⚔️ Paladin Forevercommunity intel on WoW Forever paladins, distilled daily from the class Discord

PvP

Last updated 2026-09-17. Everything here is pre-launch community reading of BlizzCon demo data. Nothing is confirmed.
  • Ret with a Holy dip beats Ret with a Prot dip, on the strength of silence immunity, fear reduction and real self-heals. Consensus
  • Deep Ret at 16/0/35 is the channel’s pick “right now”; a revised Holy ReckoningReckoningProtection · Max rank 5 · Changed from ClassicGives you a 8% chance to gain an extra attack after Blocking a melee attack and a 20% chance to gain an extra attack after being the victim of a non-periodic critical strike.Requires 20 points in ProtectionMax rank not read from footage; showing rank 1 text. at 25/26/0 with PrecisionPrecisionProtection · Max rank 3 · Changed from ClassicIncreases your chance to hit with all spells and attacks by 1%.Requires 5 points in ProtectionMax rank not read from footage; showing rank 1 text. is the healer-with-a-two-hander option. One person
  • Holy Strike lands as Holy damage in the beta, so it ignores armor; that and Seal of Righteousness critting for double are the beta’s gifts to PvP. Confirmed
  • VindicationVindicationRetribution · Max rank 3 · Changed from ClassicGives your damaging melee attacks a chance to reduce the target's Attack Power by 42, and increase your Attack Power by 1% for 30 sec.Requires 10 points in RetributionMax rank not read from footage; showing rank 1 text. at 60 reads as about a 200 attack power debuff, which the channel calls strong against melee. One person
  • The PvP realm is faction locked: in the beta you cannot make an Alliance character after a Horde one on it. Confirmed
  • Rank progression is honor every three months with vanity rewards at the top, one PvP mega realm, and no arena. Blizzard said
  • Twist of LightTwist of LightRetribution · Max rank 1 · New in ForeverWhen you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, gain an Echo. Your next melee attack applies the replaced Seal's effects, consuming the Echo.Requires 30 points in Retribution · Requires Level 40All ranks read from demo footage. is the only way to twist, seals are dispellable, and “Premier” vendor gear looked weak. Nothing past level 20 has been tested. Read from demo
Where PvP stands, in full

Seeded from the first six days of #forever-pvp (379 messages, September 12 to 18). Everything here is read from BlizzCon demo footage, stream screenshots, secondhand relays of the panels and the first night of the level 20 beta. The channel is small and most PvP-relevant beta findings arrived through the Ret channel.

  • One PvP mega realm, no war mode, faction locked. Hardcore characters that die can continue on the PvP realm. The faction lock showed up on beta night: a Horde character on the PvP playstyle blocks Alliance characters there, and switching to the PvE playstyle meant a fresh 25-minute queue. (Realm design relayed from Blizzard; lock seen firsthand.)
  • Ranks are an honor bar. The PvP pane seen on a stream shows rank progression as a plain experience bar (“0/250” on hover). Ranks go to 14 purely on honor. The channel’s read of the September 17 talk: progression through honor every three months, with vanity rewards at the top ranks, and no new rating system.
  • Seasons are on the roadmap. A “Season 1 PvP” date was mentioned at BlizzCon; the channel did not capture it.
  • No arena expected. An arena queue NPC exists in the demo but only queues Warsong Gulch. Legacy-screen tooltips mention battlegrounds and not arena. The channel’s working assumption is battlegrounds plus seasons, no arena or rated battlegrounds.
  • Faction balance is unresolved. Blizzard mentioned faction imbalance and “some kind of faction balance”, and the channel cites the Season of Discovery faction lock as precedent. Nothing concrete about a lock on the PvP realm.

Which build should I use?

  • Melee with self-healing: Deep Ret, 16/0/35.
  • Shock and heal: Arena Vigil, 31/18/2 with a Prot dip, or 31/7/13 with a Ret dip.
  • Attrition: Holy ReckoningReckoningProtection · Max rank 5 · Changed from ClassicGives you a 8% chance to gain an extra attack after Blocking a melee attack and a 20% chance to gain an extra attack after being the victim of a non-periodic critical strike.Requires 20 points in ProtectionMax rank not read from footage; showing rank 1 text., 25/26/0, the most annoying build to fight. A revised version swaps the spell hit for PrecisionPrecisionProtection · Max rank 3 · Changed from ClassicIncreases your chance to hit with all spells and attacks by 1%.Requires 5 points in ProtectionMax rank not read from footage; showing rank 1 text., Templar’s Bulwark and Improved Hammer of JusticeImproved Hammer of JusticeProtection · Max rank 3 · Same as ClassicDecreases the cooldown of your Hammer of Justice spell by 15 sec.Requires 15 points in ProtectionAll ranks read from demo footage..
  • Burst with a pocket healer: Stun Burst Ret, 0/20/31.
  • Shock burst: the Ret channel’s 21/0/30 Shock builds. One estimate here: with 300 spell power, Holy ShockHoly ShockHoly · Max rank 1 · Changed from Classic160 Mana | Instant | Enemy: 20 yd range | Friendly: 40 yd range | 10 sec cooldownBlasts the target with Holy energy, causing 129 to 139 Holy damage to an enemy, or 110 to 118 healing to an ally.Requires 20 points in HolyAll ranks read from demo footage. crits for about 900, and the burst is auto, Command proc, Judgement and Shock.

Holy 16
IHS2/2Improved Holy StrikeHoly · Rank 2/2 · New in ForeverReduces the cooldown of your Holy Strike ability by 1 sec.Rank 2 not read from footage; showing rank 1 text.
DS3/5Divine StrengthHoly · Rank 3/5 · Same as ClassicIncreases your Strength by 6%.All ranks read from demo footage.
DI0/5Divine IntellectHoly · Max rank 5 · Same as ClassicIncreases your total Intellect by 10%.All ranks read from demo footage.
HL0/3Healing LightHoly · Max rank 3 · Changed from ClassicIncreases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 12%.Requires 5 points in HolyThis rank read from footage; other ranks estimated.
SF2/2Spiritual FocusHoly · Rank 2/2 · Changed from ClassicGives your Flash of Light, Holy Light, and Light's Vigil spells a 70% chance to not lose casting time when you take damage.Requires 5 points in HolyThis rank read from footage; other ranks estimated.
IS3/3Improved SealsHoly · Rank 3/3 · Changed from ClassicIncreases the damage done by your Seals and Judgements by 5%.Requires 5 points in HolyRank 3 not read from footage; showing rank 1 text.
UF2/2Unyielding FaithHoly · Rank 2/2 · Changed from ClassicReduces the duration of Fear and Disorient effects on you by 15%.Requires 5 points in HolyRank 2 not read from footage; showing rank 1 text.
VT1/1Voice of TruthHoly · Rank 1/1 · New in ForeverInstant | 3 min cooldownGrants you immunity to Silence and Interrupt effects. Lasts 6 sec.Requires 10 points in HolyAll ranks read from demo footage.
R0/3ReverenceHoly · Max rank 3 · New in ForeverAllows 30% of your Mana regeneration to continue while casting.Requires 10 points in HolyThis rank read from footage; other ranks estimated.
PP2/2Purifying PowerHoly · Rank 2/2 · New in ForeverReduces the mana cost of your Cleanse and Purify spells by 20% and reduces the cooldown of your Exorcism and Holy Wrath spells by 33%.Requires 10 points in HolyThis rank read from footage; other ranks estimated.
IL0/2Infusion of LightHoly · Max rank 2 · New in ForeverYour Holy Shock and Flash of Light critical hits reduce the cast time of your next Holy Light cast within 15 sec by 1.0 sec.Requires 15 points in HolyThis rank read from footage; other ranks estimated.
I0/5IlluminationHoly · Max rank 5 · Changed from ClassicAfter getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 40% chance to gain Mana equal to 50% of the base cost of the spell.Requires 15 points in Holy · Requires 3 points in ReverenceMax rank not read from footage; showing rank 2 text.
DF1/1Divine FavorHoly · Rank 1/1 · Moved37 Mana | Instant | 2 min cooldownWhen activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.Requires 15 points in HolyAll ranks read from demo footage.
DP0/3Divine PrecisionHoly · Max rank 3 · New in ForeverIncreases your chance to hit with Holy spells by 6%.Requires 20 points in Holy · Requires 1 point in Holy ShockMax rank not read from footage; showing rank 1 text.
HS0/1Holy ShockHoly · Max rank 1 · Changed from Classic160 Mana | Instant | Enemy: 20 yd range | Friendly: 40 yd range | 10 sec cooldownBlasts the target with Holy energy, causing 129 to 139 Holy damage to an enemy, or 110 to 118 healing to an ally.Requires 20 points in HolyAll ranks read from demo footage.
CG0/2Consecrated GroundHoly · Max rank 2 · New in ForeverGives your Holy spells 5% increased damage against the first 4 enemies that enter your Consecration.Requires 20 points in HolyMax rank not read from footage; showing rank 1 text.
HP0/5Holy PowerHoly · Max rank 5 · Changed from ClassicIncreases the critical strike chance of your Holy Shock spell by 3%, and all other spells by 1%.Requires 25 points in HolyMax rank not read from footage; showing rank 1 text.
LSV0/1Light's VigilHoly · Max rank 1 · New in Forever730 Mana | 1.5 sec cast | Enemy: 20 yd range | Friendly: 40 yd range | 6 sec cooldownApplies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes friendly targets to heal their party for 315 to 333, or enemy targets to suffer 175 to 189 Holy damage and refund 75% of Light's Vigil's Mana cost. You may only have 1 Light's Vigil active per Paladin, per party.Requires 30 points in Holy · Requires 1 point in Holy ShockAll ranks read from demo footage.
Protection 0
T0/5ToughnessProtection · Max rank 5 · MovedIncreases your armor value from items by 10%.All ranks read from demo footage.
R0/5RedoubtProtection · Max rank 5 · Changed from ClassicDamaging melee attacks against you have a 10% chance to increase your chance to block by 6%. Lasts 10 sec or 5 blocks.Max rank not read from footage; showing rank 1 text.
P0/3PrecisionProtection · Max rank 3 · Changed from ClassicIncreases your chance to hit with all spells and attacks by 1%.Requires 5 points in ProtectionMax rank not read from footage; showing rank 1 text.
GSF0/2Guardian's FavorProtection · Max rank 2 · Changed from ClassicReduces the cooldown of your Blessing of Protection by 1 min and increases the duration of your Blessing of Freedom by 3 sec.Requires 5 points in ProtectionMax rank not read from footage; showing rank 1 text.
A0/5AnticipationProtection · Max rank 5 · Changed from ClassicIncreases your Defense Skill by 4.Requires 5 points in ProtectionMax rank not read from footage; showing rank 1 text.
ISF0/1Improved Seal of FuryProtection · Max rank 1 · New in ForeverWhen Seal of Fury's shield is fully absorbed, restore 38 Mana, increased by 15% per level the attacker is above you, up to 45%.Requires 10 points in ProtectionAll ranks read from demo footage.
IRF0/3Improved Righteous FuryProtection · Max rank 3 · Changed from ClassicWhile Righteous Fury is active, all damage taken is reduced by 2%.Requires 10 points in ProtectionMax rank not read from footage; showing rank 1 text.
SS0/3Shield SpecializationProtection · Max rank 3 · Changed from ClassicIncreases the amount of damage absorbed by your shield by 10%, and gives your blocks a 33% chance to restore 6% of your maximum Mana. May only occur once every 3 sec.Requires 10 points in Protection · Requires 5 points in RedoubtMax rank not read from footage; showing rank 1 text.
SD0/2Sacred DutyProtection · Max rank 2 · New in ForeverIncreases your total Stamina by 2% and reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 30 sec.Requires 10 points in ProtectionMax rank not read from footage; showing rank 1 text.
SJ0/1Swift JudgementProtection · Max rank 1 · New in ForeverInstant | 1 min cooldownFinishes the remaining cooldown on your Judgement ability and reduces the Mana cost of your next Judgement by 100%.Requires 15 points in Protection · Requires 1 point in Improved Seal of FuryAll ranks read from demo footage.
OWS0/3One-Handed Weapon SpecializationProtection · Max rank 3 · Changed from ClassicIncreases the damage you deal with one-handed melee weapons by 3%.Requires 15 points in ProtectionMax rank not read from footage; showing rank 1 text.
IHJ0/3Improved Hammer of JusticeProtection · Max rank 3 · Same as ClassicDecreases the cooldown of your Hammer of Justice spell by 15 sec.Requires 15 points in ProtectionAll ranks read from demo footage.
TSB0/1Templar's BulwarkProtection · Max rank 1 · New in Forever110 Mana | Instant | 5 min cooldownWhen activated, this ability grants you an absorb shield equal to 100% of your maximum health for 8 sec. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.Requires 20 points in ProtectionAll ranks read from demo footage.
R0/5ReckoningProtection · Max rank 5 · Changed from ClassicGives you a 8% chance to gain an extra attack after Blocking a melee attack and a 20% chance to gain an extra attack after being the victim of a non-periodic critical strike.Requires 20 points in ProtectionMax rank not read from footage; showing rank 1 text.
IC0/5Iron CreedProtection · Max rank 5 · New in ForeverIncreases the threat generated by your Holy Strike ability 5%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 2% for 6 sec.Requires 25 points in ProtectionMax rank not read from footage; showing rank 1 text.
HS0/1Holy ShieldProtection · Max rank 1 · Changed from Classic150 Mana | Instant | 10 sec cooldownIncreases chance to block by 20% for 10 sec, and deals 110 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.Requires 30 points in Protection · Requires 1 point in Templar's Bulwark · Requires ShieldsAll ranks read from demo footage.
Retribution 35
D0/5DeflectionRetribution · Max rank 5 · MovedIncreases your Parry chance by 5%.All ranks read from demo footage.
B5/5BenedictionRetribution · Rank 5/5 · Changed from ClassicReduces the Mana cost of all instant cast spells and abilities by 10%.This rank read from footage; other ranks estimated.
IJ2/2Improved JudgementRetribution · Rank 2/2 · Changed from ClassicDecreases the cooldown of your Judgement ability by 2 sec.Requires 5 points in RetributionAll ranks read from demo footage.
HC2/2Holy ConduitRetribution · Rank 2/2 · New in ForeverReduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 20%.Requires 5 points in RetributionRank 2 not read from footage; showing rank 1 text.
C5/5ConvictionRetribution · Rank 5/5 · Changed from ClassicIncreases your chance to get a critical strike with melee attacks by 1%.Requires 5 points in RetributionRank 5 not read from footage; showing rank 1 text.
V1/3VindicationRetribution · Rank 1/3 · Changed from ClassicGives your damaging melee attacks a chance to reduce the target's Attack Power by 42, and increase your Attack Power by 1% for 30 sec.Requires 10 points in RetributionThis rank read from footage; other ranks estimated.
SJ3/3Sanctified JudgementRetribution · Rank 3/3 · New in ForeverGives your Judgement ability a 100% chance to return 60% of the Mana cost of the judged seal.Requires 10 points in RetributionThis rank read from footage; other ranks estimated.
SC1/1Seal of CommandRetribution · Rank 1/1 · Changed from Classic65 Mana | InstantGives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 68 to 73 Holy damage, 137 to 146 if the target is stunned or incapacitated.Requires 10 points in RetributionAll ranks read from demo footage.
PJ2/2Pursuit of JusticeRetribution · Rank 2/2 · Changed from ClassicIncreases movement speed and mounted movement speed by 8%. This does not stack with other movement speed increasing effects.Requires 10 points in RetributionRank 2 not read from footage; showing rank 1 text.
EFA0/2Eye for an EyeRetribution · Max rank 2 · Changed from ClassicAll critical strikes against you cause 5% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.Requires 15 points in RetributionMax rank not read from footage; showing rank 1 text.
SA1/1Sacred ArbiterRetribution · Rank 1/1 · New in ForeverIncreases the damage of your Holy Strike ability by 10% and causes it to refresh all Judgement effects on the target.Requires 15 points in RetributionAll ranks read from demo footage.
C0/2CrusadeRetribution · Max rank 2 · New in ForeverIncreases all damage dealt by 1%. Increased by an additional 1% against Demon and Undead targets.Requires 15 points in RetributionMax rank not read from footage; showing rank 1 text.
TWS3/3Two-Handed Weapon SpecializationRetribution · Rank 3/3 · Changed from ClassicIncreases the damage you deal with two-handed melee weapons by 3%.Requires 20 points in RetributionRank 3 not read from footage; showing rank 1 text.
V3/3VengeanceRetribution · Rank 3/3 · Changed from ClassicIncreases your Physical and Holy damage dealt by 1% for 30 sec after landing a critical strike. Stacks up to 5 times.Requires 20 points in Retribution · Requires 3 points in Sanctified JudgementRank 3 not read from footage; showing rank 1 text.
R1/1RepentanceRetribution · Rank 1/1 · Moved60 Mana | Instant | 20 yd range | 1 min cooldownPuts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.Requires 20 points in RetributionAll ranks read from demo footage.
CL3/3Champion of the LightRetribution · Rank 3/3 · New in ForeverIncreases your spell damage and healing by up to 33% of your Intellect.Requires 25 points in RetributionRank 3 not read from footage; showing rank 1 text.
IL2/2Instrument of LawRetribution · Rank 2/2 · New in ForeverReduces the cast time of your Hammer of Wrath by 1.0 sec, and reduces all threat you generate by 20% while Righteous Fury is not active.Requires 25 points in RetributionAll ranks read from demo footage.
TL1/1Twist of LightRetribution · Rank 1/1 · New in ForeverWhen you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, gain an Echo. Your next melee attack applies the replaced Seal's effects, consuming the Echo.Requires 30 points in Retribution · Requires Level 40All ranks read from demo footage.

All PvP builds with links, verdicts and trees

All are drafts from the channel, none tested. Splits are Holy/Prot/Ret as read from the link encoding. Links first posted on other calculators were converted to talentsforever.com on September 15.

