.Rank 2 not read from footage; showing rank 1 text.
TD5/5Twin DisciplinesDiscipline · Rank 5/5 · New in ForeverIncreases the damage and healing of your instant cast spells by 1%.Rank 5 not read from footage; showing rank 1 text.
SR0/3Silent ResolveDiscipline · Max rank 3 · Changed from ClassicReduces the threat generated by your Holy spells by 10% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 5%.Requires 5 points in DisciplineMax rank not read from footage; showing rank 1 text.
HP2/3Holy PrecisionDiscipline · Rank 2/3 · New in ForeverIncreases your chance to hit with Holy spells by 6%.Requires 5 points in DisciplineRank 2 not read from footage; showing rank 1 text.
IPW0/3Improved Power Word: ShieldDiscipline · Max rank 3 · Changed from ClassicIncreases the damage absorbed by your Power Word: Shield by 14%.Requires 5 points in DisciplineMax rank not read from footage; showing rank 2 text.
M0/2MartyrdomDiscipline · Max rank 2 · Changed from ClassicGives you a 50% chance to gain Focused Casting for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases your resistance to Interrupt effects by 20%.Requires 5 points in DisciplineMax rank not read from footage; showing rank 1 text.
MA3/3Mental AgilityDiscipline · Rank 3/3 · Changed from ClassicReduces the mana cost of your Smite, Holy Fire, and Instant cast spells by 3%.Requires 10 points in DisciplineRank 3 not read from footage; showing rank 1 text.
IF1/1Inner FocusDiscipline · Rank 1/1 · Same as ClassicInstant | 3 min cooldownWhen activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.Requires 10 points in DisciplineAll ranks read from demo footage.
M3/3MeditationDiscipline · Rank 3/3 · Changed from ClassicAllows 17% of your Mana regeneration to continue while casting.Requires 10 points in DisciplineRank 3 not read from footage; showing rank 1 text.
IIF0/3Improved Inner FireDiscipline · Max rank 3 · Changed from ClassicIncreases the Armor bonus of your Inner Fire spell by 45% and increases its total charges by 12.Requires 15 points in DisciplineThis rank read from footage; other ranks estimated.
MS5/5Mental StrengthDiscipline · Rank 5/5 · Changed from ClassicIncreases your total Intellect by 3%.Requires 15 points in DisciplineRank 5 not read from footage; showing rank 1 text.
SW0/1Soul WardingDiscipline · Max rank 1 · New in ForeverReduces the cooldown on your Power Word: Shield spell by 4 sec and reduces its mana cost by 15%.Requires 15 points in Discipline · Requires points in Improved Power Word: ShieldAll ranks read from demo footage.
IMB0/2Improved Mana BurnDiscipline · Max rank 2 · Changed from ClassicReduces the casting time of your Mana Burn spell by 0.5 sec.Requires 15 points in DisciplineMax rank not read from footage; showing rank 1 text.
P1/1PenanceDiscipline · Rank 1/1 · New in Forever100 Mana | Enemy: 36 yd range / Friendly: 40 yd range | Channeled | 12 sec cooldownLaunches a volley of holy light at the target, causing 96 Holy damage to an enemy, or 233 healing to an ally. Instantly and every 1 sec for 2 sec.Requires 20 points in DisciplineAll ranks read from demo footage.
RH0/5Renewed HopeDiscipline · Max rank 5 · New in ForeverYour heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 10% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 5 sec.Requires 20 points in Discipline · Requires points in Soul WardingThis rank read from footage; other ranks estimated.
DA0/3Divine AegisDiscipline · Max rank 3 · New in ForeverYour critical heals create a protective shield on the target, absorbing 5% of the amount healed. Lasts 12 sec.Requires 25 points in DisciplineMax rank not read from footage; showing rank 1 text.
PI0/1Power InfusionDiscipline · Max rank 1 · Changed from Classic173 Mana | 30 yd range | Instant | 3 min cooldownInfuses the target with power, increasing their spell damage and healing done by 20% for 15 sec.Requires 30 points in Discipline · Requires points in PenanceAll ranks read from demo footage.
Holy 19
TF3/3Twilight FocusHoly · Rank 3/3 · Changed from ClassicGives you a 23% chance to avoid interruption caused by damage while casting any spell.Rank 3 not read from footage; showing rank 1 text.