BuildSplitLinkVerdict
Deep Ret One person16/0/35openImproved Holy StrikeImproved Holy StrikeHoly · Max rank 2 · New in ForeverReduces the cooldown of your Holy Strike ability by 1 sec.Max rank not read from footage; showing rank 1 text., Spiritual FocusSpiritual FocusHoly · Max rank 2 · Changed from ClassicGives your Flash of Light, Holy Light, and Light's Vigil spells a 70% chance to not lose casting time when you take damage.Requires 5 points in HolyThis rank read from footage; other ranks estimated., Improved SealsImproved SealsHoly · Max rank 3 · Changed from ClassicIncreases the damage done by your Seals and Judgements by 5%.Requires 5 points in HolyMax rank not read from footage; showing rank 1 text., Unyielding FaithUnyielding FaithHoly · Max rank 2 · Changed from ClassicReduces the duration of Fear and Disorient effects on you by 15%.Requires 5 points in HolyMax rank not read from footage; showing rank 1 text., Voice of TruthVoice of TruthHoly · Max rank 1 · New in ForeverInstant | 3 min cooldownGrants you immunity to Silence and Interrupt effects. Lasts 6 sec.Requires 10 points in HolyAll ranks read from demo footage., Purifying PowerPurifying PowerHoly · Max rank 2 · New in ForeverReduces the mana cost of your Cleanse and Purify spells by 20% and reduces the cooldown of your Exorcism and Holy Wrath spells by 33%.Requires 10 points in HolyThis rank read from footage; other ranks estimated., Divine FavorDivine FavorHoly · Max rank 1 · Moved37 Mana | Instant | 2 min cooldownWhen activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.Requires 15 points in HolyAll ranks read from demo footage., BenedictionBenedictionRetribution · Max rank 5 · Changed from ClassicReduces the Mana cost of all instant cast spells and abilities by 10%.This rank read from footage; other ranks estimated.. Ret with real self-healing. The author’s pick “right now”.
Three-Tree Ret One person13/7/31openDivine StrengthDivine StrengthHoly · Max rank 5 · Same as ClassicIncreases your Strength by 10%.All ranks read from demo footage. plus the Holy utility (Spiritual FocusSpiritual FocusHoly · Max rank 2 · Changed from ClassicGives your Flash of Light, Holy Light, and Light's Vigil spells a 70% chance to not lose casting time when you take damage.Requires 5 points in HolyThis rank read from footage; other ranks estimated., Improved SealsImproved SealsHoly · Max rank 3 · Changed from ClassicIncreases the damage done by your Seals and Judgements by 5%.Requires 5 points in HolyMax rank not read from footage; showing rank 1 text., Unyielding FaithUnyielding FaithHoly · Max rank 2 · Changed from ClassicReduces the duration of Fear and Disorient effects on you by 15%.Requires 5 points in HolyMax rank not read from footage; showing rank 1 text.). A revised version drops Champion of the LightChampion of the LightRetribution · Max rank 3 · New in ForeverIncreases your spell damage and healing by up to 33% of your Intellect.Requires 25 points in RetributionMax rank not read from footage; showing rank 1 text. for CrusadeCrusadeRetribution · Max rank 2 · New in ForeverIncreases all damage dealt by 1%. Increased by an additional 1% against Demon and Undead targets.Requires 15 points in RetributionMax rank not read from footage; showing rank 1 text. and one rank of VengeanceVengeanceRetribution · Max rank 3 · Changed from ClassicIncreases your Physical and Holy damage dealt by 1% for 30 sec after landing a critical strike. Stacks up to 5 times.Requires 20 points in Retribution · Requires 3 points in Sanctified JudgementMax rank not read from footage; showing rank 1 text..
Stun Burst Ret One person0/20/31openToughnessToughnessProtection · Max rank 5 · MovedIncreases your armor value from items by 10%.All ranks read from demo footage., PrecisionPrecisionProtection · Max rank 3 · Changed from ClassicIncreases your chance to hit with all spells and attacks by 1%.Requires 5 points in ProtectionMax rank not read from footage; showing rank 1 text., Guardian’s Favor, Improved Seal of FuryImproved Seal of FuryProtection · Max rank 1 · New in ForeverWhen Seal of Fury's shield is fully absorbed, restore 38 Mana, increased by 15% per level the attacker is above you, up to 45%.Requires 10 points in ProtectionAll ranks read from demo footage.. Built for a “double Seal of CommandSeal of CommandRetribution · Max rank 1 · Changed from Classic65 Mana | InstantGives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 68 to 73 Holy damage, 137 to 146 if the target is stunned or incapacitated.Requires 10 points in RetributionAll ranks read from demo footage. stun judge”. Judged good only with a pocket healer.
Shock Ret26/0/25openHoly ShockHoly ShockHoly · Max rank 1 · Changed from Classic160 Mana | Instant | Enemy: 20 yd range | Friendly: 40 yd range | 10 sec cooldownBlasts the target with Holy energy, causing 129 to 139 Holy damage to an enemy, or 110 to 118 healing to an ally.Requires 20 points in HolyAll ranks read from demo footage. as the main button with Ret multipliers behind it.
Holy ReckoningReckoningProtection · Max rank 5 · Changed from ClassicGives you a 8% chance to gain an extra attack after Blocking a melee attack and a 20% chance to gain an extra attack after being the victim of a non-periodic critical strike.Requires 20 points in ProtectionMax rank not read from footage; showing rank 1 text.25/26/0openDivine IntellectDivine IntellectHoly · Max rank 5 · Same as ClassicIncreases your total Intellect by 10%.All ranks read from demo footage., Healing LightHealing LightHoly · Max rank 3 · Changed from ClassicIncreases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 12%.Requires 5 points in HolyThis rank read from footage; other ranks estimated., Spiritual FocusSpiritual FocusHoly · Max rank 2 · Changed from ClassicGives your Flash of Light, Holy Light, and Light's Vigil spells a 70% chance to not lose casting time when you take damage.Requires 5 points in HolyThis rank read from footage; other ranks estimated., Unyielding FaithUnyielding FaithHoly · Max rank 2 · Changed from ClassicReduces the duration of Fear and Disorient effects on you by 15%.Requires 5 points in HolyMax rank not read from footage; showing rank 1 text. plus ReckoningReckoningProtection · Max rank 5 · Changed from ClassicGives you a 8% chance to gain an extra attack after Blocking a melee attack and a 20% chance to gain an extra attack after being the victim of a non-periodic critical strike.Requires 20 points in ProtectionMax rank not read from footage; showing rank 1 text.. Called the most annoying build to fight.
Holy ReckoningReckoningProtection · Max rank 5 · Changed from ClassicGives you a 8% chance to gain an extra attack after Blocking a melee attack and a 20% chance to gain an extra attack after being the victim of a non-periodic critical strike.Requires 20 points in ProtectionMax rank not read from footage; showing rank 1 text., PrecisionPrecisionProtection · Max rank 3 · Changed from ClassicIncreases your chance to hit with all spells and attacks by 1%.Requires 5 points in ProtectionMax rank not read from footage; showing rank 1 text. One person25/26/0openPosted September 17 as “Holy Reck looking pretty strong”: play like a healer, but with Holy ShockHoly ShockHoly · Max rank 1 · Changed from Classic160 Mana | Instant | Enemy: 20 yd range | Friendly: 40 yd range | 10 sec cooldownBlasts the target with Holy energy, causing 129 to 139 Holy damage to an enemy, or 110 to 118 healing to an ally.Requires 20 points in HolyAll ranks read from demo footage., a double judge from Swift JudgementSwift JudgementProtection · Max rank 1 · New in ForeverInstant | 1 min cooldownFinishes the remaining cooldown on your Judgement ability and reduces the Mana cost of your next Judgement by 100%.Requires 15 points in Protection · Requires 1 point in Improved Seal of FuryAll ranks read from demo footage., ReckoningReckoningProtection · Max rank 5 · Changed from ClassicGives you a 8% chance to gain an extra attack after Blocking a melee attack and a 20% chance to gain an extra attack after being the victim of a non-periodic critical strike.Requires 20 points in ProtectionMax rank not read from footage; showing rank 1 text. stacks and Templar’s Bulwark for survival. Same Holy core as the row above; Prot takes ToughnessToughnessProtection · Max rank 5 · MovedIncreases your armor value from items by 10%.All ranks read from demo footage. 5, PrecisionPrecisionProtection · Max rank 3 · Changed from ClassicIncreases your chance to hit with all spells and attacks by 1%.Requires 5 points in ProtectionMax rank not read from footage; showing rank 1 text. 3, Guardian’s Favor, Sacred DutySacred DutyProtection · Max rank 2 · New in ForeverIncreases your total Stamina by 2% and reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 30 sec.Requires 10 points in ProtectionMax rank not read from footage; showing rank 1 text., Improved Hammer of JusticeImproved Hammer of JusticeProtection · Max rank 3 · Same as ClassicDecreases the cooldown of your Hammer of Justice spell by 15 sec.Requires 15 points in ProtectionAll ranks read from demo footage. 3 and Templar’s Bulwark instead of RedoubtRedoubtProtection · Max rank 5 · Changed from ClassicDamaging melee attacks against you have a 10% chance to increase your chance to block by 6%. Lasts 10 sec or 5 blocks.Max rank not read from footage; showing rank 1 text., AnticipationAnticipationProtection · Max rank 5 · Changed from ClassicIncreases your Defense Skill by 4.Requires 5 points in ProtectionMax rank not read from footage; showing rank 1 text. and One-Handed Weapon SpecializationOne-Handed Weapon SpecializationProtection · Max rank 3 · Changed from ClassicIncreases the damage you deal with one-handed melee weapons by 3%.Requires 15 points in ProtectionMax rank not read from footage; showing rank 1 text., since “the spell hit talent isn’t necessary in PvP when you can grab PrecisionPrecisionProtection · Max rank 3 · Changed from ClassicIncreases your chance to hit with all spells and attacks by 1%.Requires 5 points in ProtectionMax rank not read from footage; showing rank 1 text.”. Replies: RedoubtRedoubtProtection · Max rank 5 · Changed from ClassicDamaging melee attacks against you have a 10% chance to increase your chance to block by 6%. Lasts 10 sec or 5 blocks.Max rank not read from footage; showing rank 1 text. is pointless with a two-hander, since ReckoningReckoningProtection · Max rank 5 · Changed from ClassicGives you a 8% chance to gain an extra attack after Blocking a melee attack and a 20% chance to gain an extra attack after being the victim of a non-periodic critical strike.Requires 20 points in ProtectionMax rank not read from footage; showing rank 1 text. no longer needs a block; IlluminationIlluminationHoly · Max rank 5 · Changed from ClassicAfter getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 40% chance to gain Mana equal to 50% of the base cost of the spell.Requires 15 points in Holy · Requires 3 points in ReverenceMax rank not read from footage; showing rank 2 text. is worth less in PvP because so many casts are not heals, so Improved SealsImproved SealsHoly · Max rank 3 · Changed from ClassicIncreases the damage done by your Seals and Judgements by 5%.Requires 5 points in HolyMax rank not read from footage; showing rank 1 text. may beat it.
Arena Vigil, PvP-channel variant31/18/2openDeep Holy shock build with a Prot dip. Near-identical to the Holy channel’s Arena Vigil. Deliberately skips the block-mana talent.
Arena Vigil, Ret dip One person31/7/13openSame Holy core, Ret dip instead of Prot. One theorycrafter’s “makes the most sense” pair with the row above.
Holy/Prot Shockadin draft One person31/20/0openShock into Judgement on the same global. Criticized for taking the one-hander damage talent over 6% damage reduction. The author called it a rough draft.
ReckoningReckoningProtection · Max rank 5 · Changed from ClassicGives you a 8% chance to gain an extra attack after Blocking a melee attack and a 20% chance to gain an extra attack after being the victim of a non-periodic critical strike.Requires 20 points in ProtectionMax rank not read from footage; showing rank 1 text. Bulwark4/26/21openReckoningReckoningProtection · Max rank 5 · Changed from ClassicGives you a 8% chance to gain an extra attack after Blocking a melee attack and a 20% chance to gain an extra attack after being the victim of a non-periodic critical strike.Requires 20 points in ProtectionMax rank not read from footage; showing rank 1 text. plus Templar’s Bulwark with a two-hander. Objection: ReckoningReckoningProtection · Max rank 5 · Changed from ClassicGives you a 8% chance to gain an extra attack after Blocking a melee attack and a 20% chance to gain an extra attack after being the victim of a non-periodic critical strike.Requires 20 points in ProtectionMax rank not read from footage; showing rank 1 text. and twisting can’t coexist, so the Ret half is wasted. Originally posted on forever.oxm.gg; the converted link reads exactly 4/26/21 (Improved Holy StrikeImproved Holy StrikeHoly · Max rank 2 · New in ForeverReduces the cooldown of your Holy Strike ability by 1 sec.Max rank not read from footage; showing rank 1 text. 2, Divine StrengthDivine StrengthHoly · Max rank 5 · Same as ClassicIncreases your Strength by 10%.All ranks read from demo footage. 2).

The Holy channel’s own Arena Vigil (31/18/2) is the healer-side PvP build: Vigil burst, 30 seconds off the bubble cooldown, 45-second Hammer of Justice, skips IlluminationIlluminationHoly · Max rank 5 · Changed from ClassicAfter getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 40% chance to gain Mana equal to 50% of the base cost of the spell.Requires 15 points in Holy · Requires 3 points in ReverenceMax rank not read from footage; showing rank 2 text..

Trees. Comparisons show the first build’s points and what they become in the second.

Three-Tree Ret to its revised version, which drops Champion of the LightChampion of the LightRetribution · Max rank 3 · New in ForeverIncreases your spell damage and healing by up to 33% of your Intellect.Requires 25 points in RetributionMax rank not read from footage; showing rank 1 text. for CrusadeCrusadeRetribution · Max rank 2 · New in ForeverIncreases all damage dealt by 1%. Increased by an additional 1% against Demon and Undead targets.Requires 15 points in RetributionMax rank not read from footage; showing rank 1 text. and a rank of VengeanceVengeanceRetribution · Max rank 3 · Changed from ClassicIncreases your Physical and Holy damage dealt by 1% for 30 sec after landing a critical strike. Stacks up to 5 times.Requires 20 points in Retribution · Requires 3 points in Sanctified JudgementMax rank not read from footage; showing rank 1 text..

13/7/31 vs 13/7/31 · open in calculator · open second build
Holy 13→13
IHS0/2Improved Holy StrikeHoly · Max rank 2 · New in ForeverReduces the cooldown of your Holy Strike ability by 1 sec.Max rank not read from footage; showing rank 1 text.
DS5/5Divine StrengthHoly · Rank 5/5 · Same as ClassicIncreases your Strength by 10%.All ranks read from demo footage.
DI0/5Divine IntellectHoly · Max rank 5 · Same as ClassicIncreases your total Intellect by 10%.All ranks read from demo footage.
HL0/3Healing LightHoly · Max rank 3 · Changed from ClassicIncreases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 12%.Requires 5 points in HolyThis rank read from footage; other ranks estimated.
SF2/2Spiritual FocusHoly · Rank 2/2 · Changed from ClassicGives your Flash of Light, Holy Light, and Light's Vigil spells a 70% chance to not lose casting time when you take damage.Requires 5 points in HolyThis rank read from footage; other ranks estimated.
IS3/3Improved SealsHoly · Rank 3/3 · Changed from ClassicIncreases the damage done by your Seals and Judgements by 5%.Requires 5 points in HolyRank 3 not read from footage; showing rank 1 text.
UF2/2Unyielding FaithHoly · Rank 2/2 · Changed from ClassicReduces the duration of Fear and Disorient effects on you by 15%.Requires 5 points in HolyRank 2 not read from footage; showing rank 1 text.
VT1/1Voice of TruthHoly · Rank 1/1 · New in ForeverInstant | 3 min cooldownGrants you immunity to Silence and Interrupt effects. Lasts 6 sec.Requires 10 points in HolyAll ranks read from demo footage.
R0/3ReverenceHoly · Max rank 3 · New in ForeverAllows 30% of your Mana regeneration to continue while casting.Requires 10 points in HolyThis rank read from footage; other ranks estimated.
PP0/2Purifying PowerHoly · Max rank 2 · New in ForeverReduces the mana cost of your Cleanse and Purify spells by 20% and reduces the cooldown of your Exorcism and Holy Wrath spells by 33%.Requires 10 points in HolyThis rank read from footage; other ranks estimated.
IL0/2Infusion of LightHoly · Max rank 2 · New in ForeverYour Holy Shock and Flash of Light critical hits reduce the cast time of your next Holy Light cast within 15 sec by 1.0 sec.Requires 15 points in HolyThis rank read from footage; other ranks estimated.
I0/5IlluminationHoly · Max rank 5 · Changed from ClassicAfter getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 40% chance to gain Mana equal to 50% of the base cost of the spell.Requires 15 points in Holy · Requires 3 points in ReverenceMax rank not read from footage; showing rank 2 text.
DF0/1Divine FavorHoly · Max rank 1 · Moved37 Mana | Instant | 2 min cooldownWhen activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.Requires 15 points in HolyAll ranks read from demo footage.
DP0/3Divine PrecisionHoly · Max rank 3 · New in ForeverIncreases your chance to hit with Holy spells by 6%.Requires 20 points in Holy · Requires 1 point in Holy ShockMax rank not read from footage; showing rank 1 text.
HS0/1Holy ShockHoly · Max rank 1 · Changed from Classic160 Mana | Instant | Enemy: 20 yd range | Friendly: 40 yd range | 10 sec cooldownBlasts the target with Holy energy, causing 129 to 139 Holy damage to an enemy, or 110 to 118 healing to an ally.Requires 20 points in HolyAll ranks read from demo footage.
CG0/2Consecrated GroundHoly · Max rank 2 · New in ForeverGives your Holy spells 5% increased damage against the first 4 enemies that enter your Consecration.Requires 20 points in HolyMax rank not read from footage; showing rank 1 text.
HP0/5Holy PowerHoly · Max rank 5 · Changed from ClassicIncreases the critical strike chance of your Holy Shock spell by 3%, and all other spells by 1%.Requires 25 points in HolyMax rank not read from footage; showing rank 1 text.
LSV0/1Light's VigilHoly · Max rank 1 · New in Forever730 Mana | 1.5 sec cast | Enemy: 20 yd range | Friendly: 40 yd range | 6 sec cooldownApplies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes friendly targets to heal their party for 315 to 333, or enemy targets to suffer 175 to 189 Holy damage and refund 75% of Light's Vigil's Mana cost. You may only have 1 Light's Vigil active per Paladin, per party.Requires 30 points in Holy · Requires 1 point in Holy ShockAll ranks read from demo footage.
Protection 7→7
T5/5ToughnessProtection · Rank 5/5 · MovedIncreases your armor value from items by 10%.All ranks read from demo footage.
R0/5RedoubtProtection · Max rank 5 · Changed from ClassicDamaging melee attacks against you have a 10% chance to increase your chance to block by 6%. Lasts 10 sec or 5 blocks.Max rank not read from footage; showing rank 1 text.
P0/3PrecisionProtection · Max rank 3 · Changed from ClassicIncreases your chance to hit with all spells and attacks by 1%.Requires 5 points in ProtectionMax rank not read from footage; showing rank 1 text.
GSF2/2Guardian's FavorProtection · Rank 2/2 · Changed from ClassicReduces the cooldown of your Blessing of Protection by 1 min and increases the duration of your Blessing of Freedom by 3 sec.Requires 5 points in ProtectionRank 2 not read from footage; showing rank 1 text.
A0/5AnticipationProtection · Max rank 5 · Changed from ClassicIncreases your Defense Skill by 4.Requires 5 points in ProtectionMax rank not read from footage; showing rank 1 text.
ISF0/1Improved Seal of FuryProtection · Max rank 1 · New in ForeverWhen Seal of Fury's shield is fully absorbed, restore 38 Mana, increased by 15% per level the attacker is above you, up to 45%.Requires 10 points in ProtectionAll ranks read from demo footage.
IRF0/3Improved Righteous FuryProtection · Max rank 3 · Changed from ClassicWhile Righteous Fury is active, all damage taken is reduced by 2%.Requires 10 points in ProtectionMax rank not read from footage; showing rank 1 text.
SS0/3Shield SpecializationProtection · Max rank 3 · Changed from ClassicIncreases the amount of damage absorbed by your shield by 10%, and gives your blocks a 33% chance to restore 6% of your maximum Mana. May only occur once every 3 sec.Requires 10 points in Protection · Requires 5 points in RedoubtMax rank not read from footage; showing rank 1 text.
SD0/2Sacred DutyProtection · Max rank 2 · New in ForeverIncreases your total Stamina by 2% and reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 30 sec.Requires 10 points in ProtectionMax rank not read from footage; showing rank 1 text.
SJ0/1Swift JudgementProtection · Max rank 1 · New in ForeverInstant | 1 min cooldownFinishes the remaining cooldown on your Judgement ability and reduces the Mana cost of your next Judgement by 100%.Requires 15 points in Protection · Requires 1 point in Improved Seal of FuryAll ranks read from demo footage.
OWS0/3One-Handed Weapon SpecializationProtection · Max rank 3 · Changed from ClassicIncreases the damage you deal with one-handed melee weapons by 3%.Requires 15 points in ProtectionMax rank not read from footage; showing rank 1 text.
IHJ0/3Improved Hammer of JusticeProtection · Max rank 3 · Same as ClassicDecreases the cooldown of your Hammer of Justice spell by 15 sec.Requires 15 points in ProtectionAll ranks read from demo footage.
TSB0/1Templar's BulwarkProtection · Max rank 1 · New in Forever110 Mana | Instant | 5 min cooldownWhen activated, this ability grants you an absorb shield equal to 100% of your maximum health for 8 sec. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.Requires 20 points in ProtectionAll ranks read from demo footage.
R0/5ReckoningProtection · Max rank 5 · Changed from ClassicGives you a 8% chance to gain an extra attack after Blocking a melee attack and a 20% chance to gain an extra attack after being the victim of a non-periodic critical strike.Requires 20 points in ProtectionMax rank not read from footage; showing rank 1 text.
IC0/5Iron CreedProtection · Max rank 5 · New in ForeverIncreases the threat generated by your Holy Strike ability 5%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 2% for 6 sec.Requires 25 points in ProtectionMax rank not read from footage; showing rank 1 text.
HS0/1Holy ShieldProtection · Max rank 1 · Changed from Classic150 Mana | Instant | 10 sec cooldownIncreases chance to block by 20% for 10 sec, and deals 110 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.Requires 30 points in Protection · Requires 1 point in Templar's Bulwark · Requires ShieldsAll ranks read from demo footage.
Retribution 31→31
D0/5DeflectionRetribution · Max rank 5 · MovedIncreases your Parry chance by 5%.All ranks read from demo footage.
B5/5BenedictionRetribution · Rank 5/5 · Changed from ClassicReduces the Mana cost of all instant cast spells and abilities by 10%.This rank read from footage; other ranks estimated.
IJ2/2Improved JudgementRetribution · Rank 2/2 · Changed from ClassicDecreases the cooldown of your Judgement ability by 2 sec.Requires 5 points in RetributionAll ranks read from demo footage.
HC2/2Holy ConduitRetribution · Rank 2/2 · New in ForeverReduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 20%.Requires 5 points in RetributionRank 2 not read from footage; showing rank 1 text.
C5/5ConvictionRetribution · Rank 5/5 · Changed from ClassicIncreases your chance to get a critical strike with melee attacks by 1%.Requires 5 points in RetributionRank 5 not read from footage; showing rank 1 text.
V0/3VindicationRetribution · Max rank 3 · Changed from ClassicGives your damaging melee attacks a chance to reduce the target's Attack Power by 42, and increase your Attack Power by 1% for 30 sec.Requires 10 points in RetributionMax rank not read from footage; showing rank 1 text.
SJ3/3Sanctified JudgementRetribution · Rank 3/3 · New in ForeverGives your Judgement ability a 100% chance to return 60% of the Mana cost of the judged seal.Requires 10 points in RetributionThis rank read from footage; other ranks estimated.
SC1/1Seal of CommandRetribution · Rank 1/1 · Changed from Classic65 Mana | InstantGives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 68 to 73 Holy damage, 137 to 146 if the target is stunned or incapacitated.Requires 10 points in RetributionAll ranks read from demo footage.
PJ2/2Pursuit of JusticeRetribution · Rank 2/2 · Changed from ClassicIncreases movement speed and mounted movement speed by 8%. This does not stack with other movement speed increasing effects.Requires 10 points in RetributionRank 2 not read from footage; showing rank 1 text.
EFA2/2Eye for an EyeRetribution · Rank 2/2 · Changed from ClassicAll critical strikes against you cause 5% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.Requires 15 points in RetributionRank 2 not read from footage; showing rank 1 text.
SA1/1Sacred ArbiterRetribution · Rank 1/1 · New in ForeverIncreases the damage of your Holy Strike ability by 10% and causes it to refresh all Judgement effects on the target.Requires 15 points in RetributionAll ranks read from demo footage.
C0→2CrusadeRetribution · Max rank 2 · New in ForeverIncreases all damage dealt by 1%. Increased by an additional 1% against Demon and Undead targets.Requires 15 points in RetributionMax rank not read from footage; showing rank 1 text.
TWS3/3Two-Handed Weapon SpecializationRetribution · Rank 3/3 · Changed from ClassicIncreases the damage you deal with two-handed melee weapons by 3%.Requires 20 points in RetributionRank 3 not read from footage; showing rank 1 text.
V0→1VengeanceRetribution · Max rank 3 · Changed from ClassicIncreases your Physical and Holy damage dealt by 1% for 30 sec after landing a critical strike. Stacks up to 5 times.Requires 20 points in Retribution · Requires 3 points in Sanctified JudgementMax rank not read from footage; showing rank 1 text.
R1/1RepentanceRetribution · Rank 1/1 · Moved60 Mana | Instant | 20 yd range | 1 min cooldownPuts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.Requires 20 points in RetributionAll ranks read from demo footage.
CL3→0Champion of the LightRetribution · Rank 3/3 · New in ForeverIncreases your spell damage and healing by up to 33% of your Intellect.Requires 25 points in RetributionRank 3 not read from footage; showing rank 1 text.
IL0/2Instrument of LawRetribution · Max rank 2 · New in ForeverReduces the cast time of your Hammer of Wrath by 1.0 sec, and reduces all threat you generate by 20% while Righteous Fury is not active.Requires 25 points in RetributionAll ranks read from demo footage.
TL1/1Twist of LightRetribution · Rank 1/1 · New in ForeverWhen you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, gain an Echo. Your next melee attack applies the replaced Seal's effects, consuming the Echo.Requires 30 points in Retribution · Requires Level 40All ranks read from demo footage.

Stun Burst Ret

Holy 0
IHS0/2Improved Holy StrikeHoly · Max rank 2 · New in ForeverReduces the cooldown of your Holy Strike ability by 1 sec.Max rank not read from footage; showing rank 1 text.
DS0/5Divine StrengthHoly · Max rank 5 · Same as ClassicIncreases your Strength by 10%.All ranks read from demo footage.
DI0/5Divine IntellectHoly · Max rank 5 · Same as ClassicIncreases your total Intellect by 10%.All ranks read from demo footage.
HL0/3Healing LightHoly · Max rank 3 · Changed from ClassicIncreases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 12%.Requires 5 points in HolyThis rank read from footage; other ranks estimated.
SF0/2Spiritual FocusHoly · Max rank 2 · Changed from ClassicGives your Flash of Light, Holy Light, and Light's Vigil spells a 70% chance to not lose casting time when you take damage.Requires 5 points in HolyThis rank read from footage; other ranks estimated.
IS0/3Improved SealsHoly · Max rank 3 · Changed from ClassicIncreases the damage done by your Seals and Judgements by 5%.Requires 5 points in HolyMax rank not read from footage; showing rank 1 text.
UF0/2Unyielding FaithHoly · Max rank 2 · Changed from ClassicReduces the duration of Fear and Disorient effects on you by 15%.Requires 5 points in HolyMax rank not read from footage; showing rank 1 text.
VT0/1Voice of TruthHoly · Max rank 1 · New in ForeverInstant | 3 min cooldownGrants you immunity to Silence and Interrupt effects. Lasts 6 sec.Requires 10 points in HolyAll ranks read from demo footage.
R0/3ReverenceHoly · Max rank 3 · New in ForeverAllows 30% of your Mana regeneration to continue while casting.Requires 10 points in HolyThis rank read from footage; other ranks estimated.
PP0/2Purifying PowerHoly · Max rank 2 · New in ForeverReduces the mana cost of your Cleanse and Purify spells by 20% and reduces the cooldown of your Exorcism and Holy Wrath spells by 33%.Requires 10 points in HolyThis rank read from footage; other ranks estimated.
IL0/2Infusion of LightHoly · Max rank 2 · New in ForeverYour Holy Shock and Flash of Light critical hits reduce the cast time of your next Holy Light cast within 15 sec by 1.0 sec.Requires 15 points in HolyThis rank read from footage; other ranks estimated.
I0/5IlluminationHoly · Max rank 5 · Changed from ClassicAfter getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 40% chance to gain Mana equal to 50% of the base cost of the spell.Requires 15 points in Holy · Requires 3 points in ReverenceMax rank not read from footage; showing rank 2 text.
DF0/1Divine FavorHoly · Max rank 1 · Moved37 Mana | Instant | 2 min cooldownWhen activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.Requires 15 points in HolyAll ranks read from demo footage.
DP0/3Divine PrecisionHoly · Max rank 3 · New in ForeverIncreases your chance to hit with Holy spells by 6%.Requires 20 points in Holy · Requires 1 point in Holy ShockMax rank not read from footage; showing rank 1 text.
HS0/1Holy ShockHoly · Max rank 1 · Changed from Classic160 Mana | Instant | Enemy: 20 yd range | Friendly: 40 yd range | 10 sec cooldownBlasts the target with Holy energy, causing 129 to 139 Holy damage to an enemy, or 110 to 118 healing to an ally.Requires 20 points in HolyAll ranks read from demo footage.
CG0/2Consecrated GroundHoly · Max rank 2 · New in ForeverGives your Holy spells 5% increased damage against the first 4 enemies that enter your Consecration.Requires 20 points in HolyMax rank not read from footage; showing rank 1 text.
HP0/5Holy PowerHoly · Max rank 5 · Changed from ClassicIncreases the critical strike chance of your Holy Shock spell by 3%, and all other spells by 1%.Requires 25 points in HolyMax rank not read from footage; showing rank 1 text.
LSV0/1Light's VigilHoly · Max rank 1 · New in Forever730 Mana | 1.5 sec cast | Enemy: 20 yd range | Friendly: 40 yd range | 6 sec cooldownApplies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes friendly targets to heal their party for 315 to 333, or enemy targets to suffer 175 to 189 Holy damage and refund 75% of Light's Vigil's Mana cost. You may only have 1 Light's Vigil active per Paladin, per party.Requires 30 points in Holy · Requires 1 point in Holy ShockAll ranks read from demo footage.
Protection 20
T5/5ToughnessProtection · Rank 5/5 · MovedIncreases your armor value from items by 10%.All ranks read from demo footage.
R0/5RedoubtProtection · Max rank 5 · Changed from ClassicDamaging melee attacks against you have a 10% chance to increase your chance to block by 6%. Lasts 10 sec or 5 blocks.Max rank not read from footage; showing rank 1 text.
P3/3PrecisionProtection · Rank 3/3 · Changed from ClassicIncreases your chance to hit with all spells and attacks by 1%.Requires 5 points in ProtectionRank 3 not read from footage; showing rank 1 text.
GSF2/2Guardian's FavorProtection · Rank 2/2 · Changed from ClassicReduces the cooldown of your Blessing of Protection by 1 min and increases the duration of your Blessing of Freedom by 3 sec.Requires 5 points in ProtectionRank 2 not read from footage; showing rank 1 text.
A0/5AnticipationProtection · Max rank 5 · Changed from ClassicIncreases your Defense Skill by 4.Requires 5 points in ProtectionMax rank not read from footage; showing rank 1 text.
ISF1/1Improved Seal of FuryProtection · Rank 1/1 · New in ForeverWhen Seal of Fury's shield is fully absorbed, restore 38 Mana, increased by 15% per level the attacker is above you, up to 45%.Requires 10 points in ProtectionAll ranks read from demo footage.
IRF3/3Improved Righteous FuryProtection · Rank 3/3 · Changed from ClassicWhile Righteous Fury is active, all damage taken is reduced by 2%.Requires 10 points in ProtectionRank 3 not read from footage; showing rank 1 text.
SS0/3Shield SpecializationProtection · Max rank 3 · Changed from ClassicIncreases the amount of damage absorbed by your shield by 10%, and gives your blocks a 33% chance to restore 6% of your maximum Mana. May only occur once every 3 sec.Requires 10 points in Protection · Requires 5 points in RedoubtMax rank not read from footage; showing rank 1 text.
SD2/2Sacred DutyProtection · Rank 2/2 · New in ForeverIncreases your total Stamina by 2% and reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 30 sec.Requires 10 points in ProtectionRank 2 not read from footage; showing rank 1 text.
SJ1/1Swift JudgementProtection · Rank 1/1 · New in ForeverInstant | 1 min cooldownFinishes the remaining cooldown on your Judgement ability and reduces the Mana cost of your next Judgement by 100%.Requires 15 points in Protection · Requires 1 point in Improved Seal of FuryAll ranks read from demo footage.
OWS0/3One-Handed Weapon SpecializationProtection · Max rank 3 · Changed from ClassicIncreases the damage you deal with one-handed melee weapons by 3%.Requires 15 points in ProtectionMax rank not read from footage; showing rank 1 text.
IHJ3/3Improved Hammer of JusticeProtection · Rank 3/3 · Same as ClassicDecreases the cooldown of your Hammer of Justice spell by 15 sec.Requires 15 points in ProtectionAll ranks read from demo footage.
TSB0/1Templar's BulwarkProtection · Max rank 1 · New in Forever110 Mana | Instant | 5 min cooldownWhen activated, this ability grants you an absorb shield equal to 100% of your maximum health for 8 sec. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.Requires 20 points in ProtectionAll ranks read from demo footage.
R0/5ReckoningProtection · Max rank 5 · Changed from ClassicGives you a 8% chance to gain an extra attack after Blocking a melee attack and a 20% chance to gain an extra attack after being the victim of a non-periodic critical strike.Requires 20 points in ProtectionMax rank not read from footage; showing rank 1 text.
IC0/5Iron CreedProtection · Max rank 5 · New in ForeverIncreases the threat generated by your Holy Strike ability 5%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 2% for 6 sec.Requires 25 points in ProtectionMax rank not read from footage; showing rank 1 text.
HS0/1Holy ShieldProtection · Max rank 1 · Changed from Classic150 Mana | Instant | 10 sec cooldownIncreases chance to block by 20% for 10 sec, and deals 110 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.Requires 30 points in Protection · Requires 1 point in Templar's Bulwark · Requires ShieldsAll ranks read from demo footage.
Retribution 31
D0/5DeflectionRetribution · Max rank 5 · MovedIncreases your Parry chance by 5%.All ranks read from demo footage.
B5/5BenedictionRetribution · Rank 5/5 · Changed from ClassicReduces the Mana cost of all instant cast spells and abilities by 10%.This rank read from footage; other ranks estimated.
IJ2/2Improved JudgementRetribution · Rank 2/2 · Changed from ClassicDecreases the cooldown of your Judgement ability by 2 sec.Requires 5 points in RetributionAll ranks read from demo footage.
HC2/2Holy ConduitRetribution · Rank 2/2 · New in ForeverReduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 20%.Requires 5 points in RetributionRank 2 not read from footage; showing rank 1 text.
C5/5ConvictionRetribution · Rank 5/5 · Changed from ClassicIncreases your chance to get a critical strike with melee attacks by 1%.Requires 5 points in RetributionRank 5 not read from footage; showing rank 1 text.
V0/3VindicationRetribution · Max rank 3 · Changed from ClassicGives your damaging melee attacks a chance to reduce the target's Attack Power by 42, and increase your Attack Power by 1% for 30 sec.Requires 10 points in RetributionMax rank not read from footage; showing rank 1 text.
SJ3/3Sanctified JudgementRetribution · Rank 3/3 · New in ForeverGives your Judgement ability a 100% chance to return 60% of the Mana cost of the judged seal.Requires 10 points in RetributionThis rank read from footage; other ranks estimated.
SC1/1Seal of CommandRetribution · Rank 1/1 · Changed from Classic65 Mana | InstantGives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 68 to 73 Holy damage, 137 to 146 if the target is stunned or incapacitated.Requires 10 points in RetributionAll ranks read from demo footage.
PJ0/2Pursuit of JusticeRetribution · Max rank 2 · Changed from ClassicIncreases movement speed and mounted movement speed by 8%. This does not stack with other movement speed increasing effects.Requires 10 points in RetributionMax rank not read from footage; showing rank 1 text.
EFA2/2Eye for an EyeRetribution · Rank 2/2 · Changed from ClassicAll critical strikes against you cause 5% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.Requires 15 points in RetributionRank 2 not read from footage; showing rank 1 text.
SA1/1Sacred ArbiterRetribution · Rank 1/1 · New in ForeverIncreases the damage of your Holy Strike ability by 10% and causes it to refresh all Judgement effects on the target.Requires 15 points in RetributionAll ranks read from demo footage.
C2/2CrusadeRetribution · Rank 2/2 · New in ForeverIncreases all damage dealt by 1%. Increased by an additional 1% against Demon and Undead targets.Requires 15 points in RetributionRank 2 not read from footage; showing rank 1 text.
TWS3/3Two-Handed Weapon SpecializationRetribution · Rank 3/3 · Changed from ClassicIncreases the damage you deal with two-handed melee weapons by 3%.Requires 20 points in RetributionRank 3 not read from footage; showing rank 1 text.
V3/3VengeanceRetribution · Rank 3/3 · Changed from ClassicIncreases your Physical and Holy damage dealt by 1% for 30 sec after landing a critical strike. Stacks up to 5 times.Requires 20 points in Retribution · Requires 3 points in Sanctified JudgementRank 3 not read from footage; showing rank 1 text.
R1/1RepentanceRetribution · Rank 1/1 · Moved60 Mana | Instant | 20 yd range | 1 min cooldownPuts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.Requires 20 points in RetributionAll ranks read from demo footage.
CL0/3Champion of the LightRetribution · Max rank 3 · New in ForeverIncreases your spell damage and healing by up to 33% of your Intellect.Requires 25 points in RetributionMax rank not read from footage; showing rank 1 text.
IL0/2Instrument of LawRetribution · Max rank 2 · New in ForeverReduces the cast time of your Hammer of Wrath by 1.0 sec, and reduces all threat you generate by 20% while Righteous Fury is not active.Requires 25 points in RetributionAll ranks read from demo footage.
TL1/1Twist of LightRetribution · Rank 1/1 · New in ForeverWhen you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, gain an Echo. Your next melee attack applies the replaced Seal's effects, consuming the Echo.Requires 30 points in Retribution · Requires Level 40All ranks read from demo footage.