IR0/3Improved RenewHoly · Max rank 3 · Same as ClassicIncreases the amount healed by your Renew spell by 15%.All ranks read from demo footage.
HS5/5Holy SpecializationHoly · Rank 5/5 · Same as ClassicIncreases the critical effect chance of your Holy spells by 5%.All ranks read from demo footage.
SW1/5Spell WardingHoly · Rank 1/5 · Same as ClassicReduces all spell damage taken by 2%.Requires 5 points in HolyAll ranks read from demo footage.
DF5/5Divine FuryHoly · Rank 5/5 · Same as ClassicReduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.5 sec.Requires 5 points in HolyAll ranks read from demo footage.
HN1/1Holy NovaHoly · Rank 1/1 · Changed from Classic185 Mana | InstantCauses an explosion of holy light around the caster, causing 31 to 36 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 68 to 77. These effects cause no threat.Requires 10 points in HolyAll ranks read from demo footage.
BR0/3Blessed RecoveryHoly · Max rank 3 · Changed from ClassicAfter being struck by a melee or ranged critical hit, or suffering more than 30% of your maximum Health from a single attack, heal 8% of the damage taken over 6 sec. Refreshing this effect carries over any remaining healing.Requires 10 points in HolyMax rank not read from footage; showing rank 1 text.
I0/3InspirationHoly · Max rank 3 · Changed from ClassicYour non-periodic critical heals increase your target's Armor by 8% for 15 sec.Requires 10 points in HolyMax rank not read from footage; showing rank 1 text.
HR2/2Holy ReachHoly · Rank 2/2 · Same as ClassicIncreases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 20%.Requires 15 points in HolyAll ranks read from demo footage.
IH0/3Improved HealingHoly · Max rank 3 · Changed from ClassicReduces the Mana cost of your Lesser Heal, Heal, Greater Heal, Penance, and Prayer of Mending spells by 5%.Requires 15 points in HolyMax rank not read from footage; showing rank 1 text.
SL2/2Searing LightHoly · Rank 2/2 · Changed from ClassicIncreases your Holy damage done by 2%, and gives a 5% chance each time your Holy Fire spell deals periodic damage for your next Holy Nova to cost no Mana.Requires 15 points in Holy · Requires points in Divine FuryRank 2 not read from footage; showing rank 1 text.
BH0/1Binding HealHoly · Max rank 1 · New in Forever155 Mana | 40 yd range | 1.5 sec castHeals a friendly target and the caster for 346 to 403. Low threat.Requires 15 points in HolyAll ranks read from demo footage.
LL0/2Litany of LightHoly · Max rank 2 · New in ForeverWhen you cast a healing spell, gain Mana equal to 5% of the base cost of the spell if your previous heal was a different spell.Requires 20 points in HolyMax rank not read from footage; showing rank 1 text.
SR0/1Spirit of RedemptionHoly · Max rank 1 · Changed from ClassicUpon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.Requires 20 points in HolyAll ranks read from demo footage.
SG0/5Spiritual GuidanceHoly · Max rank 5 · Changed from ClassicIncreases your spell healing by up to 5% of your total Spirit and your spell damage by up to 1% of your total Spirit.Requires 20 points in HolyMax rank not read from footage; showing rank 1 text.
SH0/3Spiritual HealingHoly · Max rank 3 · Changed from ClassicIncreases the amount healed by your spells by 3%.Requires 25 points in HolyMax rank not read from footage; showing rank 1 text.
PM0/1Prayer of MendingHoly · Max rank 1 · New in Forever210 Mana | 40 yd range | Instant | 10 sec cooldownPlaces a spell on the target that heals them for 247 the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.Requires 30 points in Holy · Requires points in Spirit of RedemptionAll ranks read from demo footage.
Shadow Magic 5
SF0/5Shadow FocusShadow Magic · Max rank 5 · Changed from ClassicIncreases your chance to hit with your Shadow spells by 1%.Max rank not read from footage; showing rank 1 text.
B0/5BlackoutShadow Magic · Max rank 5 · Same as ClassicGives your Shadow damage spells a 10% chance to stun the target for 3 sec.All ranks read from demo footage.
ST5/5Spirit TapShadow Magic · Rank 5/5 · Changed from ClassicGives you a 20% chance to gain a 100% bonus to your Spirit for 15 sec after killing a non-trivial target. For the duration, your Mana will regenerate at a 50% of normal rate while casting.Rank 5 not read from footage; showing rank 1 text.