Shock Ret

Holy 26
IHS0/2Improved Holy StrikeHoly · Max rank 2 · New in ForeverReduces the cooldown of your Holy Strike ability by 1 sec.Max rank not read from footage; showing rank 1 text.
DS0/5Divine StrengthHoly · Max rank 5 · Same as ClassicIncreases your Strength by 10%.All ranks read from demo footage.
DI5/5Divine IntellectHoly · Rank 5/5 · Same as ClassicIncreases your total Intellect by 10%.All ranks read from demo footage.
HL2/3Healing LightHoly · Rank 2/3 · Changed from ClassicIncreases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 12%.Requires 5 points in HolyRank 2 not read from footage; showing rank 3 text.
SF2/2Spiritual FocusHoly · Rank 2/2 · Changed from ClassicGives your Flash of Light, Holy Light, and Light's Vigil spells a 70% chance to not lose casting time when you take damage.Requires 5 points in HolyThis rank read from footage; other ranks estimated.
IS3/3Improved SealsHoly · Rank 3/3 · Changed from ClassicIncreases the damage done by your Seals and Judgements by 5%.Requires 5 points in HolyRank 3 not read from footage; showing rank 1 text.
UF2/2Unyielding FaithHoly · Rank 2/2 · Changed from ClassicReduces the duration of Fear and Disorient effects on you by 15%.Requires 5 points in HolyRank 2 not read from footage; showing rank 1 text.
VT1/1Voice of TruthHoly · Rank 1/1 · New in ForeverInstant | 3 min cooldownGrants you immunity to Silence and Interrupt effects. Lasts 6 sec.Requires 10 points in HolyAll ranks read from demo footage.
R2/3ReverenceHoly · Rank 2/3 · New in ForeverAllows 30% of your Mana regeneration to continue while casting.Requires 10 points in HolyRank 2 not read from footage; showing rank 3 text.
PP0/2Purifying PowerHoly · Max rank 2 · New in ForeverReduces the mana cost of your Cleanse and Purify spells by 20% and reduces the cooldown of your Exorcism and Holy Wrath spells by 33%.Requires 10 points in HolyThis rank read from footage; other ranks estimated.
IL2/2Infusion of LightHoly · Rank 2/2 · New in ForeverYour Holy Shock and Flash of Light critical hits reduce the cast time of your next Holy Light cast within 15 sec by 1.0 sec.Requires 15 points in HolyThis rank read from footage; other ranks estimated.
I0/5IlluminationHoly · Max rank 5 · Changed from ClassicAfter getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 40% chance to gain Mana equal to 50% of the base cost of the spell.Requires 15 points in Holy · Requires 3 points in ReverenceMax rank not read from footage; showing rank 2 text.
DF1/1Divine FavorHoly · Rank 1/1 · Moved37 Mana | Instant | 2 min cooldownWhen activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.Requires 15 points in HolyAll ranks read from demo footage.
DP3/3Divine PrecisionHoly · Rank 3/3 · New in ForeverIncreases your chance to hit with Holy spells by 6%.Requires 20 points in Holy · Requires 1 point in Holy ShockRank 3 not read from footage; showing rank 1 text.
HS1/1Holy ShockHoly · Rank 1/1 · Changed from Classic160 Mana | Instant | Enemy: 20 yd range | Friendly: 40 yd range | 10 sec cooldownBlasts the target with Holy energy, causing 129 to 139 Holy damage to an enemy, or 110 to 118 healing to an ally.Requires 20 points in HolyAll ranks read from demo footage.
CG2/2Consecrated GroundHoly · Rank 2/2 · New in ForeverGives your Holy spells 5% increased damage against the first 4 enemies that enter your Consecration.Requires 20 points in HolyRank 2 not read from footage; showing rank 1 text.
HP0/5Holy PowerHoly · Max rank 5 · Changed from ClassicIncreases the critical strike chance of your Holy Shock spell by 3%, and all other spells by 1%.Requires 25 points in HolyMax rank not read from footage; showing rank 1 text.
LSV0/1Light's VigilHoly · Max rank 1 · New in Forever730 Mana | 1.5 sec cast | Enemy: 20 yd range | Friendly: 40 yd range | 6 sec cooldownApplies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes friendly targets to heal their party for 315 to 333, or enemy targets to suffer 175 to 189 Holy damage and refund 75% of Light's Vigil's Mana cost. You may only have 1 Light's Vigil active per Paladin, per party.Requires 30 points in Holy · Requires 1 point in Holy ShockAll ranks read from demo footage.
Protection 0
T0/5ToughnessProtection · Max rank 5 · MovedIncreases your armor value from items by 10%.All ranks read from demo footage.
R0/5RedoubtProtection · Max rank 5 · Changed from ClassicDamaging melee attacks against you have a 10% chance to increase your chance to block by 6%. Lasts 10 sec or 5 blocks.Max rank not read from footage; showing rank 1 text.
P0/3PrecisionProtection · Max rank 3 · Changed from ClassicIncreases your chance to hit with all spells and attacks by 1%.Requires 5 points in ProtectionMax rank not read from footage; showing rank 1 text.
GSF0/2Guardian's FavorProtection · Max rank 2 · Changed from ClassicReduces the cooldown of your Blessing of Protection by 1 min and increases the duration of your Blessing of Freedom by 3 sec.Requires 5 points in ProtectionMax rank not read from footage; showing rank 1 text.
A0/5AnticipationProtection · Max rank 5 · Changed from ClassicIncreases your Defense Skill by 4.Requires 5 points in ProtectionMax rank not read from footage; showing rank 1 text.
ISF0/1Improved Seal of FuryProtection · Max rank 1 · New in ForeverWhen Seal of Fury's shield is fully absorbed, restore 38 Mana, increased by 15% per level the attacker is above you, up to 45%.Requires 10 points in ProtectionAll ranks read from demo footage.
IRF0/3Improved Righteous FuryProtection · Max rank 3 · Changed from ClassicWhile Righteous Fury is active, all damage taken is reduced by 2%.Requires 10 points in ProtectionMax rank not read from footage; showing rank 1 text.
SS0/3Shield SpecializationProtection · Max rank 3 · Changed from ClassicIncreases the amount of damage absorbed by your shield by 10%, and gives your blocks a 33% chance to restore 6% of your maximum Mana. May only occur once every 3 sec.Requires 10 points in Protection · Requires 5 points in RedoubtMax rank not read from footage; showing rank 1 text.
SD0/2Sacred DutyProtection · Max rank 2 · New in ForeverIncreases your total Stamina by 2% and reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 30 sec.Requires 10 points in ProtectionMax rank not read from footage; showing rank 1 text.
SJ0/1Swift JudgementProtection · Max rank 1 · New in ForeverInstant | 1 min cooldownFinishes the remaining cooldown on your Judgement ability and reduces the Mana cost of your next Judgement by 100%.Requires 15 points in Protection · Requires 1 point in Improved Seal of FuryAll ranks read from demo footage.
OWS0/3One-Handed Weapon SpecializationProtection · Max rank 3 · Changed from ClassicIncreases the damage you deal with one-handed melee weapons by 3%.Requires 15 points in ProtectionMax rank not read from footage; showing rank 1 text.
IHJ0/3Improved Hammer of JusticeProtection · Max rank 3 · Same as ClassicDecreases the cooldown of your Hammer of Justice spell by 15 sec.Requires 15 points in ProtectionAll ranks read from demo footage.
TSB0/1Templar's BulwarkProtection · Max rank 1 · New in Forever110 Mana | Instant | 5 min cooldownWhen activated, this ability grants you an absorb shield equal to 100% of your maximum health for 8 sec. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.Requires 20 points in ProtectionAll ranks read from demo footage.
R0/5ReckoningProtection · Max rank 5 · Changed from ClassicGives you a 8% chance to gain an extra attack after Blocking a melee attack and a 20% chance to gain an extra attack after being the victim of a non-periodic critical strike.Requires 20 points in ProtectionMax rank not read from footage; showing rank 1 text.
IC0/5Iron CreedProtection · Max rank 5 · New in ForeverIncreases the threat generated by your Holy Strike ability 5%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 2% for 6 sec.Requires 25 points in ProtectionMax rank not read from footage; showing rank 1 text.
HS0/1Holy ShieldProtection · Max rank 1 · Changed from Classic150 Mana | Instant | 10 sec cooldownIncreases chance to block by 20% for 10 sec, and deals 110 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.Requires 30 points in Protection · Requires 1 point in Templar's Bulwark · Requires ShieldsAll ranks read from demo footage.
Retribution 25
D1/5DeflectionRetribution · Rank 1/5 · MovedIncreases your Parry chance by 1%.All ranks read from demo footage.
B5/5BenedictionRetribution · Rank 5/5 · Changed from ClassicReduces the Mana cost of all instant cast spells and abilities by 10%.This rank read from footage; other ranks estimated.
IJ2/2Improved JudgementRetribution · Rank 2/2 · Changed from ClassicDecreases the cooldown of your Judgement ability by 2 sec.Requires 5 points in RetributionAll ranks read from demo footage.
HC2/2Holy ConduitRetribution · Rank 2/2 · New in ForeverReduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 20%.Requires 5 points in RetributionRank 2 not read from footage; showing rank 1 text.
C0/5ConvictionRetribution · Max rank 5 · Changed from ClassicIncreases your chance to get a critical strike with melee attacks by 1%.Requires 5 points in RetributionMax rank not read from footage; showing rank 1 text.
V0/3VindicationRetribution · Max rank 3 · Changed from ClassicGives your damaging melee attacks a chance to reduce the target's Attack Power by 42, and increase your Attack Power by 1% for 30 sec.Requires 10 points in RetributionMax rank not read from footage; showing rank 1 text.
SJ3/3Sanctified JudgementRetribution · Rank 3/3 · New in ForeverGives your Judgement ability a 100% chance to return 60% of the Mana cost of the judged seal.Requires 10 points in RetributionThis rank read from footage; other ranks estimated.
SC1/1Seal of CommandRetribution · Rank 1/1 · Changed from Classic65 Mana | InstantGives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 68 to 73 Holy damage, 137 to 146 if the target is stunned or incapacitated.Requires 10 points in RetributionAll ranks read from demo footage.
PJ2/2Pursuit of JusticeRetribution · Rank 2/2 · Changed from ClassicIncreases movement speed and mounted movement speed by 8%. This does not stack with other movement speed increasing effects.Requires 10 points in RetributionRank 2 not read from footage; showing rank 1 text.
EFA2/2Eye for an EyeRetribution · Rank 2/2 · Changed from ClassicAll critical strikes against you cause 5% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.Requires 15 points in RetributionRank 2 not read from footage; showing rank 1 text.
SA1/1Sacred ArbiterRetribution · Rank 1/1 · New in ForeverIncreases the damage of your Holy Strike ability by 10% and causes it to refresh all Judgement effects on the target.Requires 15 points in RetributionAll ranks read from demo footage.
C2/2CrusadeRetribution · Rank 2/2 · New in ForeverIncreases all damage dealt by 1%. Increased by an additional 1% against Demon and Undead targets.Requires 15 points in RetributionRank 2 not read from footage; showing rank 1 text.
TWS0/3Two-Handed Weapon SpecializationRetribution · Max rank 3 · Changed from ClassicIncreases the damage you deal with two-handed melee weapons by 3%.Requires 20 points in RetributionMax rank not read from footage; showing rank 1 text.
V3/3VengeanceRetribution · Rank 3/3 · Changed from ClassicIncreases your Physical and Holy damage dealt by 1% for 30 sec after landing a critical strike. Stacks up to 5 times.Requires 20 points in Retribution · Requires 3 points in Sanctified JudgementRank 3 not read from footage; showing rank 1 text.
R1/1RepentanceRetribution · Rank 1/1 · Moved60 Mana | Instant | 20 yd range | 1 min cooldownPuts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.Requires 20 points in RetributionAll ranks read from demo footage.
CL0/3Champion of the LightRetribution · Max rank 3 · New in ForeverIncreases your spell damage and healing by up to 33% of your Intellect.Requires 25 points in RetributionMax rank not read from footage; showing rank 1 text.
IL0/2Instrument of LawRetribution · Max rank 2 · New in ForeverReduces the cast time of your Hammer of Wrath by 1.0 sec, and reduces all threat you generate by 20% while Righteous Fury is not active.Requires 25 points in RetributionAll ranks read from demo footage.
TL0/1Twist of LightRetribution · Max rank 1 · New in ForeverWhen you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, gain an Echo. Your next melee attack applies the replaced Seal's effects, consuming the Echo.Requires 30 points in Retribution · Requires Level 40All ranks read from demo footage.

Holy ReckoningReckoningProtection · Max rank 5 · Changed from ClassicGives you a 8% chance to gain an extra attack after Blocking a melee attack and a 20% chance to gain an extra attack after being the victim of a non-periodic critical strike.Requires 20 points in ProtectionMax rank not read from footage; showing rank 1 text. to its PrecisionPrecisionProtection · Max rank 3 · Changed from ClassicIncreases your chance to hit with all spells and attacks by 1%.Requires 5 points in ProtectionMax rank not read from footage; showing rank 1 text. version

25/26/0 vs 25/26/0 · open in calculator · open second build
Holy 25→25
IHS0/2Improved Holy StrikeHoly · Max rank 2 · New in ForeverReduces the cooldown of your Holy Strike ability by 1 sec.Max rank not read from footage; showing rank 1 text.
DS0/5Divine StrengthHoly · Max rank 5 · Same as ClassicIncreases your Strength by 10%.All ranks read from demo footage.
DI5/5Divine IntellectHoly · Rank 5/5 · Same as ClassicIncreases your total Intellect by 10%.All ranks read from demo footage.
HL3/3Healing LightHoly · Rank 3/3 · Changed from ClassicIncreases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 12%.Requires 5 points in HolyThis rank read from footage; other ranks estimated.
SF2/2Spiritual FocusHoly · Rank 2/2 · Changed from ClassicGives your Flash of Light, Holy Light, and Light's Vigil spells a 70% chance to not lose casting time when you take damage.Requires 5 points in HolyThis rank read from footage; other ranks estimated.
IS0/3Improved SealsHoly · Max rank 3 · Changed from ClassicIncreases the damage done by your Seals and Judgements by 5%.Requires 5 points in HolyMax rank not read from footage; showing rank 1 text.
UF2/2Unyielding FaithHoly · Rank 2/2 · Changed from ClassicReduces the duration of Fear and Disorient effects on you by 15%.Requires 5 points in HolyRank 2 not read from footage; showing rank 1 text.
VT1/1Voice of TruthHoly · Rank 1/1 · New in ForeverInstant | 3 min cooldownGrants you immunity to Silence and Interrupt effects. Lasts 6 sec.Requires 10 points in HolyAll ranks read from demo footage.
R3/3ReverenceHoly · Rank 3/3 · New in ForeverAllows 30% of your Mana regeneration to continue while casting.Requires 10 points in HolyThis rank read from footage; other ranks estimated.
PP0/2Purifying PowerHoly · Max rank 2 · New in ForeverReduces the mana cost of your Cleanse and Purify spells by 20% and reduces the cooldown of your Exorcism and Holy Wrath spells by 33%.Requires 10 points in HolyThis rank read from footage; other ranks estimated.
IL2/2Infusion of LightHoly · Rank 2/2 · New in ForeverYour Holy Shock and Flash of Light critical hits reduce the cast time of your next Holy Light cast within 15 sec by 1.0 sec.Requires 15 points in HolyThis rank read from footage; other ranks estimated.
I5/5IlluminationHoly · Rank 5/5 · Changed from ClassicAfter getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 40% chance to gain Mana equal to 50% of the base cost of the spell.Requires 15 points in Holy · Requires 3 points in ReverenceRank 5 not read from footage; showing rank 2 text.
DF1/1Divine FavorHoly · Rank 1/1 · Moved37 Mana | Instant | 2 min cooldownWhen activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.Requires 15 points in HolyAll ranks read from demo footage.
DP0/3Divine PrecisionHoly · Max rank 3 · New in ForeverIncreases your chance to hit with Holy spells by 6%.Requires 20 points in Holy · Requires 1 point in Holy ShockMax rank not read from footage; showing rank 1 text.
HS1/1Holy ShockHoly · Rank 1/1 · Changed from Classic160 Mana | Instant | Enemy: 20 yd range | Friendly: 40 yd range | 10 sec cooldownBlasts the target with Holy energy, causing 129 to 139 Holy damage to an enemy, or 110 to 118 healing to an ally.Requires 20 points in HolyAll ranks read from demo footage.
CG0/2Consecrated GroundHoly · Max rank 2 · New in ForeverGives your Holy spells 5% increased damage against the first 4 enemies that enter your Consecration.Requires 20 points in HolyMax rank not read from footage; showing rank 1 text.
HP0/5Holy PowerHoly · Max rank 5 · Changed from ClassicIncreases the critical strike chance of your Holy Shock spell by 3%, and all other spells by 1%.Requires 25 points in HolyMax rank not read from footage; showing rank 1 text.
LSV0/1Light's VigilHoly · Max rank 1 · New in Forever730 Mana | 1.5 sec cast | Enemy: 20 yd range | Friendly: 40 yd range | 6 sec cooldownApplies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes friendly targets to heal their party for 315 to 333, or enemy targets to suffer 175 to 189 Holy damage and refund 75% of Light's Vigil's Mana cost. You may only have 1 Light's Vigil active per Paladin, per party.Requires 30 points in Holy · Requires 1 point in Holy ShockAll ranks read from demo footage.
Protection 26→26
T0→5ToughnessProtection · Max rank 5 · MovedIncreases your armor value from items by 10%.All ranks read from demo footage.
R5→0RedoubtProtection · Rank 5/5 · Changed from ClassicDamaging melee attacks against you have a 10% chance to increase your chance to block by 6%. Lasts 10 sec or 5 blocks.Rank 5 not read from footage; showing rank 1 text.
P3/3PrecisionProtection · Rank 3/3 · Changed from ClassicIncreases your chance to hit with all spells and attacks by 1%.Requires 5 points in ProtectionRank 3 not read from footage; showing rank 1 text.
GSF2/2Guardian's FavorProtection · Rank 2/2 · Changed from ClassicReduces the cooldown of your Blessing of Protection by 1 min and increases the duration of your Blessing of Freedom by 3 sec.Requires 5 points in ProtectionRank 2 not read from footage; showing rank 1 text.
A0/5AnticipationProtection · Max rank 5 · Changed from ClassicIncreases your Defense Skill by 4.Requires 5 points in ProtectionMax rank not read from footage; showing rank 1 text.
ISF1/1Improved Seal of FuryProtection · Rank 1/1 · New in ForeverWhen Seal of Fury's shield is fully absorbed, restore 38 Mana, increased by 15% per level the attacker is above you, up to 45%.Requires 10 points in ProtectionAll ranks read from demo footage.
IRF0→3Improved Righteous FuryProtection · Max rank 3 · Changed from ClassicWhile Righteous Fury is active, all damage taken is reduced by 2%.Requires 10 points in ProtectionMax rank not read from footage; showing rank 1 text.
SS3→0Shield SpecializationProtection · Rank 3/3 · Changed from ClassicIncreases the amount of damage absorbed by your shield by 10%, and gives your blocks a 33% chance to restore 6% of your maximum Mana. May only occur once every 3 sec.Requires 10 points in Protection · Requires 5 points in RedoubtRank 3 not read from footage; showing rank 1 text.
SD2/2Sacred DutyProtection · Rank 2/2 · New in ForeverIncreases your total Stamina by 2% and reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 30 sec.Requires 10 points in ProtectionRank 2 not read from footage; showing rank 1 text.
SJ1/1Swift JudgementProtection · Rank 1/1 · New in ForeverInstant | 1 min cooldownFinishes the remaining cooldown on your Judgement ability and reduces the Mana cost of your next Judgement by 100%.Requires 15 points in Protection · Requires 1 point in Improved Seal of FuryAll ranks read from demo footage.
OWS0/3One-Handed Weapon SpecializationProtection · Max rank 3 · Changed from ClassicIncreases the damage you deal with one-handed melee weapons by 3%.Requires 15 points in ProtectionMax rank not read from footage; showing rank 1 text.
IHJ3/3Improved Hammer of JusticeProtection · Rank 3/3 · Same as ClassicDecreases the cooldown of your Hammer of Justice spell by 15 sec.Requires 15 points in ProtectionAll ranks read from demo footage.
TSB1/1Templar's BulwarkProtection · Rank 1/1 · New in Forever110 Mana | Instant | 5 min cooldownWhen activated, this ability grants you an absorb shield equal to 100% of your maximum health for 8 sec. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.Requires 20 points in ProtectionAll ranks read from demo footage.
R5/5ReckoningProtection · Rank 5/5 · Changed from ClassicGives you a 8% chance to gain an extra attack after Blocking a melee attack and a 20% chance to gain an extra attack after being the victim of a non-periodic critical strike.Requires 20 points in ProtectionRank 5 not read from footage; showing rank 1 text.
IC0/5Iron CreedProtection · Max rank 5 · New in ForeverIncreases the threat generated by your Holy Strike ability 5%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 2% for 6 sec.Requires 25 points in ProtectionMax rank not read from footage; showing rank 1 text.
HS0/1Holy ShieldProtection · Max rank 1 · Changed from Classic150 Mana | Instant | 10 sec cooldownIncreases chance to block by 20% for 10 sec, and deals 110 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.Requires 30 points in Protection · Requires 1 point in Templar's Bulwark · Requires ShieldsAll ranks read from demo footage.
Retribution 0→0
D0/5DeflectionRetribution · Max rank 5 · MovedIncreases your Parry chance by 5%.All ranks read from demo footage.
B0/5BenedictionRetribution · Max rank 5 · Changed from ClassicReduces the Mana cost of all instant cast spells and abilities by 10%.This rank read from footage; other ranks estimated.
IJ0/2Improved JudgementRetribution · Max rank 2 · Changed from ClassicDecreases the cooldown of your Judgement ability by 2 sec.Requires 5 points in RetributionAll ranks read from demo footage.
HC0/2Holy ConduitRetribution · Max rank 2 · New in ForeverReduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 20%.Requires 5 points in RetributionMax rank not read from footage; showing rank 1 text.
C0/5ConvictionRetribution · Max rank 5 · Changed from ClassicIncreases your chance to get a critical strike with melee attacks by 1%.Requires 5 points in RetributionMax rank not read from footage; showing rank 1 text.
V0/3VindicationRetribution · Max rank 3 · Changed from ClassicGives your damaging melee attacks a chance to reduce the target's Attack Power by 42, and increase your Attack Power by 1% for 30 sec.Requires 10 points in RetributionMax rank not read from footage; showing rank 1 text.
SJ0/3Sanctified JudgementRetribution · Max rank 3 · New in ForeverGives your Judgement ability a 100% chance to return 60% of the Mana cost of the judged seal.Requires 10 points in RetributionThis rank read from footage; other ranks estimated.
SC0/1Seal of CommandRetribution · Max rank 1 · Changed from Classic65 Mana | InstantGives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 68 to 73 Holy damage, 137 to 146 if the target is stunned or incapacitated.Requires 10 points in RetributionAll ranks read from demo footage.
PJ0/2Pursuit of JusticeRetribution · Max rank 2 · Changed from ClassicIncreases movement speed and mounted movement speed by 8%. This does not stack with other movement speed increasing effects.Requires 10 points in RetributionMax rank not read from footage; showing rank 1 text.
EFA0/2Eye for an EyeRetribution · Max rank 2 · Changed from ClassicAll critical strikes against you cause 5% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.Requires 15 points in RetributionMax rank not read from footage; showing rank 1 text.
SA0/1Sacred ArbiterRetribution · Max rank 1 · New in ForeverIncreases the damage of your Holy Strike ability by 10% and causes it to refresh all Judgement effects on the target.Requires 15 points in RetributionAll ranks read from demo footage.
C0/2CrusadeRetribution · Max rank 2 · New in ForeverIncreases all damage dealt by 1%. Increased by an additional 1% against Demon and Undead targets.Requires 15 points in RetributionMax rank not read from footage; showing rank 1 text.
TWS0/3Two-Handed Weapon SpecializationRetribution · Max rank 3 · Changed from ClassicIncreases the damage you deal with two-handed melee weapons by 3%.Requires 20 points in RetributionMax rank not read from footage; showing rank 1 text.
V0/3VengeanceRetribution · Max rank 3 · Changed from ClassicIncreases your Physical and Holy damage dealt by 1% for 30 sec after landing a critical strike. Stacks up to 5 times.Requires 20 points in Retribution · Requires 3 points in Sanctified JudgementMax rank not read from footage; showing rank 1 text.
R0/1RepentanceRetribution · Max rank 1 · Moved60 Mana | Instant | 20 yd range | 1 min cooldownPuts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.Requires 20 points in RetributionAll ranks read from demo footage.
CL0/3Champion of the LightRetribution · Max rank 3 · New in ForeverIncreases your spell damage and healing by up to 33% of your Intellect.Requires 25 points in RetributionMax rank not read from footage; showing rank 1 text.
IL0/2Instrument of LawRetribution · Max rank 2 · New in ForeverReduces the cast time of your Hammer of Wrath by 1.0 sec, and reduces all threat you generate by 20% while Righteous Fury is not active.Requires 25 points in RetributionAll ranks read from demo footage.
TL0/1Twist of LightRetribution · Max rank 1 · New in ForeverWhen you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, gain an Echo. Your next melee attack applies the replaced Seal's effects, consuming the Echo.Requires 30 points in Retribution · Requires Level 40All ranks read from demo footage.

Arena Vigil, PvP-channel variant

Holy 31
IHS2/2Improved Holy StrikeHoly · Rank 2/2 · New in ForeverReduces the cooldown of your Holy Strike ability by 1 sec.Rank 2 not read from footage; showing rank 1 text.
DS0/5Divine StrengthHoly · Max rank 5 · Same as ClassicIncreases your Strength by 10%.All ranks read from demo footage.
DI5/5Divine IntellectHoly · Rank 5/5 · Same as ClassicIncreases your total Intellect by 10%.All ranks read from demo footage.
HL3/3Healing LightHoly · Rank 3/3 · Changed from ClassicIncreases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 12%.Requires 5 points in HolyThis rank read from footage; other ranks estimated.
SF2/2Spiritual FocusHoly · Rank 2/2 · Changed from ClassicGives your Flash of Light, Holy Light, and Light's Vigil spells a 70% chance to not lose casting time when you take damage.Requires 5 points in HolyThis rank read from footage; other ranks estimated.
IS3/3Improved SealsHoly · Rank 3/3 · Changed from ClassicIncreases the damage done by your Seals and Judgements by 5%.Requires 5 points in HolyRank 3 not read from footage; showing rank 1 text.
UF2/2Unyielding FaithHoly · Rank 2/2 · Changed from ClassicReduces the duration of Fear and Disorient effects on you by 15%.Requires 5 points in HolyRank 2 not read from footage; showing rank 1 text.
VT1/1Voice of TruthHoly · Rank 1/1 · New in ForeverInstant | 3 min cooldownGrants you immunity to Silence and Interrupt effects. Lasts 6 sec.Requires 10 points in HolyAll ranks read from demo footage.
R3/3ReverenceHoly · Rank 3/3 · New in ForeverAllows 30% of your Mana regeneration to continue while casting.Requires 10 points in HolyThis rank read from footage; other ranks estimated.
PP0/2Purifying PowerHoly · Max rank 2 · New in ForeverReduces the mana cost of your Cleanse and Purify spells by 20% and reduces the cooldown of your Exorcism and Holy Wrath spells by 33%.Requires 10 points in HolyThis rank read from footage; other ranks estimated.
IL2/2Infusion of LightHoly · Rank 2/2 · New in ForeverYour Holy Shock and Flash of Light critical hits reduce the cast time of your next Holy Light cast within 15 sec by 1.0 sec.Requires 15 points in HolyThis rank read from footage; other ranks estimated.
I0/5IlluminationHoly · Max rank 5 · Changed from ClassicAfter getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 40% chance to gain Mana equal to 50% of the base cost of the spell.Requires 15 points in Holy · Requires 3 points in ReverenceMax rank not read from footage; showing rank 2 text.
DF1/1Divine FavorHoly · Rank 1/1 · Moved37 Mana | Instant | 2 min cooldownWhen activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.Requires 15 points in HolyAll ranks read from demo footage.
DP0/3Divine PrecisionHoly · Max rank 3 · New in ForeverIncreases your chance to hit with Holy spells by 6%.Requires 20 points in Holy · Requires 1 point in Holy ShockMax rank not read from footage; showing rank 1 text.
HS1/1Holy ShockHoly · Rank 1/1 · Changed from Classic160 Mana | Instant | Enemy: 20 yd range | Friendly: 40 yd range | 10 sec cooldownBlasts the target with Holy energy, causing 129 to 139 Holy damage to an enemy, or 110 to 118 healing to an ally.Requires 20 points in HolyAll ranks read from demo footage.
CG0/2Consecrated GroundHoly · Max rank 2 · New in ForeverGives your Holy spells 5% increased damage against the first 4 enemies that enter your Consecration.Requires 20 points in HolyMax rank not read from footage; showing rank 1 text.
HP5/5Holy PowerHoly · Rank 5/5 · Changed from ClassicIncreases the critical strike chance of your Holy Shock spell by 3%, and all other spells by 1%.Requires 25 points in HolyRank 5 not read from footage; showing rank 1 text.
LSV1/1Light's VigilHoly · Rank 1/1 · New in Forever730 Mana | 1.5 sec cast | Enemy: 20 yd range | Friendly: 40 yd range | 6 sec cooldownApplies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes friendly targets to heal their party for 315 to 333, or enemy targets to suffer 175 to 189 Holy damage and refund 75% of Light's Vigil's Mana cost. You may only have 1 Light's Vigil active per Paladin, per party.Requires 30 points in Holy · Requires 1 point in Holy ShockAll ranks read from demo footage.
Protection 18
T5/5ToughnessProtection · Rank 5/5 · MovedIncreases your armor value from items by 10%.All ranks read from demo footage.
R0/5RedoubtProtection · Max rank 5 · Changed from ClassicDamaging melee attacks against you have a 10% chance to increase your chance to block by 6%. Lasts 10 sec or 5 blocks.Max rank not read from footage; showing rank 1 text.
P3/3PrecisionProtection · Rank 3/3 · Changed from ClassicIncreases your chance to hit with all spells and attacks by 1%.Requires 5 points in ProtectionRank 3 not read from footage; showing rank 1 text.
GSF2/2Guardian's FavorProtection · Rank 2/2 · Changed from ClassicReduces the cooldown of your Blessing of Protection by 1 min and increases the duration of your Blessing of Freedom by 3 sec.Requires 5 points in ProtectionRank 2 not read from footage; showing rank 1 text.
A0/5AnticipationProtection · Max rank 5 · Changed from ClassicIncreases your Defense Skill by 4.Requires 5 points in ProtectionMax rank not read from footage; showing rank 1 text.
ISF0/1Improved Seal of FuryProtection · Max rank 1 · New in ForeverWhen Seal of Fury's shield is fully absorbed, restore 38 Mana, increased by 15% per level the attacker is above you, up to 45%.Requires 10 points in ProtectionAll ranks read from demo footage.
IRF3/3Improved Righteous FuryProtection · Rank 3/3 · Changed from ClassicWhile Righteous Fury is active, all damage taken is reduced by 2%.Requires 10 points in ProtectionRank 3 not read from footage; showing rank 1 text.
SS0/3Shield SpecializationProtection · Max rank 3 · Changed from ClassicIncreases the amount of damage absorbed by your shield by 10%, and gives your blocks a 33% chance to restore 6% of your maximum Mana. May only occur once every 3 sec.Requires 10 points in Protection · Requires 5 points in RedoubtMax rank not read from footage; showing rank 1 text.
SD2/2Sacred DutyProtection · Rank 2/2 · New in ForeverIncreases your total Stamina by 2% and reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 30 sec.Requires 10 points in ProtectionRank 2 not read from footage; showing rank 1 text.
SJ0/1Swift JudgementProtection · Max rank 1 · New in ForeverInstant | 1 min cooldownFinishes the remaining cooldown on your Judgement ability and reduces the Mana cost of your next Judgement by 100%.Requires 15 points in Protection · Requires 1 point in Improved Seal of FuryAll ranks read from demo footage.
OWS0/3One-Handed Weapon SpecializationProtection · Max rank 3 · Changed from ClassicIncreases the damage you deal with one-handed melee weapons by 3%.Requires 15 points in ProtectionMax rank not read from footage; showing rank 1 text.
IHJ3/3Improved Hammer of JusticeProtection · Rank 3/3 · Same as ClassicDecreases the cooldown of your Hammer of Justice spell by 15 sec.Requires 15 points in ProtectionAll ranks read from demo footage.
TSB0/1Templar's BulwarkProtection · Max rank 1 · New in Forever110 Mana | Instant | 5 min cooldownWhen activated, this ability grants you an absorb shield equal to 100% of your maximum health for 8 sec. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.Requires 20 points in ProtectionAll ranks read from demo footage.
R0/5ReckoningProtection · Max rank 5 · Changed from ClassicGives you a 8% chance to gain an extra attack after Blocking a melee attack and a 20% chance to gain an extra attack after being the victim of a non-periodic critical strike.Requires 20 points in ProtectionMax rank not read from footage; showing rank 1 text.
IC0/5Iron CreedProtection · Max rank 5 · New in ForeverIncreases the threat generated by your Holy Strike ability 5%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 2% for 6 sec.Requires 25 points in ProtectionMax rank not read from footage; showing rank 1 text.
HS0/1Holy ShieldProtection · Max rank 1 · Changed from Classic150 Mana | Instant | 10 sec cooldownIncreases chance to block by 20% for 10 sec, and deals 110 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.Requires 30 points in Protection · Requires 1 point in Templar's Bulwark · Requires ShieldsAll ranks read from demo footage.
Retribution 2
D0/5DeflectionRetribution · Max rank 5 · MovedIncreases your Parry chance by 5%.All ranks read from demo footage.
B2/5BenedictionRetribution · Rank 2/5 · Changed from ClassicReduces the Mana cost of all instant cast spells and abilities by 2%.Rank 2 not read from footage; showing rank 1 text.
IJ0/2Improved JudgementRetribution · Max rank 2 · Changed from ClassicDecreases the cooldown of your Judgement ability by 2 sec.Requires 5 points in RetributionAll ranks read from demo footage.
HC0/2Holy ConduitRetribution · Max rank 2 · New in ForeverReduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 20%.Requires 5 points in RetributionMax rank not read from footage; showing rank 1 text.
C0/5ConvictionRetribution · Max rank 5 · Changed from ClassicIncreases your chance to get a critical strike with melee attacks by 1%.Requires 5 points in RetributionMax rank not read from footage; showing rank 1 text.
V0/3VindicationRetribution · Max rank 3 · Changed from ClassicGives your damaging melee attacks a chance to reduce the target's Attack Power by 42, and increase your Attack Power by 1% for 30 sec.Requires 10 points in RetributionMax rank not read from footage; showing rank 1 text.
SJ0/3Sanctified JudgementRetribution · Max rank 3 · New in ForeverGives your Judgement ability a 100% chance to return 60% of the Mana cost of the judged seal.Requires 10 points in RetributionThis rank read from footage; other ranks estimated.
SC0/1Seal of CommandRetribution · Max rank 1 · Changed from Classic65 Mana | InstantGives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 68 to 73 Holy damage, 137 to 146 if the target is stunned or incapacitated.Requires 10 points in RetributionAll ranks read from demo footage.
PJ0/2Pursuit of JusticeRetribution · Max rank 2 · Changed from ClassicIncreases movement speed and mounted movement speed by 8%. This does not stack with other movement speed increasing effects.Requires 10 points in RetributionMax rank not read from footage; showing rank 1 text.
EFA0/2Eye for an EyeRetribution · Max rank 2 · Changed from ClassicAll critical strikes against you cause 5% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.Requires 15 points in RetributionMax rank not read from footage; showing rank 1 text.
SA0/1Sacred ArbiterRetribution · Max rank 1 · New in ForeverIncreases the damage of your Holy Strike ability by 10% and causes it to refresh all Judgement effects on the target.Requires 15 points in RetributionAll ranks read from demo footage.
C0/2CrusadeRetribution · Max rank 2 · New in ForeverIncreases all damage dealt by 1%. Increased by an additional 1% against Demon and Undead targets.Requires 15 points in RetributionMax rank not read from footage; showing rank 1 text.
TWS0/3Two-Handed Weapon SpecializationRetribution · Max rank 3 · Changed from ClassicIncreases the damage you deal with two-handed melee weapons by 3%.Requires 20 points in RetributionMax rank not read from footage; showing rank 1 text.
V0/3VengeanceRetribution · Max rank 3 · Changed from ClassicIncreases your Physical and Holy damage dealt by 1% for 30 sec after landing a critical strike. Stacks up to 5 times.Requires 20 points in Retribution · Requires 3 points in Sanctified JudgementMax rank not read from footage; showing rank 1 text.
R0/1RepentanceRetribution · Max rank 1 · Moved60 Mana | Instant | 20 yd range | 1 min cooldownPuts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.Requires 20 points in RetributionAll ranks read from demo footage.
CL0/3Champion of the LightRetribution · Max rank 3 · New in ForeverIncreases your spell damage and healing by up to 33% of your Intellect.Requires 25 points in RetributionMax rank not read from footage; showing rank 1 text.
IL0/2Instrument of LawRetribution · Max rank 2 · New in ForeverReduces the cast time of your Hammer of Wrath by 1.0 sec, and reduces all threat you generate by 20% while Righteous Fury is not active.Requires 25 points in RetributionAll ranks read from demo footage.
TL0/1Twist of LightRetribution · Max rank 1 · New in ForeverWhen you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, gain an Echo. Your next melee attack applies the replaced Seal's effects, consuming the Echo.Requires 30 points in Retribution · Requires Level 40All ranks read from demo footage.

Arena Vigil, Prot dip to Ret dip, the same Holy core with the other 20 points moved.