SA0/3Shadow AffinityShadow Magic · Max rank 3 · Changed from ClassicReduces the threat generated by your Shadow spells by 10%.Requires 5 points in Shadow MagicMax rank not read from footage; showing rank 1 text.
ISW0/2Improved Shadow Word: PainShadow Magic · Max rank 2 · Same as ClassicIncreases the duration of your Shadow Word: Pain spell by 6 sec.Requires 5 points in Shadow MagicAll ranks read from demo footage.
SR0/2Shadow ReachShadow Magic · Max rank 2 · Changed from ClassicIncreases the range of your offensive Shadow spells by 10%.Requires 5 points in Shadow MagicMax rank not read from footage; showing rank 1 text.
IMB0/5Improved Mind BlastShadow Magic · Max rank 5 · Same as ClassicReduces the cooldown of your Mind Blast spell by 2.5 sec.Requires 10 points in Shadow MagicAll ranks read from demo footage.
IPS0/2Improved Psychic ScreamShadow Magic · Max rank 2 · Same as ClassicReduces the cooldown of your Psychic Scream spell by 4 sec.Requires 10 points in Shadow Magic · Requires points in BlackoutAll ranks read from demo footage.
MF0/1Mind FlayShadow Magic · Max rank 1 · Changed from Classic45 Mana | 20 yd range | ChanneledAssault the target's mind with Shadow energy, causing 104 Shadow damage over 3 sec and slowing their movement speed by 50%.Requires 10 points in Shadow MagicAll ranks read from demo footage.
IMF0/2Improved Mind FlayShadow Magic · Max rank 2 · New in ForeverYour Mind Flay now deals 20% more damage, gains 10 yards increased range, but slows the target's movement speed by 20%.Requires 10 points in Shadow Magic · Requires points in Mind FlayAll ranks read from demo footage.
IF0/2Improved FadeShadow Magic · Max rank 2 · Same as ClassicDecreases the cooldown of your Fade ability by 6 sec.Requires 15 points in Shadow MagicAll ranks read from demo footage.
VE0/1Vampiric EmbraceShadow Magic · Max rank 1 · Changed from Classic40 Mana | 30 yd range | Instant | 1 min cooldownAfflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 30 sec. Vampiric Embrace also grants a chance for your Spirit Tap talent to trigger when enemies afflicted by it die.Requires 15 points in Shadow MagicAll ranks read from demo footage.
SW0/3Shadow WeavingShadow Magic · Max rank 3 · Changed from ClassicYour Shadow damage spells have a 33% chance to increase the Shadow damage you deal by 2% for 15 sec, stacking up to 5 times.Requires 15 points in Shadow MagicMax rank not read from footage; showing rank 1 text.
S0/1SilenceShadow Magic · Max rank 1 · Changed from Classic225 Mana | 20 yd range | Instant | 45 sec cooldownSilences the target, preventing them from casting spells for 5 sec and interrupting their spellcasts for 3 sec.Requires 20 points in Shadow MagicAll ranks read from demo footage.
DC0/2Devouring ContagionShadow Magic · Max rank 2 · New in ForeverReduces the mana cost of your Devouring Plague by 50%. Targets that die while Devouring Plague it is active spreads it, jumping to a nearby enemy within 10 yards for the remaining duration.Requires 20 points in Shadow MagicAll ranks read from demo footage.
ED0/2Early DemiseShadow Magic · Max rank 2 · New in ForeverIncreases Shadow Word: Death's critical strike chance on targets at or below 20% health by 15%.Requires 25 points in Shadow MagicMax rank not read from footage; showing rank 1 text.
D0/5DarknessShadow Magic · Max rank 5 · Changed from ClassicIncreases your Shadow damage done by 2%.Requires 25 points in Shadow MagicMax rank not read from footage; showing rank 1 text.
S0/1ShadowformShadow Magic · Max rank 1 · Changed from Classic345 Mana | Instant | 1.5 sec cooldownAssume Shadowform, increasing your Shadow damage by 10%, reducing the Mana cost of all Shadow spells by 50%, increasing the critical strike damage bonus of your Shadow spells by 100%, and reducing Physical damage taken by you by 15%. However, you may not cast healing spells while in this form.Requires 30 points in Shadow Magic · Requires points in Vampiric EmbraceAll ranks read from demo footage.