31/18/2 vs 31/7/13 · open in calculator · open second build
Holy 31→31
IHS2/2Improved Holy StrikeHoly · Rank 2/2 · New in ForeverReduces the cooldown of your Holy Strike ability by 1 sec.Rank 2 not read from footage; showing rank 1 text.
DS0/5Divine StrengthHoly · Max rank 5 · Same as ClassicIncreases your Strength by 10%.All ranks read from demo footage.
DI5/5Divine IntellectHoly · Rank 5/5 · Same as ClassicIncreases your total Intellect by 10%.All ranks read from demo footage.
HL3/3Healing LightHoly · Rank 3/3 · Changed from ClassicIncreases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 12%.Requires 5 points in HolyThis rank read from footage; other ranks estimated.
SF2/2Spiritual FocusHoly · Rank 2/2 · Changed from ClassicGives your Flash of Light, Holy Light, and Light's Vigil spells a 70% chance to not lose casting time when you take damage.Requires 5 points in HolyThis rank read from footage; other ranks estimated.
IS3/3Improved SealsHoly · Rank 3/3 · Changed from ClassicIncreases the damage done by your Seals and Judgements by 5%.Requires 5 points in HolyRank 3 not read from footage; showing rank 1 text.
UF2/2Unyielding FaithHoly · Rank 2/2 · Changed from ClassicReduces the duration of Fear and Disorient effects on you by 15%.Requires 5 points in HolyRank 2 not read from footage; showing rank 1 text.
VT1/1Voice of TruthHoly · Rank 1/1 · New in ForeverInstant | 3 min cooldownGrants you immunity to Silence and Interrupt effects. Lasts 6 sec.Requires 10 points in HolyAll ranks read from demo footage.
R3/3ReverenceHoly · Rank 3/3 · New in ForeverAllows 30% of your Mana regeneration to continue while casting.Requires 10 points in HolyThis rank read from footage; other ranks estimated.
PP0/2Purifying PowerHoly · Max rank 2 · New in ForeverReduces the mana cost of your Cleanse and Purify spells by 20% and reduces the cooldown of your Exorcism and Holy Wrath spells by 33%.Requires 10 points in HolyThis rank read from footage; other ranks estimated.
IL2/2Infusion of LightHoly · Rank 2/2 · New in ForeverYour Holy Shock and Flash of Light critical hits reduce the cast time of your next Holy Light cast within 15 sec by 1.0 sec.Requires 15 points in HolyThis rank read from footage; other ranks estimated.
I0/5IlluminationHoly · Max rank 5 · Changed from ClassicAfter getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 40% chance to gain Mana equal to 50% of the base cost of the spell.Requires 15 points in Holy · Requires 3 points in ReverenceMax rank not read from footage; showing rank 2 text.
DF1/1Divine FavorHoly · Rank 1/1 · Moved37 Mana | Instant | 2 min cooldownWhen activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.Requires 15 points in HolyAll ranks read from demo footage.
DP0/3Divine PrecisionHoly · Max rank 3 · New in ForeverIncreases your chance to hit with Holy spells by 6%.Requires 20 points in Holy · Requires 1 point in Holy ShockMax rank not read from footage; showing rank 1 text.
HS1/1Holy ShockHoly · Rank 1/1 · Changed from Classic160 Mana | Instant | Enemy: 20 yd range | Friendly: 40 yd range | 10 sec cooldownBlasts the target with Holy energy, causing 129 to 139 Holy damage to an enemy, or 110 to 118 healing to an ally.Requires 20 points in HolyAll ranks read from demo footage.
CG0/2Consecrated GroundHoly · Max rank 2 · New in ForeverGives your Holy spells 5% increased damage against the first 4 enemies that enter your Consecration.Requires 20 points in HolyMax rank not read from footage; showing rank 1 text.
HP5/5Holy PowerHoly · Rank 5/5 · Changed from ClassicIncreases the critical strike chance of your Holy Shock spell by 3%, and all other spells by 1%.Requires 25 points in HolyRank 5 not read from footage; showing rank 1 text.
LSV1/1Light's VigilHoly · Rank 1/1 · New in Forever730 Mana | 1.5 sec cast | Enemy: 20 yd range | Friendly: 40 yd range | 6 sec cooldownApplies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes friendly targets to heal their party for 315 to 333, or enemy targets to suffer 175 to 189 Holy damage and refund 75% of Light's Vigil's Mana cost. You may only have 1 Light's Vigil active per Paladin, per party.Requires 30 points in Holy · Requires 1 point in Holy ShockAll ranks read from demo footage.
Protection 18→7
T5/5ToughnessProtection · Rank 5/5 · MovedIncreases your armor value from items by 10%.All ranks read from demo footage.
R0/5RedoubtProtection · Max rank 5 · Changed from ClassicDamaging melee attacks against you have a 10% chance to increase your chance to block by 6%. Lasts 10 sec or 5 blocks.Max rank not read from footage; showing rank 1 text.
P3→0PrecisionProtection · Rank 3/3 · Changed from ClassicIncreases your chance to hit with all spells and attacks by 1%.Requires 5 points in ProtectionRank 3 not read from footage; showing rank 1 text.
GSF2/2Guardian's FavorProtection · Rank 2/2 · Changed from ClassicReduces the cooldown of your Blessing of Protection by 1 min and increases the duration of your Blessing of Freedom by 3 sec.Requires 5 points in ProtectionRank 2 not read from footage; showing rank 1 text.
A0/5AnticipationProtection · Max rank 5 · Changed from ClassicIncreases your Defense Skill by 4.Requires 5 points in ProtectionMax rank not read from footage; showing rank 1 text.
ISF0/1Improved Seal of FuryProtection · Max rank 1 · New in ForeverWhen Seal of Fury's shield is fully absorbed, restore 38 Mana, increased by 15% per level the attacker is above you, up to 45%.Requires 10 points in ProtectionAll ranks read from demo footage.
IRF3→0Improved Righteous FuryProtection · Rank 3/3 · Changed from ClassicWhile Righteous Fury is active, all damage taken is reduced by 2%.Requires 10 points in ProtectionRank 3 not read from footage; showing rank 1 text.
SS0/3Shield SpecializationProtection · Max rank 3 · Changed from ClassicIncreases the amount of damage absorbed by your shield by 10%, and gives your blocks a 33% chance to restore 6% of your maximum Mana. May only occur once every 3 sec.Requires 10 points in Protection · Requires 5 points in RedoubtMax rank not read from footage; showing rank 1 text.
SD2→0Sacred DutyProtection · Rank 2/2 · New in ForeverIncreases your total Stamina by 2% and reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 30 sec.Requires 10 points in ProtectionRank 2 not read from footage; showing rank 1 text.
SJ0/1Swift JudgementProtection · Max rank 1 · New in ForeverInstant | 1 min cooldownFinishes the remaining cooldown on your Judgement ability and reduces the Mana cost of your next Judgement by 100%.Requires 15 points in Protection · Requires 1 point in Improved Seal of FuryAll ranks read from demo footage.
OWS0/3One-Handed Weapon SpecializationProtection · Max rank 3 · Changed from ClassicIncreases the damage you deal with one-handed melee weapons by 3%.Requires 15 points in ProtectionMax rank not read from footage; showing rank 1 text.
IHJ3→0Improved Hammer of JusticeProtection · Rank 3/3 · Same as ClassicDecreases the cooldown of your Hammer of Justice spell by 15 sec.Requires 15 points in ProtectionAll ranks read from demo footage.
TSB0/1Templar's BulwarkProtection · Max rank 1 · New in Forever110 Mana | Instant | 5 min cooldownWhen activated, this ability grants you an absorb shield equal to 100% of your maximum health for 8 sec. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.Requires 20 points in ProtectionAll ranks read from demo footage.
R0/5ReckoningProtection · Max rank 5 · Changed from ClassicGives you a 8% chance to gain an extra attack after Blocking a melee attack and a 20% chance to gain an extra attack after being the victim of a non-periodic critical strike.Requires 20 points in ProtectionMax rank not read from footage; showing rank 1 text.
IC0/5Iron CreedProtection · Max rank 5 · New in ForeverIncreases the threat generated by your Holy Strike ability 5%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 2% for 6 sec.Requires 25 points in ProtectionMax rank not read from footage; showing rank 1 text.
HS0/1Holy ShieldProtection · Max rank 1 · Changed from Classic150 Mana | Instant | 10 sec cooldownIncreases chance to block by 20% for 10 sec, and deals 110 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.Requires 30 points in Protection · Requires 1 point in Templar's Bulwark · Requires ShieldsAll ranks read from demo footage.
Retribution 2→13
D0→1DeflectionRetribution · Max rank 5 · MovedIncreases your Parry chance by 5%.All ranks read from demo footage.
B2→5BenedictionRetribution · Rank 2/5 · Changed from ClassicReduces the Mana cost of all instant cast spells and abilities by 2%.Rank 2 not read from footage; showing rank 1 text.
IJ0→2Improved JudgementRetribution · Max rank 2 · Changed from ClassicDecreases the cooldown of your Judgement ability by 2 sec.Requires 5 points in RetributionAll ranks read from demo footage.
HC0→2Holy ConduitRetribution · Max rank 2 · New in ForeverReduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 20%.Requires 5 points in RetributionMax rank not read from footage; showing rank 1 text.
C0/5ConvictionRetribution · Max rank 5 · Changed from ClassicIncreases your chance to get a critical strike with melee attacks by 1%.Requires 5 points in RetributionMax rank not read from footage; showing rank 1 text.
V0/3VindicationRetribution · Max rank 3 · Changed from ClassicGives your damaging melee attacks a chance to reduce the target's Attack Power by 42, and increase your Attack Power by 1% for 30 sec.Requires 10 points in RetributionMax rank not read from footage; showing rank 1 text.
SJ0/3Sanctified JudgementRetribution · Max rank 3 · New in ForeverGives your Judgement ability a 100% chance to return 60% of the Mana cost of the judged seal.Requires 10 points in RetributionThis rank read from footage; other ranks estimated.
SC0→1Seal of CommandRetribution · Max rank 1 · Changed from Classic65 Mana | InstantGives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 68 to 73 Holy damage, 137 to 146 if the target is stunned or incapacitated.Requires 10 points in RetributionAll ranks read from demo footage.
PJ0→2Pursuit of JusticeRetribution · Max rank 2 · Changed from ClassicIncreases movement speed and mounted movement speed by 8%. This does not stack with other movement speed increasing effects.Requires 10 points in RetributionMax rank not read from footage; showing rank 1 text.
EFA0/2Eye for an EyeRetribution · Max rank 2 · Changed from ClassicAll critical strikes against you cause 5% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.Requires 15 points in RetributionMax rank not read from footage; showing rank 1 text.
SA0/1Sacred ArbiterRetribution · Max rank 1 · New in ForeverIncreases the damage of your Holy Strike ability by 10% and causes it to refresh all Judgement effects on the target.Requires 15 points in RetributionAll ranks read from demo footage.
C0/2CrusadeRetribution · Max rank 2 · New in ForeverIncreases all damage dealt by 1%. Increased by an additional 1% against Demon and Undead targets.Requires 15 points in RetributionMax rank not read from footage; showing rank 1 text.
TWS0/3Two-Handed Weapon SpecializationRetribution · Max rank 3 · Changed from ClassicIncreases the damage you deal with two-handed melee weapons by 3%.Requires 20 points in RetributionMax rank not read from footage; showing rank 1 text.
V0/3VengeanceRetribution · Max rank 3 · Changed from ClassicIncreases your Physical and Holy damage dealt by 1% for 30 sec after landing a critical strike. Stacks up to 5 times.Requires 20 points in Retribution · Requires 3 points in Sanctified JudgementMax rank not read from footage; showing rank 1 text.
R0/1RepentanceRetribution · Max rank 1 · Moved60 Mana | Instant | 20 yd range | 1 min cooldownPuts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.Requires 20 points in RetributionAll ranks read from demo footage.
CL0/3Champion of the LightRetribution · Max rank 3 · New in ForeverIncreases your spell damage and healing by up to 33% of your Intellect.Requires 25 points in RetributionMax rank not read from footage; showing rank 1 text.
IL0/2Instrument of LawRetribution · Max rank 2 · New in ForeverReduces the cast time of your Hammer of Wrath by 1.0 sec, and reduces all threat you generate by 20% while Righteous Fury is not active.Requires 25 points in RetributionAll ranks read from demo footage.
TL0/1Twist of LightRetribution · Max rank 1 · New in ForeverWhen you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, gain an Echo. Your next melee attack applies the replaced Seal's effects, consuming the Echo.Requires 30 points in Retribution · Requires Level 40All ranks read from demo footage.

Holy/Prot Shockadin draft

Holy 31
IHS2/2Improved Holy StrikeHoly · Rank 2/2 · New in ForeverReduces the cooldown of your Holy Strike ability by 1 sec.Rank 2 not read from footage; showing rank 1 text.
DS0/5Divine StrengthHoly · Max rank 5 · Same as ClassicIncreases your Strength by 10%.All ranks read from demo footage.
DI5/5Divine IntellectHoly · Rank 5/5 · Same as ClassicIncreases your total Intellect by 10%.All ranks read from demo footage.
HL0/3Healing LightHoly · Max rank 3 · Changed from ClassicIncreases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 12%.Requires 5 points in HolyThis rank read from footage; other ranks estimated.
SF0/2Spiritual FocusHoly · Max rank 2 · Changed from ClassicGives your Flash of Light, Holy Light, and Light's Vigil spells a 70% chance to not lose casting time when you take damage.Requires 5 points in HolyThis rank read from footage; other ranks estimated.
IS3/3Improved SealsHoly · Rank 3/3 · Changed from ClassicIncreases the damage done by your Seals and Judgements by 5%.Requires 5 points in HolyRank 3 not read from footage; showing rank 1 text.
UF2/2Unyielding FaithHoly · Rank 2/2 · Changed from ClassicReduces the duration of Fear and Disorient effects on you by 15%.Requires 5 points in HolyRank 2 not read from footage; showing rank 1 text.
VT1/1Voice of TruthHoly · Rank 1/1 · New in ForeverInstant | 3 min cooldownGrants you immunity to Silence and Interrupt effects. Lasts 6 sec.Requires 10 points in HolyAll ranks read from demo footage.
R3/3ReverenceHoly · Rank 3/3 · New in ForeverAllows 30% of your Mana regeneration to continue while casting.Requires 10 points in HolyThis rank read from footage; other ranks estimated.
PP0/2Purifying PowerHoly · Max rank 2 · New in ForeverReduces the mana cost of your Cleanse and Purify spells by 20% and reduces the cooldown of your Exorcism and Holy Wrath spells by 33%.Requires 10 points in HolyThis rank read from footage; other ranks estimated.
IL0/2Infusion of LightHoly · Max rank 2 · New in ForeverYour Holy Shock and Flash of Light critical hits reduce the cast time of your next Holy Light cast within 15 sec by 1.0 sec.Requires 15 points in HolyThis rank read from footage; other ranks estimated.
I5/5IlluminationHoly · Rank 5/5 · Changed from ClassicAfter getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 40% chance to gain Mana equal to 50% of the base cost of the spell.Requires 15 points in Holy · Requires 3 points in ReverenceRank 5 not read from footage; showing rank 2 text.
DF1/1Divine FavorHoly · Rank 1/1 · Moved37 Mana | Instant | 2 min cooldownWhen activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.Requires 15 points in HolyAll ranks read from demo footage.
DP0/3Divine PrecisionHoly · Max rank 3 · New in ForeverIncreases your chance to hit with Holy spells by 6%.Requires 20 points in Holy · Requires 1 point in Holy ShockMax rank not read from footage; showing rank 1 text.
HS1/1Holy ShockHoly · Rank 1/1 · Changed from Classic160 Mana | Instant | Enemy: 20 yd range | Friendly: 40 yd range | 10 sec cooldownBlasts the target with Holy energy, causing 129 to 139 Holy damage to an enemy, or 110 to 118 healing to an ally.Requires 20 points in HolyAll ranks read from demo footage.
CG2/2Consecrated GroundHoly · Rank 2/2 · New in ForeverGives your Holy spells 5% increased damage against the first 4 enemies that enter your Consecration.Requires 20 points in HolyRank 2 not read from footage; showing rank 1 text.
HP5/5Holy PowerHoly · Rank 5/5 · Changed from ClassicIncreases the critical strike chance of your Holy Shock spell by 3%, and all other spells by 1%.Requires 25 points in HolyRank 5 not read from footage; showing rank 1 text.
LSV1/1Light's VigilHoly · Rank 1/1 · New in Forever730 Mana | 1.5 sec cast | Enemy: 20 yd range | Friendly: 40 yd range | 6 sec cooldownApplies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes friendly targets to heal their party for 315 to 333, or enemy targets to suffer 175 to 189 Holy damage and refund 75% of Light's Vigil's Mana cost. You may only have 1 Light's Vigil active per Paladin, per party.Requires 30 points in Holy · Requires 1 point in Holy ShockAll ranks read from demo footage.
Protection 20
T0/5ToughnessProtection · Max rank 5 · MovedIncreases your armor value from items by 10%.All ranks read from demo footage.
R5/5RedoubtProtection · Rank 5/5 · Changed from ClassicDamaging melee attacks against you have a 10% chance to increase your chance to block by 6%. Lasts 10 sec or 5 blocks.Rank 5 not read from footage; showing rank 1 text.
P3/3PrecisionProtection · Rank 3/3 · Changed from ClassicIncreases your chance to hit with all spells and attacks by 1%.Requires 5 points in ProtectionRank 3 not read from footage; showing rank 1 text.
GSF2/2Guardian's FavorProtection · Rank 2/2 · Changed from ClassicReduces the cooldown of your Blessing of Protection by 1 min and increases the duration of your Blessing of Freedom by 3 sec.Requires 5 points in ProtectionRank 2 not read from footage; showing rank 1 text.
A0/5AnticipationProtection · Max rank 5 · Changed from ClassicIncreases your Defense Skill by 4.Requires 5 points in ProtectionMax rank not read from footage; showing rank 1 text.
ISF1/1Improved Seal of FuryProtection · Rank 1/1 · New in ForeverWhen Seal of Fury's shield is fully absorbed, restore 38 Mana, increased by 15% per level the attacker is above you, up to 45%.Requires 10 points in ProtectionAll ranks read from demo footage.
IRF0/3Improved Righteous FuryProtection · Max rank 3 · Changed from ClassicWhile Righteous Fury is active, all damage taken is reduced by 2%.Requires 10 points in ProtectionMax rank not read from footage; showing rank 1 text.
SS3/3Shield SpecializationProtection · Rank 3/3 · Changed from ClassicIncreases the amount of damage absorbed by your shield by 10%, and gives your blocks a 33% chance to restore 6% of your maximum Mana. May only occur once every 3 sec.Requires 10 points in Protection · Requires 5 points in RedoubtRank 3 not read from footage; showing rank 1 text.
SD2/2Sacred DutyProtection · Rank 2/2 · New in ForeverIncreases your total Stamina by 2% and reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 30 sec.Requires 10 points in ProtectionRank 2 not read from footage; showing rank 1 text.
SJ1/1Swift JudgementProtection · Rank 1/1 · New in ForeverInstant | 1 min cooldownFinishes the remaining cooldown on your Judgement ability and reduces the Mana cost of your next Judgement by 100%.Requires 15 points in Protection · Requires 1 point in Improved Seal of FuryAll ranks read from demo footage.
OWS3/3One-Handed Weapon SpecializationProtection · Rank 3/3 · Changed from ClassicIncreases the damage you deal with one-handed melee weapons by 3%.Requires 15 points in ProtectionRank 3 not read from footage; showing rank 1 text.
IHJ0/3Improved Hammer of JusticeProtection · Max rank 3 · Same as ClassicDecreases the cooldown of your Hammer of Justice spell by 15 sec.Requires 15 points in ProtectionAll ranks read from demo footage.
TSB0/1Templar's BulwarkProtection · Max rank 1 · New in Forever110 Mana | Instant | 5 min cooldownWhen activated, this ability grants you an absorb shield equal to 100% of your maximum health for 8 sec. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.Requires 20 points in ProtectionAll ranks read from demo footage.
R0/5ReckoningProtection · Max rank 5 · Changed from ClassicGives you a 8% chance to gain an extra attack after Blocking a melee attack and a 20% chance to gain an extra attack after being the victim of a non-periodic critical strike.Requires 20 points in ProtectionMax rank not read from footage; showing rank 1 text.
IC0/5Iron CreedProtection · Max rank 5 · New in ForeverIncreases the threat generated by your Holy Strike ability 5%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 2% for 6 sec.Requires 25 points in ProtectionMax rank not read from footage; showing rank 1 text.
HS0/1Holy ShieldProtection · Max rank 1 · Changed from Classic150 Mana | Instant | 10 sec cooldownIncreases chance to block by 20% for 10 sec, and deals 110 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.Requires 30 points in Protection · Requires 1 point in Templar's Bulwark · Requires ShieldsAll ranks read from demo footage.
Retribution 0
D0/5DeflectionRetribution · Max rank 5 · MovedIncreases your Parry chance by 5%.All ranks read from demo footage.
B0/5BenedictionRetribution · Max rank 5 · Changed from ClassicReduces the Mana cost of all instant cast spells and abilities by 10%.This rank read from footage; other ranks estimated.
IJ0/2Improved JudgementRetribution · Max rank 2 · Changed from ClassicDecreases the cooldown of your Judgement ability by 2 sec.Requires 5 points in RetributionAll ranks read from demo footage.
HC0/2Holy ConduitRetribution · Max rank 2 · New in ForeverReduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 20%.Requires 5 points in RetributionMax rank not read from footage; showing rank 1 text.
C0/5ConvictionRetribution · Max rank 5 · Changed from ClassicIncreases your chance to get a critical strike with melee attacks by 1%.Requires 5 points in RetributionMax rank not read from footage; showing rank 1 text.
V0/3VindicationRetribution · Max rank 3 · Changed from ClassicGives your damaging melee attacks a chance to reduce the target's Attack Power by 42, and increase your Attack Power by 1% for 30 sec.Requires 10 points in RetributionMax rank not read from footage; showing rank 1 text.
SJ0/3Sanctified JudgementRetribution · Max rank 3 · New in ForeverGives your Judgement ability a 100% chance to return 60% of the Mana cost of the judged seal.Requires 10 points in RetributionThis rank read from footage; other ranks estimated.
SC0/1Seal of CommandRetribution · Max rank 1 · Changed from Classic65 Mana | InstantGives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 68 to 73 Holy damage, 137 to 146 if the target is stunned or incapacitated.Requires 10 points in RetributionAll ranks read from demo footage.
PJ0/2Pursuit of JusticeRetribution · Max rank 2 · Changed from ClassicIncreases movement speed and mounted movement speed by 8%. This does not stack with other movement speed increasing effects.Requires 10 points in RetributionMax rank not read from footage; showing rank 1 text.
EFA0/2Eye for an EyeRetribution · Max rank 2 · Changed from ClassicAll critical strikes against you cause 5% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.Requires 15 points in RetributionMax rank not read from footage; showing rank 1 text.
SA0/1Sacred ArbiterRetribution · Max rank 1 · New in ForeverIncreases the damage of your Holy Strike ability by 10% and causes it to refresh all Judgement effects on the target.Requires 15 points in RetributionAll ranks read from demo footage.
C0/2CrusadeRetribution · Max rank 2 · New in ForeverIncreases all damage dealt by 1%. Increased by an additional 1% against Demon and Undead targets.Requires 15 points in RetributionMax rank not read from footage; showing rank 1 text.
TWS0/3Two-Handed Weapon SpecializationRetribution · Max rank 3 · Changed from ClassicIncreases the damage you deal with two-handed melee weapons by 3%.Requires 20 points in RetributionMax rank not read from footage; showing rank 1 text.
V0/3VengeanceRetribution · Max rank 3 · Changed from ClassicIncreases your Physical and Holy damage dealt by 1% for 30 sec after landing a critical strike. Stacks up to 5 times.Requires 20 points in Retribution · Requires 3 points in Sanctified JudgementMax rank not read from footage; showing rank 1 text.
R0/1RepentanceRetribution · Max rank 1 · Moved60 Mana | Instant | 20 yd range | 1 min cooldownPuts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.Requires 20 points in RetributionAll ranks read from demo footage.
CL0/3Champion of the LightRetribution · Max rank 3 · New in ForeverIncreases your spell damage and healing by up to 33% of your Intellect.Requires 25 points in RetributionMax rank not read from footage; showing rank 1 text.
IL0/2Instrument of LawRetribution · Max rank 2 · New in ForeverReduces the cast time of your Hammer of Wrath by 1.0 sec, and reduces all threat you generate by 20% while Righteous Fury is not active.Requires 25 points in RetributionAll ranks read from demo footage.
TL0/1Twist of LightRetribution · Max rank 1 · New in ForeverWhen you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, gain an Echo. Your next melee attack applies the replaced Seal's effects, consuming the Echo.Requires 30 points in Retribution · Requires Level 40All ranks read from demo footage.

ReckoningReckoningProtection · Max rank 5 · Changed from ClassicGives you a 8% chance to gain an extra attack after Blocking a melee attack and a 20% chance to gain an extra attack after being the victim of a non-periodic critical strike.Requires 20 points in ProtectionMax rank not read from footage; showing rank 1 text. Bulwark

Holy 4
IHS2/2Improved Holy StrikeHoly · Rank 2/2 · New in ForeverReduces the cooldown of your Holy Strike ability by 1 sec.Rank 2 not read from footage; showing rank 1 text.
DS2/5Divine StrengthHoly · Rank 2/5 · Same as ClassicIncreases your Strength by 4%.All ranks read from demo footage.
DI0/5Divine IntellectHoly · Max rank 5 · Same as ClassicIncreases your total Intellect by 10%.All ranks read from demo footage.
HL0/3Healing LightHoly · Max rank 3 · Changed from ClassicIncreases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 12%.Requires 5 points in HolyThis rank read from footage; other ranks estimated.
SF0/2Spiritual FocusHoly · Max rank 2 · Changed from ClassicGives your Flash of Light, Holy Light, and Light's Vigil spells a 70% chance to not lose casting time when you take damage.Requires 5 points in HolyThis rank read from footage; other ranks estimated.
IS0/3Improved SealsHoly · Max rank 3 · Changed from ClassicIncreases the damage done by your Seals and Judgements by 5%.Requires 5 points in HolyMax rank not read from footage; showing rank 1 text.
UF0/2Unyielding FaithHoly · Max rank 2 · Changed from ClassicReduces the duration of Fear and Disorient effects on you by 15%.Requires 5 points in HolyMax rank not read from footage; showing rank 1 text.
VT0/1Voice of TruthHoly · Max rank 1 · New in ForeverInstant | 3 min cooldownGrants you immunity to Silence and Interrupt effects. Lasts 6 sec.Requires 10 points in HolyAll ranks read from demo footage.
R0/3ReverenceHoly · Max rank 3 · New in ForeverAllows 30% of your Mana regeneration to continue while casting.Requires 10 points in HolyThis rank read from footage; other ranks estimated.
PP0/2Purifying PowerHoly · Max rank 2 · New in ForeverReduces the mana cost of your Cleanse and Purify spells by 20% and reduces the cooldown of your Exorcism and Holy Wrath spells by 33%.Requires 10 points in HolyThis rank read from footage; other ranks estimated.
IL0/2Infusion of LightHoly · Max rank 2 · New in ForeverYour Holy Shock and Flash of Light critical hits reduce the cast time of your next Holy Light cast within 15 sec by 1.0 sec.Requires 15 points in HolyThis rank read from footage; other ranks estimated.
I0/5IlluminationHoly · Max rank 5 · Changed from ClassicAfter getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 40% chance to gain Mana equal to 50% of the base cost of the spell.Requires 15 points in Holy · Requires 3 points in ReverenceMax rank not read from footage; showing rank 2 text.
DF0/1Divine FavorHoly · Max rank 1 · Moved37 Mana | Instant | 2 min cooldownWhen activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.Requires 15 points in HolyAll ranks read from demo footage.
DP0/3Divine PrecisionHoly · Max rank 3 · New in ForeverIncreases your chance to hit with Holy spells by 6%.Requires 20 points in Holy · Requires 1 point in Holy ShockMax rank not read from footage; showing rank 1 text.
HS0/1Holy ShockHoly · Max rank 1 · Changed from Classic160 Mana | Instant | Enemy: 20 yd range | Friendly: 40 yd range | 10 sec cooldownBlasts the target with Holy energy, causing 129 to 139 Holy damage to an enemy, or 110 to 118 healing to an ally.Requires 20 points in HolyAll ranks read from demo footage.
CG0/2Consecrated GroundHoly · Max rank 2 · New in ForeverGives your Holy spells 5% increased damage against the first 4 enemies that enter your Consecration.Requires 20 points in HolyMax rank not read from footage; showing rank 1 text.
HP0/5Holy PowerHoly · Max rank 5 · Changed from ClassicIncreases the critical strike chance of your Holy Shock spell by 3%, and all other spells by 1%.Requires 25 points in HolyMax rank not read from footage; showing rank 1 text.
LSV0/1Light's VigilHoly · Max rank 1 · New in Forever730 Mana | 1.5 sec cast | Enemy: 20 yd range | Friendly: 40 yd range | 6 sec cooldownApplies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes friendly targets to heal their party for 315 to 333, or enemy targets to suffer 175 to 189 Holy damage and refund 75% of Light's Vigil's Mana cost. You may only have 1 Light's Vigil active per Paladin, per party.Requires 30 points in Holy · Requires 1 point in Holy ShockAll ranks read from demo footage.
Protection 26
T5/5ToughnessProtection · Rank 5/5 · MovedIncreases your armor value from items by 10%.All ranks read from demo footage.
R0/5RedoubtProtection · Max rank 5 · Changed from ClassicDamaging melee attacks against you have a 10% chance to increase your chance to block by 6%. Lasts 10 sec or 5 blocks.Max rank not read from footage; showing rank 1 text.
P3/3PrecisionProtection · Rank 3/3 · Changed from ClassicIncreases your chance to hit with all spells and attacks by 1%.Requires 5 points in ProtectionRank 3 not read from footage; showing rank 1 text.
GSF2/2Guardian's FavorProtection · Rank 2/2 · Changed from ClassicReduces the cooldown of your Blessing of Protection by 1 min and increases the duration of your Blessing of Freedom by 3 sec.Requires 5 points in ProtectionRank 2 not read from footage; showing rank 1 text.
A0/5AnticipationProtection · Max rank 5 · Changed from ClassicIncreases your Defense Skill by 4.Requires 5 points in ProtectionMax rank not read from footage; showing rank 1 text.
ISF1/1Improved Seal of FuryProtection · Rank 1/1 · New in ForeverWhen Seal of Fury's shield is fully absorbed, restore 38 Mana, increased by 15% per level the attacker is above you, up to 45%.Requires 10 points in ProtectionAll ranks read from demo footage.
IRF3/3Improved Righteous FuryProtection · Rank 3/3 · Changed from ClassicWhile Righteous Fury is active, all damage taken is reduced by 2%.Requires 10 points in ProtectionRank 3 not read from footage; showing rank 1 text.
SS0/3Shield SpecializationProtection · Max rank 3 · Changed from ClassicIncreases the amount of damage absorbed by your shield by 10%, and gives your blocks a 33% chance to restore 6% of your maximum Mana. May only occur once every 3 sec.Requires 10 points in Protection · Requires 5 points in RedoubtMax rank not read from footage; showing rank 1 text.
SD2/2Sacred DutyProtection · Rank 2/2 · New in ForeverIncreases your total Stamina by 2% and reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 30 sec.Requires 10 points in ProtectionRank 2 not read from footage; showing rank 1 text.
SJ1/1Swift JudgementProtection · Rank 1/1 · New in ForeverInstant | 1 min cooldownFinishes the remaining cooldown on your Judgement ability and reduces the Mana cost of your next Judgement by 100%.Requires 15 points in Protection · Requires 1 point in Improved Seal of FuryAll ranks read from demo footage.
OWS0/3One-Handed Weapon SpecializationProtection · Max rank 3 · Changed from ClassicIncreases the damage you deal with one-handed melee weapons by 3%.Requires 15 points in ProtectionMax rank not read from footage; showing rank 1 text.
IHJ3/3Improved Hammer of JusticeProtection · Rank 3/3 · Same as ClassicDecreases the cooldown of your Hammer of Justice spell by 15 sec.Requires 15 points in ProtectionAll ranks read from demo footage.
TSB1/1Templar's BulwarkProtection · Rank 1/1 · New in Forever110 Mana | Instant | 5 min cooldownWhen activated, this ability grants you an absorb shield equal to 100% of your maximum health for 8 sec. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.Requires 20 points in ProtectionAll ranks read from demo footage.
R5/5ReckoningProtection · Rank 5/5 · Changed from ClassicGives you a 8% chance to gain an extra attack after Blocking a melee attack and a 20% chance to gain an extra attack after being the victim of a non-periodic critical strike.Requires 20 points in ProtectionRank 5 not read from footage; showing rank 1 text.
IC0/5Iron CreedProtection · Max rank 5 · New in ForeverIncreases the threat generated by your Holy Strike ability 5%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 2% for 6 sec.Requires 25 points in ProtectionMax rank not read from footage; showing rank 1 text.
HS0/1Holy ShieldProtection · Max rank 1 · Changed from Classic150 Mana | Instant | 10 sec cooldownIncreases chance to block by 20% for 10 sec, and deals 110 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.Requires 30 points in Protection · Requires 1 point in Templar's Bulwark · Requires ShieldsAll ranks read from demo footage.
Retribution 21
D0/5DeflectionRetribution · Max rank 5 · MovedIncreases your Parry chance by 5%.All ranks read from demo footage.
B5/5BenedictionRetribution · Rank 5/5 · Changed from ClassicReduces the Mana cost of all instant cast spells and abilities by 10%.This rank read from footage; other ranks estimated.
IJ2/2Improved JudgementRetribution · Rank 2/2 · Changed from ClassicDecreases the cooldown of your Judgement ability by 2 sec.Requires 5 points in RetributionAll ranks read from demo footage.
HC2/2Holy ConduitRetribution · Rank 2/2 · New in ForeverReduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 20%.Requires 5 points in RetributionRank 2 not read from footage; showing rank 1 text.
C1/5ConvictionRetribution · Rank 1/5 · Changed from ClassicIncreases your chance to get a critical strike with melee attacks by 1%.Requires 5 points in RetributionThis rank read from footage; other ranks estimated.
V1/3VindicationRetribution · Rank 1/3 · Changed from ClassicGives your damaging melee attacks a chance to reduce the target's Attack Power by 42, and increase your Attack Power by 1% for 30 sec.Requires 10 points in RetributionThis rank read from footage; other ranks estimated.
SJ3/3Sanctified JudgementRetribution · Rank 3/3 · New in ForeverGives your Judgement ability a 100% chance to return 60% of the Mana cost of the judged seal.Requires 10 points in RetributionThis rank read from footage; other ranks estimated.
SC1/1Seal of CommandRetribution · Rank 1/1 · Changed from Classic65 Mana | InstantGives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 68 to 73 Holy damage, 137 to 146 if the target is stunned or incapacitated.Requires 10 points in RetributionAll ranks read from demo footage.
PJ2/2Pursuit of JusticeRetribution · Rank 2/2 · Changed from ClassicIncreases movement speed and mounted movement speed by 8%. This does not stack with other movement speed increasing effects.Requires 10 points in RetributionRank 2 not read from footage; showing rank 1 text.
EFA2/2Eye for an EyeRetribution · Rank 2/2 · Changed from ClassicAll critical strikes against you cause 5% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.Requires 15 points in RetributionRank 2 not read from footage; showing rank 1 text.
SA1/1Sacred ArbiterRetribution · Rank 1/1 · New in ForeverIncreases the damage of your Holy Strike ability by 10% and causes it to refresh all Judgement effects on the target.Requires 15 points in RetributionAll ranks read from demo footage.
C0/2CrusadeRetribution · Max rank 2 · New in ForeverIncreases all damage dealt by 1%. Increased by an additional 1% against Demon and Undead targets.Requires 15 points in RetributionMax rank not read from footage; showing rank 1 text.
TWS0/3Two-Handed Weapon SpecializationRetribution · Max rank 3 · Changed from ClassicIncreases the damage you deal with two-handed melee weapons by 3%.Requires 20 points in RetributionMax rank not read from footage; showing rank 1 text.
V0/3VengeanceRetribution · Max rank 3 · Changed from ClassicIncreases your Physical and Holy damage dealt by 1% for 30 sec after landing a critical strike. Stacks up to 5 times.Requires 20 points in Retribution · Requires 3 points in Sanctified JudgementMax rank not read from footage; showing rank 1 text.
R1/1RepentanceRetribution · Rank 1/1 · Moved60 Mana | Instant | 20 yd range | 1 min cooldownPuts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.Requires 20 points in RetributionAll ranks read from demo footage.
CL0/3Champion of the LightRetribution · Max rank 3 · New in ForeverIncreases your spell damage and healing by up to 33% of your Intellect.Requires 25 points in RetributionMax rank not read from footage; showing rank 1 text.
IL0/2Instrument of LawRetribution · Max rank 2 · New in ForeverReduces the cast time of your Hammer of Wrath by 1.0 sec, and reduces all threat you generate by 20% while Righteous Fury is not active.Requires 25 points in RetributionAll ranks read from demo footage.
TL0/1Twist of LightRetribution · Max rank 1 · New in ForeverWhen you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, gain an Echo. Your next melee attack applies the replaced Seal's effects, consuming the Echo.Requires 30 points in Retribution · Requires Level 40All ranks read from demo footage.

How it plays

  • Twist of LightTwist of LightRetribution · Max rank 1 · New in ForeverWhen you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, gain an Echo. Your next melee attack applies the replaced Seal's effects, consuming the Echo.Requires 30 points in Retribution · Requires Level 40All ranks read from demo footage.: slow weapon, alternate rank 1 Seal of CommandSeal of CommandRetribution · Max rank 1 · Changed from Classic65 Mana | InstantGives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 68 to 73 Holy damage, 137 to 146 if the target is stunned or incapacitated.Requires 10 points in RetributionAll ranks read from demo footage. and Seal of Righteousness every swing, judge while in Righteousness.
  • Burst: big two-hander auto with Command, Judgement on a stunned target, and Holy ShockHoly ShockHoly · Max rank 1 · Changed from Classic160 Mana | Instant | Enemy: 20 yd range | Friendly: 40 yd range | 10 sec cooldownBlasts the target with Holy energy, causing 129 to 139 Holy damage to an enemy, or 110 to 118 healing to an ally.Requires 20 points in HolyAll ranks read from demo footage. in the same global.
  • Shockadin: Shock and Judge on the same global, then again next cooldown.
  • ReckoningReckoningProtection · Max rank 5 · Changed from ClassicGives you a 8% chance to gain an extra attack after Blocking a melee attack and a 20% chance to gain an extra attack after being the victim of a non-periodic critical strike.Requires 20 points in ProtectionMax rank not read from footage; showing rank 1 text.: build charges from being crit normally; sit-and-stand farming is gone.
The playstyle in detail
  • Twist of LightTwist of LightRetribution · Max rank 1 · New in ForeverWhen you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, gain an Echo. Your next melee attack applies the replaced Seal's effects, consuming the Echo.Requires 30 points in Retribution · Requires Level 40All ranks read from demo footage. (Ret talent): equip a slow weapon, alternate rank 1 Seal of CommandSeal of CommandRetribution · Max rank 1 · Changed from Classic65 Mana | InstantGives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 68 to 73 Holy damage, 137 to 146 if the target is stunned or incapacitated.Requires 10 points in RetributionAll ranks read from demo footage. and Seal of Righteousness every swing, weave Holy Strike, Judge while in Righteousness. Works in either direction. Max-rank Command plus Righteousness goes out of mana in about ten seconds, so rank 1 Command is assumed, which also makes judging Command on a stunned target unlikely.
  • Classic-style twisting without the talent did not seem possible in the test (September 15, supersedes earlier hope). ReckoningReckoningProtection · Max rank 5 · Changed from ClassicGives you a 8% chance to gain an extra attack after Blocking a melee attack and a 20% chance to gain an extra attack after being the victim of a non-periodic critical strike.Requires 20 points in ProtectionMax rank not read from footage; showing rank 1 text. plus twisting also does not work. One person’s explanation, from reading rather than testing: the client now uses 0.1-second spell batching instead of 0.4, so batching-based twists are impossible by design. The same change would kill sit-and-stand ReckoningReckoningProtection · Max rank 5 · Changed from ClassicGives you a 8% chance to gain an extra attack after Blocking a melee attack and a 20% chance to gain an extra attack after being the victim of a non-periodic critical strike.Requires 20 points in ProtectionMax rank not read from footage; showing rank 1 text. charge farming, which another person says has been gone from Classic for a while anyway. Expect to build ReckoningReckoningProtection · Max rank 5 · Changed from ClassicGives you a 8% chance to gain an extra attack after Blocking a melee attack and a 20% chance to gain an extra attack after being the victim of a non-periodic critical strike.Requires 20 points in ProtectionMax rank not read from footage; showing rank 1 text. charges from being crit normally, so fast weapons and crit matter more.
  • Burst combo: big two-hander auto with Command, Judgement off cooldown (preferably on a stunned target) and Holy ShockHoly ShockHoly · Max rank 1 · Changed from Classic160 Mana | Instant | Enemy: 20 yd range | Friendly: 40 yd range | 10 sec cooldownBlasts the target with Holy energy, causing 129 to 139 Holy damage to an enemy, or 110 to 118 healing to an ally.Requires 20 points in HolyAll ranks read from demo footage. in the same global. The argument is that about 1,400 up front beats building Righteousness damage to the same total over ten seconds.
  • Light’s Vigil combo (one person): Judge Crusader, Light’s Vigil, Holy ShockHoly ShockHoly · Max rank 1 · Changed from Classic160 Mana | Instant | Enemy: 20 yd range | Friendly: 40 yd range | 10 sec cooldownBlasts the target with Holy energy, causing 129 to 139 Holy damage to an enemy, or 110 to 118 healing to an ally.Requires 20 points in HolyAll ranks read from demo footage., Holy ShockHoly ShockHoly · Max rank 1 · Changed from Classic160 Mana | Instant | Enemy: 20 yd range | Friendly: 40 yd range | 10 sec cooldownBlasts the target with Holy energy, causing 129 to 139 Holy damage to an enemy, or 110 to 118 healing to an ally.Requires 20 points in HolyAll ranks read from demo footage., melee with Command.
  • Shockadin: Shock and Judge on the same global, then again next cooldown. ReckoningReckoningProtection · Max rank 5 · Changed from ClassicGives you a 8% chance to gain an extra attack after Blocking a melee attack and a 20% chance to gain an extra attack after being the victim of a non-periodic critical strike.Requires 20 points in ProtectionMax rank not read from footage; showing rank 1 text. plus Holy ShockHoly ShockHoly · Max rank 1 · Changed from Classic160 Mana | Instant | Enemy: 20 yd range | Friendly: 40 yd range | 10 sec cooldownBlasts the target with Holy energy, causing 129 to 139 Holy damage to an enemy, or 110 to 118 healing to an ally.Requires 20 points in HolyAll ranks read from demo footage. is viewed as “ridiculous” if both can be reached.
  • Eye for an EyeEye for an EyeRetribution · Max rank 2 · Changed from ClassicAll critical strikes against you cause 5% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.Requires 15 points in RetributionMax rank not read from footage; showing rank 1 text. (one theorycrafter’s framing): kiting no longer removes paladin offense. Opponents have to control the healing, time burst around the reflect, force the bubble, and lean on DoTs, mana denial and healing reduction. Not expected to reach Wrath prot-warrior damage-shield levels.
Key talents and how the channel values them
  • Holy utility is the reason Ret/Holy beats Ret/Prot. Consensus A Holy talent grants 6 seconds of silence immunity, another reduces fear and disorient duration, and the heals are big. The later caveat (September 15): 6 seconds is very short and easy to get stunned or feared through.
  • Twist of LightTwist of LightRetribution · Max rank 1 · New in ForeverWhen you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, gain an Echo. Your next melee attack applies the replaced Seal's effects, consuming the Echo.Requires 30 points in Retribution · Requires Level 40All ranks read from demo footage.: disliked. No timing skill, weaker twists than Classic, “seal busywork”. One person argues twisting was gated on purpose so Shock and Prot stay balanceable and swing timers stay out of it.
  • Holy ShockHoly ShockHoly · Max rank 1 · Changed from Classic160 Mana | Instant | Enemy: 20 yd range | Friendly: 40 yd range | 10 sec cooldownBlasts the target with Holy energy, causing 129 to 139 Holy damage to an enemy, or 110 to 118 healing to an ally.Requires 20 points in HolyAll ranks read from demo footage.: roughly the same damage as twisting for far less complexity, plus range and healing. This is the community consensus, not a measured result.
  • Holy Strike (baseline): an instant attack, 25% weapon damage at rank 1 and 40% at the level 10 trainer, plus flat holy, with a spell power coefficient tested near 42.5%. Its tooltip lists a dual “Holystrike” school, and the combat log reportedly shows it landing as Holy, which bypasses armor; the Ret channel called that “big for PvP”. Whether it is normalized is still open. Confirmed
  • VindicationVindicationRetribution · Max rank 3 · Changed from ClassicGives your damaging melee attacks a chance to reduce the target's Attack Power by 42, and increase your Attack Power by 1% for 30 sec.Requires 10 points in RetributionMax rank not read from footage; showing rank 1 text.: the level 60 tooltip reads about a 200 attack power debuff, “insane value versus melee, especially early”. The caveat from someone who played Season of Discovery: it scaled per level there, so it is far smaller at low levels, and “it’s just single-target Demoralizing Shout”. One person
  • Light’s Vigil with a one-hander: one person is going one-hander Holy with Light’s Vigil instead of ReckoningReckoningProtection · Max rank 5 · Changed from ClassicGives you a 8% chance to gain an extra attack after Blocking a melee attack and a 20% chance to gain an extra attack after being the victim of a non-periodic critical strike.Requires 20 points in ProtectionMax rank not read from footage; showing rank 1 text. because it works against casters and melee alike. The reply: “that’s a fine spec”.
  • IlluminationIlluminationHoly · Max rank 5 · Changed from ClassicAfter getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 40% chance to gain Mana equal to 50% of the base cost of the spell.Requires 15 points in Holy · Requires 3 points in ReverenceMax rank not read from footage; showing rank 2 text. in PvP: worth less than in PvE because so many of your casts are not heals; Improved SealsImproved SealsHoly · Max rank 3 · Changed from ClassicIncreases the damage done by your Seals and Judgements by 5%.Requires 5 points in HolyMax rank not read from footage; showing rank 1 text. is the suggested swap.
  • Eye for an EyeEye for an EyeRetribution · Max rank 2 · Changed from ClassicAll critical strikes against you cause 5% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.Requires 15 points in RetributionMax rank not read from footage; showing rank 1 text.: near-mandatory for PvP per one theorycrafter, “if it still has 100% spell power scaling”. One person Uncertain.
  • ReckoningReckoningProtection · Max rank 5 · Changed from ClassicGives you a 8% chance to gain an extra attack after Blocking a melee attack and a 20% chance to gain an extra attack after being the victim of a non-periodic critical strike.Requires 20 points in ProtectionMax rank not read from footage; showing rank 1 text.: confirmed not to work with twisting. You do not need to block to build it, so a two-hander works. Whether it still stacks 4 charges is open.
  • Prot’s early tree: a 6% damage reduction talent competes with a one-hander damage talent (from a screenshot). Reaching the 3-minute Blessing of Protection costs 7 points and the same route adds about 6 seconds of Freedom and 10% armor.
  • Block mana talent (Prot): claimed by one person as 7% max mana every 3 seconds on block. One person Not verified. Value is disputed: blocking rarely matters in PvP (only unstunned, not casting, hit from the front) versus strong against rogues and in battlegrounds.
  • Stun removal: cooldown unknown. One guess of 2 minutes. Called “pretty sick” by one person; another guesses it may share a cooldown with Blessing of Protection but not with other blessings. Unverified.
  • Seals are still dispellable. Asked again on September 15 and answered “yes” with a demo screenshot, plus “ask for this in feedback”. Read from demo Several remember Season of Discovery being miserable against shaman lobbies for exactly this reason. Not tested in beta yet.
  • Season of Discovery Shockadin was “very fun, competitive with the best” in duels, per one person who played it in tournaments, but “not even remotely the same as what we have in Forever”. One person
Numbers from the demo

All from one theorycrafter’s estimates on September 14 to 15 unless noted, assuming about 800 spell power with Sanctity and VengeanceVengeanceRetribution · Max rank 3 · Changed from ClassicIncreases your Physical and Holy damage dealt by 1% for 30 sec after landing a critical strike. Stacks up to 5 times.Requires 20 points in Retribution · Requires 3 points in Sanctified JudgementMax rank not read from footage; showing rank 1 text.-type buffs up. One person Treat as back-of-envelope.

AbilityEstimateCaveat
Seal of Righteousness50 to 55 base per hit at max rank, +15% Improved SealsImproved SealsHoly · Max rank 3 · Changed from ClassicIncreases the damage done by your Seals and Judgements by 5%.Requires 5 points in HolyMax rank not read from footage; showing rank 1 text., about 145 to 156 per hitAssumes ~800 spell damage
Seal of CommandSeal of CommandRetribution · Max rank 1 · Changed from Classic65 Mana | InstantGives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 68 to 73 Holy damage, 137 to 146 if the target is stunned or incapacitated.Requires 10 points in RetributionAll ranks read from demo footage.Slow two-hander: ~3 procs per 10 seconds at 450 to 675 each. 2.0-speed weapon: 750 to 1,125 per procCan now crit
Holy ShockHoly ShockHoly · Max rank 1 · Changed from Classic160 Mana | Instant | Enemy: 20 yd range | Friendly: 40 yd range | 10 sec cooldownBlasts the target with Holy energy, causing 129 to 139 Holy damage to an enemy, or 110 to 118 healing to an ally.Requires 20 points in HolyAll ranks read from demo footage.365 to 395 base, 42.9% coefficient. Non-crit 896 to 934, crit 1,344 to 1,401Coefficient read from tooltip
Holy Strike vs Crusader StrikeIf not normalized, 7.9% better than Crusader Strike with a 3.8-speed weapon. At 1,000 weapon damage and 1,000 spell power, Holy Strike out-damages itOne person’s math, assumes non-normalized
Holy ShockHoly ShockHoly · Max rank 1 · Changed from Classic160 Mana | Instant | Enemy: 20 yd range | Friendly: 40 yd range | 10 sec cooldownBlasts the target with Holy energy, causing 129 to 139 Holy damage to an enemy, or 110 to 118 healing to an ally.Requires 20 points in HolyAll ranks read from demo footage. damage buff25% more when a VengeanceVengeanceRetribution · Max rank 3 · Changed from ClassicIncreases your Physical and Holy damage dealt by 1% for 30 sec after landing a critical strike. Stacks up to 5 times.Requires 20 points in Retribution · Requires 3 points in Sanctified JudgementMax rank not read from footage; showing rank 1 text.-type buff is upOne person’s claim
Holy ShockHoly ShockHoly · Max rank 1 · Changed from Classic160 Mana | Instant | Enemy: 20 yd range | Friendly: 40 yd range | 10 sec cooldownBlasts the target with Holy energy, causing 129 to 139 Holy damage to an enemy, or 110 to 118 healing to an ally.Requires 20 points in HolyAll ranks read from demo footage. with 300 spell powerCrits “for like 900”One person’s estimate for a 21/0/30 Ret
VindicationVindicationRetribution · Max rank 3 · Changed from ClassicGives your damaging melee attacks a chance to reduce the target's Attack Power by 42, and increase your Attack Power by 1% for 30 sec.Requires 10 points in RetributionMax rank not read from footage; showing rank 1 text. at 60About 200 attack power removedTooltip read; scaled per level in Season of Discovery

Other reads: the demo calculators show 51 talent points at level 60. Judgement no longer consumes the seal. Seal of Righteousness crits in the beta for double damage as a melee attack. If the stat squish is real and raid two-handers deal about 35 DPS, spell power scaling matters more for paladins than for warriors or rogues.

Gearing, stats and races
  • Both Strength and spell power. Relayed from Blizzard by one theorycrafter; lots of gear carries +spell damage. Melee being less gear-dependent than casters is one person’s opinion.
  • Human is the racial pick on Alliance for several people. Undead is the only Horde option. Whether Human beats Dwarf for PvP was asked on September 15 and not answered.
  • PvP vendor gear (demo screenshots, September 13): labeled “Premier”, bought with honor. A weapon showed lower DPS than its vanilla equivalent (vanilla cited at 64.6 DPS) and was called underwhelming. One theory is that it is deliberately low so seasonal upgrades have room. Items are “supposedly” upgradable.
  • Healing set pieces are named “Lamellar”. No spell-power PvP set was seen. Glove bonuses and an epic set are unknown. One datamined proc, Return to Sender, reflects the next spell cast on you within 6 seconds when you drop below 25% health, once every 3 minutes; the Prot channel called it “insane for PvP”.
  • Professions: Mining plus Engineering is assumed to be the PvP pair; one person lists mining as 5% health, enchanting as ring enchants and blacksmithing as belt enchants, none of it confirmed and some of it from the AI-generated sites the other channels distrust.
  • Tank gear for a Prot/Holy shock build: asked, not answered.
What Blizzard has said

Every statement below was relayed secondhand in the channel. No direct link or timestamp was posted, so none is verified against a VOD.

  • One PvP mega realm, no war mode, one faction per account on it (seen in the beta). Hardcore characters that die can continue on PvP realms.
  • A Season 1 PvP date exists and PvP seasons are on the roadmap. Progression is honor every three months with vanity rewards at the top ranks.
  • From the September 17 Q&A, via the other channels: real-money trading is a permanent ban, GDKP is not allowed, and Oceanic servers will be in Australia.
  • Paladins will want to gear both Strength and spell power.
  • Twisting is not mandatory (“losers can pick Holy ShockHoly ShockHoly · Max rank 1 · Changed from Classic160 Mana | Instant | Enemy: 20 yd range | Friendly: 40 yd range | 10 sec cooldownBlasts the target with Holy energy, causing 129 to 139 Holy damage to an enemy, or 110 to 118 healing to an ally.Requires 20 points in HolyAll ranks read from demo footage.” is the channel’s paraphrase). “Twist of LightTwist of LightRetribution · Max rank 1 · New in ForeverWhen you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, gain an Echo. Your next melee attack applies the replaced Seal's effects, consuming the Echo.Requires 30 points in Retribution · Requires Level 40All ranks read from demo footage. is our answer to your love for twisting” was quoted from the stage.
  • Faction imbalance was acknowledged with “some kind of faction balance” promised.
  • Transfers: one person recalls PvE-to-PvP transfers being allowed, another recalls only Hardcore characters being able to move realm types. Unresolved.
Consensus versus disputed

Consensus

  • Ret/Holy over classic Ret/Prot. Holy talents look strong.
  • All three trees look good and Ret self-healing is back after a poor Season of Discovery showing.
  • Twist of LightTwist of LightRetribution · Max rank 1 · New in ForeverWhen you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, gain an Echo. Your next melee attack applies the replaced Seal's effects, consuming the Echo.Requires 30 points in Retribution · Requires Level 40All ranks read from demo footage. is a chore. Holy ShockHoly ShockHoly · Max rank 1 · Changed from Classic160 Mana | Instant | Enemy: 20 yd range | Friendly: 40 yd range | 10 sec cooldownBlasts the target with Holy energy, causing 129 to 139 Holy damage to an enemy, or 110 to 118 healing to an ally.Requires 20 points in HolyAll ranks read from demo footage. does about the same job with less complexity.
  • Rank 14 is an honor grind that resets each season. No arena or rated battlegrounds expected.
  • Wish list: Hand of Freedom and Hand of Protection instead of Blessings, TBC Sacred DutySacred DutyProtection · Max rank 2 · New in ForeverIncreases your total Stamina by 2% and reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 30 sec.Requires 10 points in ProtectionMax rank not read from footage; showing rank 1 text. and Sanctified Seals, seals made non-magic so they can’t be purged.

Disputed or one person’s theory

  • ReckoningReckoningProtection · Max rank 5 · Changed from ClassicGives you a 8% chance to gain an extra attack after Blocking a melee attack and a 20% chance to gain an extra attack after being the victim of a non-periodic critical strike.Requires 20 points in ProtectionMax rank not read from footage; showing rank 1 text. at 4 stacks: one says it is already nerfed enough without twisting; several say 4 stacks would one-shot.
  • Seal interaction: one says Command can proc Righteousness (one way); another says no interaction at all.
  • Holy Strike normalized: one theorycrafter’s math assumes not; another leans normalized.
  • Eye for an EyeEye for an EyeRetribution · Max rank 2 · Changed from ClassicAll critical strikes against you cause 5% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.Requires 15 points in RetributionMax rank not read from footage; showing rank 1 text. as near-mandatory: one theorycrafter.
  • Block mana talent value: one-versus-one.
  • A new max-level or level 40 seal to twist with Command, as in Season of Discovery: one person’s wish.
  • Melee is less gear-dependent than casters: one person.
  • 0.1-second spell batching is why twisting is gone: one person, from reading rather than testing. One person
  • Seal dispel protection is the fix to ask for (several) versus seals being non-magic (the earlier wish list); both go in beta feedback.

Open questions

  • Cooldown of the stun removal ability, and whether it shares a cooldown with Blessing of Protection.
  • Whether spell batching is really 0.1 seconds.
  • Whether ReckoningReckoningProtection · Max rank 5 · Changed from ClassicGives you a 8% chance to gain an extra attack after Blocking a melee attack and a 20% chance to gain an extra attack after being the victim of a non-periodic critical strike.Requires 20 points in ProtectionMax rank not read from footage; showing rank 1 text. still stacks 4 charges, and how long its buff lasts.
  • Whether arena exists at all. The faction lock is answered: it is on.
All open questions
  • Cooldown of the stun removal ability, and whether it shares a cooldown with Blessing of Protection.
  • Does Seal of Justice slow like TBC?
  • Is Righteous Fury magic (purgeable)? Seals are, per the demo screenshot.
  • Is spell batching really 0.1 seconds, and does that also remove sit-and-stand ReckoningReckoningProtection · Max rank 5 · Changed from ClassicGives you a 8% chance to gain an extra attack after Blocking a melee attack and a 20% chance to gain an extra attack after being the victim of a non-periodic critical strike.Requires 20 points in ProtectionMax rank not read from footage; showing rank 1 text. farming?
  • Can ReckoningReckoningProtection · Max rank 5 · Changed from ClassicGives you a 8% chance to gain an extra attack after Blocking a melee attack and a 20% chance to gain an extra attack after being the victim of a non-periodic critical strike.Requires 20 points in ProtectionMax rank not read from footage; showing rank 1 text. still stack 4 charges? How long does the ReckoningReckoningProtection · Max rank 5 · Changed from ClassicGives you a 8% chance to gain an extra attack after Blocking a melee attack and a 20% chance to gain an extra attack after being the victim of a non-periodic critical strike.Requires 20 points in ProtectionMax rank not read from footage; showing rank 1 text. buff last?
  • Can Holy Strike proc Command or Righteousness? Does it scale with spell power? Is it normalized?
  • Dishonorable kills: the channel’s answer is that they have been gone “for quite some time”, meaning since Classic; no Forever statement either way.
  • Faction lock on the single PvP realm? PvE-to-PvP transfers?
  • Arena or rated battlegrounds at all?
  • PvP glove bonuses, epic set, spell-power set?
  • Holy mana sustain in PvP.
  • When Blizzard will detail the updated PvP systems.

What people are arguing about

  • Whether Twist of LightTwist of LightRetribution · Max rank 1 · New in ForeverWhen you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, gain an Echo. Your next melee attack applies the replaced Seal's effects, consuming the Echo.Requires 30 points in Retribution · Requires Level 40All ranks read from demo footage. is worth taking at all, or whether Holy ShockHoly ShockHoly · Max rank 1 · Changed from Classic160 Mana | Instant | Enemy: 20 yd range | Friendly: 40 yd range | 10 sec cooldownBlasts the target with Holy energy, causing 129 to 139 Holy damage to an enemy, or 110 to 118 healing to an ally.Requires 20 points in HolyAll ranks read from demo footage. makes the question moot. Consensus
  • ReckoningReckoningProtection · Max rank 5 · Changed from ClassicGives you a 8% chance to gain an extra attack after Blocking a melee attack and a 20% chance to gain an extra attack after being the victim of a non-periodic critical strike.Requires 20 points in ProtectionMax rank not read from footage; showing rank 1 text.: dead talent or one-shot machine. One person
  • Holy Strike normalization, which decides whether slow two-handers matter.
  • Whether the “Premier” vendor gear is bad or just season-one bad.
  • Whether VindicationVindicationRetribution · Max rank 3 · Changed from ClassicGives your damaging melee attacks a chance to reduce the target's Attack Power by 42, and increase your Attack Power by 1% for 30 sec.Requires 10 points in RetributionMax rank not read from footage; showing rank 1 text. is a serious anti-melee tool at 60 or “just Demoralizing Shout”.
  • Whether Holy ReckoningReckoningProtection · Max rank 5 · Changed from ClassicGives you a 8% chance to gain an extra attack after Blocking a melee attack and a 20% chance to gain an extra attack after being the victim of a non-periodic critical strike.Requires 20 points in ProtectionMax rank not read from footage; showing rank 1 text. wants RedoubtRedoubtProtection · Max rank 5 · Changed from ClassicDamaging melee attacks against you have a 10% chance to increase your chance to block by 6%. Lasts 10 sec or 5 blocks.Max rank not read from footage; showing rank 1 text. at all with a two-hander. Probably not.